Difference between revisions of "Category:Ayul"

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(Geography)
 
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==Geography==
 
==Geography==
 
 
<!--''where is the country located, what are the neighbors?''-->
 
<!--''where is the country located, what are the neighbors?''-->
 +
Split across two continents, these narrow, rocky, stretches of land create a narrow pass between oceans
  
 
===Geology===
 
===Geology===
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==Economy==
 
==Economy==
 +
 +
Ayul is one of the largest trade hubs, and so deals with trade in all things.
  
 
===Primary Industries===
 
===Primary Industries===
 +
 +
* Trade, sales, shipping
  
 
===Secondary Industries===
 
===Secondary Industries===
  
 
===Exports===
 
===Exports===
 +
 +
Everything
  
 
===Imports===
 
===Imports===
 +
 +
Everything
  
 
</td>
 
</td>
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===Leadership===
 
===Leadership===
 +
 +
* The Ayul Council is made up of representatives from all trading nations
 +
* It is one of the largest governing councils outside of the Psionic Council and other world wide governments
 +
* Primary function is to facilitate global trade
  
 
===Allegiances===
 
===Allegiances===
 +
 +
As a major trade hub, Ayul has alliances with all coastal nations, and most inland nations.
  
 
===Legal===
 
===Legal===
 +
 +
* As a global hub, international laws are enforced.
 +
* Many laws from various nations adopted.
 +
* Laws designed to facilitate fair trade
  
 
===Military===
 
===Military===
 +
 +
* A strong navy exists to combat piracy, etc.
 +
* Shore Security are well versed in legal trade practices and their enforcement.
  
 
</td>
 
</td>
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==Culture==
 
==Culture==
 +
 +
All cultures and races dwell in and travel through the coastal cities of Araia. Most cultures and races have their own neighborhoods within the cities, though many mix through most parts of each city. Inland, communities tend to be more homogenous, or focused on a specific commodity.
  
 
===Architecture===
 
===Architecture===
  
 
===Art===
 
===Art===
 +
 +
Collecting and selling art from around the world is a sign of prestige
  
 
===Food===
 
===Food===
 +
 +
Foods from around the world are represented in various parts of the cities
  
 
===Religion===
 
===Religion===
 +
 +
All religions are represented in various areas.
  
 
===Technology===
 
===Technology===
 +
 +
Mostly Gear cities, high technology with ideas developed from around the world
  
 
===Sports===
 
===Sports===
 +
 +
* Most sports from around the world can be found played in Araian coastal cities.
 +
* Sports betting is popular among traders
  
 
</td>
 
</td>
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<td style="vertical-align:top;">
 
<td style="vertical-align:top;">
 
<!-- Avel -->
 
<!-- Avel -->
* [[Ayul~The Pass|The Pass]]
 
 
* [[Ayul~Upper Ayul|Upper Ayul]]
 
* [[Ayul~Upper Ayul|Upper Ayul]]
 
* [[Ayul~Lower Ayul|Lower Ayul]]
 
* [[Ayul~Lower Ayul|Lower Ayul]]
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<td style="vertical-align:top;">
 
<td style="vertical-align:top;">
 
<!-- Auriese -->
 
<!-- Auriese -->
 +
* [[Ayul~The Pass|The Pass]]
  
 
</td>
 
</td>

Latest revision as of 23:50, 3 January 2026

2D Maps: B001002, B001003

3D Maps:


[[File:]]

[[File:]]

Flag and Map of Ayul of Drrajh and Væensal


Description

Ayul is part of both Drrajh and Væensal, spanning the gap between the Tevanial Aurie and Talorial Aurie.

Its primary industries are ocean related. Shipping, fishing, boat construction and repair, etc.

A large city bridge connects the two continents across The Gate.


History

Founded:

year BM

Major Events

Geography

Split across two continents, these narrow, rocky, stretches of land create a narrow pass between oceans

Geology

Climate

Economy

Ayul is one of the largest trade hubs, and so deals with trade in all things.

Primary Industries

  • Trade, sales, shipping

Secondary Industries

Exports

Everything

Imports

Everything

Politics

Leadership

  • The Ayul Council is made up of representatives from all trading nations
  • It is one of the largest governing councils outside of the Psionic Council and other world wide governments
  • Primary function is to facilitate global trade

Allegiances

As a major trade hub, Ayul has alliances with all coastal nations, and most inland nations.

Legal

  • As a global hub, international laws are enforced.
  • Many laws from various nations adopted.
  • Laws designed to facilitate fair trade

Military

  • A strong navy exists to combat piracy, etc.
  • Shore Security are well versed in legal trade practices and their enforcement.

Demographics

Est. Population:

Primary Races

Minorities

Animals

Other

Culture

All cultures and races dwell in and travel through the coastal cities of Araia. Most cultures and races have their own neighborhoods within the cities, though many mix through most parts of each city. Inland, communities tend to be more homogenous, or focused on a specific commodity.

Architecture

Art

Collecting and selling art from around the world is a sign of prestige

Food

Foods from around the world are represented in various parts of the cities

Religion

All religions are represented in various areas.

Technology

Mostly Gear cities, high technology with ideas developed from around the world

Sports

  • Most sports from around the world can be found played in Araian coastal cities.
  • Sports betting is popular among traders

Locations

Avel

Uun

Auriese

Kaya



Inspiration Gallery

NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my world looks like, but close enough to get the imagination flowing. If I have the artist's information I will supply links to them for credit. I don't want to think of these as stolen, just "I'm inspired by these for this place." Click on the Credits menu item to see image credits, etc.

Ayul-Image1.jpg



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