Chyas~Tiger

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Tigrons:

Physical Description: Tigrons are humanoid tigers, standing tall at an average height of 6 to 7 feet. They have a muscular build, with a mane of hair around their necks and possibly down their backs. Their fur ranges in color from orange to black, and their eyes are typically amber or green. They have sharp claws and teeth, and their senses of smell and hearing are incredibly acute.

Personality: Tigrons value strength, courage, and independence above all else. They have a strong sense of individuality and often prefer to work alone. They are also fiercely protective of their homes and families, and will not hesitate to defend them at all costs. Tigrons have a strong sense of pride and can be territorial, but they are also known for their loyalty and bravery towards those they consider friends.

Ability Score Increase: Tigrons' strength and independence give them a natural advantage in combat. They receive a +2 bonus to their Strength score and a +1 bonus to their Dexterity score.

Age: Tigrons mature at a slightly faster rate than humans, reaching adulthood at around 16 years old. They typically live to be around 80 years old.

Alignment: Tigrons tend towards chaotic alignments, valuing freedom and individuality. However, they can also be good or evil depending on their individual personalities and experiences.

Size: Tigrons are large creatures, standing between 6 and 7 feet tall. They weigh between 250 and 350 pounds. Their size is considered Medium.

Speed: Tigrons have a base walking speed of 30 feet.

Natural Weapons: Tigrons have sharp claws and teeth, which they can use in combat. They can make unarmed strikes with their claws, dealing 1d4 slashing damage. They can also make a bite attack, dealing 1d6 piercing damage.

Keen Senses: Tigrons have a keen sense of smell and hearing. They have advantage on Wisdom (Perception) checks that rely on these senses.

Languages: Tigrons can speak, read, and write Common and Tigron. Tigron is a language consisting of growls, roars, and other animalistic sounds that only Tigrons can understand.

Subraces: There are two subraces of Tigrons: the Firestripe and the Shadowclaw.

Firestripe: Firestripe Tigrons have orange fur with black stripes and a fiery temperament. They are known for their passion and courage and have a natural affinity for fire magic. They receive a +1 bonus to their Charisma score.

Shadowclaw: Shadowclaw Tigrons have black fur with white stripes and are known for their stealth and cunning. They are often scouts or assassins and have a reputation for being ruthless. They receive a +1 bonus to their Dexterity score.


Whitetigers:

Physical Description: Whitetigers are humanoid tigers with white fur and black stripes. They stand tall at an average height of 6 to 7 feet and have a muscular build. They have a mane of hair around their necks and possibly down their backs. Their eyes are typically blue or green. They have sharp claws and teeth, and their senses of smell and hearing are incredibly acute.

Personality: Whitetigers value honor, loyalty, and justice above all else. They have a strong sense of community and often work together to achieve their goals. They are also fiercely protective of their homes and families, and will not hesitate to defend them at all costs. Whitetigers have a strong sense of pride and can be territorial, but they are also known for their compassion and empathy towards those they consider friends.

Ability Score Increase: Whitetigers' strength and honor give them a natural advantage in combat. They receive a +2 bonus to their Strength score and a +1 bonus to their Wisdom score.

Age: Whitetigers mature at a slightly faster rate than humans, reaching adulthood at around 16 years old. They typically live to be around 80 years old.

Alignment: Whitetigers tend towards lawful alignments, valuing honor and justice. However, they can also be good or evil depending on their individual personalities and experiences.

Size: Whitetigers are large creatures, standing between 6 and 7 feet tall. They weigh between 250 and 350 pounds. Their size is considered Medium.

Speed: Whitetigers have a base walking speed of 30 feet.

Natural Weapons: Whitetigers have sharp claws and teeth, which they can use in combat. They can make unarmed strikes with their claws, dealing 1d4 slashing damage. They can also make a bite attack, dealing 1d6 piercing damage.

Keen Senses: Whitetigers have a keen sense of smell and hearing. They have advantage on Wisdom (Perception) checks that rely on these senses.

Languages: Whitetigers can speak, read, and write Common and Tigron. Tigron is a language consisting of growls, roars, and other animalistic sounds that only Tigrons can understand.

Subraces: There are two subraces of Whitetigers: the Frostfang and the Snowpelt.

Frostfang: Frostfang Whitetigers have blue eyes and a cold temperament. They are known for their resilience and have a natural affinity for ice magic. They receive a +1 bonus to their Constitution score.

Snowpelt: Snowpelt Whitetigers have green eyes and are known for their agility and grace. They are often hunters or scouts and have a reputation for being swift. They receive a +1 bonus to their Dexterity score.


1. Bengal Tigerfolk Ability Score Increase: Your Strength score increases by 2, and your Dexterity score increases by 1. Size: Medium Speed: 30 feet Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Natural Hunter: You have proficiency in the Survival skill. Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Feline Agility: You can move at incredible speeds for short bursts. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns.

2. Indochinese Tigerfolk Ability Score Increase: Your Strength score increases by 2, and your Wisdom score increases by 1. Size: Medium Speed: 30 feet Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Natural Hunter: You have proficiency in the Survival skill. Climbing Claws: You have claws that allow you to climb at your normal speed without needing to make an ability check. Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

3. Malayan Tigerfolk Ability Score Increase: Your Strength score increases by 2, and your Charisma score increases by 1. Size: Medium Speed: 30 feet Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Natural Hunter: You have proficiency in the Survival skill. Camouflage: You have advantage on Dexterity (Stealth) checks made to hide in natural terrain. Terrifying Roar: As an action, you can let out a terrifying roar. Each creature of your choice within 30 feet of you that can hear you must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or become frightened of you for 1 minute. Once you use this trait, you can't use it again until you finish a short or long rest.

4. Siberian Tigerfolk Ability Score Increase: Your Strength score increases by 2, and your Constitution score increases by 1. Size: Medium Speed: 30 feet Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Natural Hunter: You have proficiency in the Survival skill. Cold Resistance: You have resistance to cold damage. Pounce: If you move at least 20 feet straight toward a creature and then hit it with a claw attack on the same turn, that target must succeed on a Strength saving throw (DC equal to 8 + your proficiency bonus + your Strength modifier) or be knocked prone. If the target is prone, you can make a bite attack against it as a bonus action.

5. South China Tigerfolk Ability Score Increase: Your Strength score increases by 2, and your Intelligence score increases by 1. Size: Medium Speed: 30 feet Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Natural Hunter: You have proficiency in the Survival skill. Keen Senses: You have proficiency in the Perception skill. Martial Training: You have proficiency in one martial weapon of your choice. Feline Reflexes: You can move quickly to avoid danger. When you make a Dexterity saving throw, you can use your reaction to move up to half your speed without provoking opportunity attacks.

6. Sumatran Tigerfolk Ability Score Increase: Your Strength score increases by 2, and your Constitution score increases by 1. Size: Medium Speed: 30 feet Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Natural Hunter: You have proficiency in the Survival skill. Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Feline Agility: You can move at incredible speeds for short bursts. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can't use it again until you move 0 feet on one of your turns. Scent Tracking: You have advantage on Wisdom (Perception) checks made to track creatures by scent.