Difference between revisions of "Maps"

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<table width="60%">
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[[Category:Maps]]
<tr>
 
<td>
 
==List of Maps==
 
 
 
* [[Whole System Map|Whole System]]
 
** [[Map of Illek|Illek]]
 
** [[Map of Roia|Roia]]
 
** [[Map of Alru|Alru]]
 
*** [[Map of Onalru|Onalru]]
 
*** [[Map of Pualru|Pualru]]
 
*** [[Map of Vialru|Vialru]]
 
*** [[Map of Kaalru|Kaalru]]
 
** [[Map of AUAK|AUAK]]
 
*** '''[[A000000|Avel`Auriese`Kaya]]'''
 
*** [[Maps of Uun|Uun]]
 
  
</td>
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These are older maps. I'm working on a new set of maps, version 27, that I'm resizing to a more uniform scale from poles to equator. It is over 1100 maps, and each has several layers that I'm displaying: climate, yearly rainfall, average temperatures, and two forms of elevation maps. And of course, after getting a chunk done, I realized I was rescaling the exported maps incorrectly for a sphere and had to start over. I'm a bit OCD and too lazy, so it's going to take a while to get sufficient map pages compiled and then area details written. And that's not even including doing 3D renders...
<td>
 
==3D Maps==
 
  
(Just getting started)
+
But explore these older maps that do have a lot of information, even if an uneven scale.
  
* [[Sample 3D Maps]]
 
  
* [[3D Maps - Avel`Auriese]]
 
  
</td>
 
</tr>
 
</table>
 
 
----
 
----
  
 
==World==
 
==World==
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v17
  
Ocean currents (warm and cold waters), tectonic plates
 
 
[[File:A000000.jpg|1200px]]
 
[[File:A000000.jpg|1200px]]
  
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==Yearly Rainfall==
 
==Yearly Rainfall==
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[[Category:Weather]]
  
 
[[File:Rainfall.jpg|1200px]]
 
[[File:Rainfall.jpg|1200px]]
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[[File:Temperature.jpg|1200px]]
 
[[File:Temperature.jpg|1200px]]
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----
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=Old Maps=
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<table width="80%">
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<tr>
 +
<td width="25%" style="vertical-align:top;">
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==List of Maps==
 +
 +
* [[Whole System Map|Whole System]]
 +
** [[Illek]] - the blackhole
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** [[Roia]] - the two suns
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** [[Alru]] - the four moons
 +
*** [[Onalru]] - moon of good
 +
*** [[Pualru]] - moon of evil
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*** [[Vialru]] - moon of law
 +
*** [[Kaalru]] - moon of chaos
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** [[Map of AUAK|AUAK]] - the world
 +
*** <h3>'''[[A000000|Avel`Auriese`Kaya]]''' - 273 2D Maps</h3>
 +
*** [[Maps of Uun|Uun]] - someday, haven't figured out how to get the detail needed
 +
 +
</td>
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<td width="10%" style="vertical-align:top;">
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</td>
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<td width="25%" style="vertical-align:top;">
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 +
==3D Maps v1==
 +
 +
Version 1 of my 3D maps, figuring out how to do them. I've started a new version which includes the ice caps better, and greater overall detail, with thousands of maps...
 +
 +
* [[Sample 3D Maps]]
 +
 +
* 3D Maps - Avel`Auriese~Kaya
 +
**[[3D B000000 Map|B000000]]
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***[[3D C001003 Map|C001003]]
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***[[3D C002003 Map|C002003]]
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**[[3D B000001 Map|B000001]]
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**[[3D B000002 Map|B000002]]
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**[[3D B001000 Map|B001000]]
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**[[3D B001001 Map|B001001]]
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**[[3D B001002 Map|B001002]]
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**[[3D B002000 Map|B002000]]
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**[[3D B002001 Map|B002001]]
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***[[3D C009007 Map|C009007]]
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**[[3D B002002 Map|B002002]]
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**[[3D B003000 Map|B003000]]
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**[[3D B003001 Map|B003001]]
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**[[3D B003002 Map|B003002]]
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 +
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</td>
 +
<td style="vertical-align:top;">
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 +
==3D Maps v2 (v21)==
 +
 +
2nd version of 3D maps, 21st version of the world maps. These will be built slowly, starting 2021 when the texture layers are done exporting. They will be far more detailed. It will take time to update the new maps with the old information, but it'll get done, and then figuring out how to paint landscape textures... I need to rebuild my map key as I changed the overlap.
 +
 +
The B-level maps are hemispheral
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 +
C-level cover an area of 22.5° x 45°
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 +
D-level maps cover 3.75° x 7.5°.
 +
 +
* [[:File:A000000 - 3D with Kayav.png|A000000]]
 +
** [[:File:B000000---3Dv21.png|B000000]]
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*** [[:File:C000002---3D-with-Kayav.png|C000002]]
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*** [[:File:C000003---3D-with-Kayav.png|C000003]]
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*** [[:File:C001001---3D-with-Kayav.png|C001001]]
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*** [[:File:C001002---3D-with-Kayav.png|C001002]]
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*** [[:File:C001003---3D-with-Kayav.png|C001003]]
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*** [[:File:C002003---3Db---with-Kayav.png|C002003]]
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*** [[:File:C003000---3D-with-Kayav.png|C003000]]
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** [[:File:B000001 3Dv21 with kayav.png|B000001]]
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** [[:File:B001000---3Dv21.png|B001000]]
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** [[:File:B001001---3D-with-Kayav.png|B001001]]
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 +
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</td>
 +
<td style="vertical-align:top;">
 +
==3D Maps v3==
 +
I think I'm getting it figured out how I want it to look with the Photoshop 3D maps. But, I really need a better computer to do this faster. Takes about an hour per map for basic coverage, and that's without drawing in the details of the region (roads, communities, significant locations...). I'm also figuring out how to properly use World Machine, if it would reopen the world file without errors...
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<br />
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<br />
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<h3>[https://auak.williamsrdan.com/Worlds/AUAK/maps/A000000.html Click here for latest maps]</h3>
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</td>
 +
</tr>
 +
</table>

Latest revision as of 22:31, 16 March 2025


These are older maps. I'm working on a new set of maps, version 27, that I'm resizing to a more uniform scale from poles to equator. It is over 1100 maps, and each has several layers that I'm displaying: climate, yearly rainfall, average temperatures, and two forms of elevation maps. And of course, after getting a chunk done, I realized I was rescaling the exported maps incorrectly for a sphere and had to start over. I'm a bit OCD and too lazy, so it's going to take a while to get sufficient map pages compiled and then area details written. And that's not even including doing 3D renders...

But explore these older maps that do have a lot of information, even if an uneven scale.



World

v17

A000000.jpg



Altitude

Altitude.jpg



Climate

Climate2.jpg



Yearly Rainfall

Rainfall.jpg



Mean Temperature

Temperature.jpg



Old Maps

List of Maps

3D Maps v1

Version 1 of my 3D maps, figuring out how to do them. I've started a new version which includes the ice caps better, and greater overall detail, with thousands of maps...


3D Maps v2 (v21)

2nd version of 3D maps, 21st version of the world maps. These will be built slowly, starting 2021 when the texture layers are done exporting. They will be far more detailed. It will take time to update the new maps with the old information, but it'll get done, and then figuring out how to paint landscape textures... I need to rebuild my map key as I changed the overlap.

The B-level maps are hemispheral

C-level cover an area of 22.5° x 45°

D-level maps cover 3.75° x 7.5°.


3D Maps v3

I think I'm getting it figured out how I want it to look with the Photoshop 3D maps. But, I really need a better computer to do this faster. Takes about an hour per map for basic coverage, and that's without drawing in the details of the region (roads, communities, significant locations...). I'm also figuring out how to properly use World Machine, if it would reopen the world file without errors...

Click here for latest maps