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	<id>https://auak.williamsrdan.com/auak/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PelicanGaming</id>
	<title>AUAK Chronicals - User contributions [en]</title>
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	<updated>2026-06-20T11:27:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Berryshire_Town~Cleveal&amp;diff=9584</id>
		<title>Berryshire Town~Cleveal</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Berryshire_Town~Cleveal&amp;diff=9584"/>
		<updated>2026-06-19T17:13:52Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See: [[:Category:Berryshire Town]]&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Berryshire_Town~Cleveal&amp;diff=9583</id>
		<title>Berryshire Town~Cleveal</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Berryshire_Town~Cleveal&amp;diff=9583"/>
		<updated>2026-06-19T17:10:49Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: Created page with &amp;quot;Category:Cleveal&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Cleveal]]&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_10&amp;diff=9582</id>
		<title>Talk:Not Dead Yet - Chapter 10</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_10&amp;diff=9582"/>
		<updated>2026-06-17T23:35:11Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Quagloria */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet - Notes]]&lt;br /&gt;
=Quagloria=&lt;br /&gt;
&lt;br /&gt;
* Arrive in the big city to catch an airship&lt;br /&gt;
** Gear City&lt;br /&gt;
* a pick-pocket tries to steal from Nik, and Nik kills the thief.... (maybe have it be Arun, who reacts with a spell and accidentally kills the thief.....)&lt;br /&gt;
** turns out this was a bad thing to do&lt;br /&gt;
** the thief was a well-known prankster, and well-loved despite his antics&lt;br /&gt;
** Nik faces the stockades, court and jail time&lt;br /&gt;
*** Nik&amp;#039;s Associates are charged as well and imprisoned&lt;br /&gt;
**** part of the prison is work in the Factories, cue songs&lt;br /&gt;
** P&amp;amp;K interfere and erase the events above, and erase the thief from ever existing...&lt;br /&gt;
*** Events will have to be repeated with differences to state this new way is how the characters remember events.&lt;br /&gt;
**** including the community no longer knowing the thief...&lt;br /&gt;
***** give a bit of a story about characters that were well-known to be always around the thief, but this time their story doesn&amp;#039;t include them, and our main characters show up and go through events without the thief&lt;br /&gt;
* They leave on an airship&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* if Arun is the one that was pick-pocketed:&lt;br /&gt;
** he needs to be already in a bad mood&lt;br /&gt;
*** he lashes out in anger when realizing he&amp;#039;s being robbed&lt;br /&gt;
*** chaos magic takes over (Kaalru, Pualru), and the pick-pocket is killed by Arun&amp;#039;s reaction spell&lt;br /&gt;
*** As Griegg tries to explain Arun&amp;#039;s powers and inability to control them, the guards count it as defending a criminal, as they can&amp;#039;t believe that evil of a spell could come from a moral person, and so assume that the whole party is evil and are arrested, Griegg first, then the others are arrested in their hotel rooms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Prison is humane, but work is required&lt;br /&gt;
&lt;br /&gt;
* the ship they were intending to get on was the same that Jayden got on, but because of the pick-pocket, they were delayed and Jayden left on his own.&lt;br /&gt;
* Ocean View Lodge is a chain, with a lodge in Quagloria, and so the group stays there, with a discount.&lt;br /&gt;
** Raain helps in the kitchens after an attack by (the same group that later attacks the Academy)&lt;br /&gt;
*** Jayden is brought in, Raain tends to him with a thin tula tea.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Moving_to_the_First_Gear_City&amp;diff=9581</id>
		<title>Moving to the First Gear City</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Moving_to_the_First_Gear_City&amp;diff=9581"/>
		<updated>2026-06-17T23:08:49Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Stories]]&lt;br /&gt;
The weather fit the mood: miserable but excitable. It was cold, rainy, windy, and the lightning fanned across the sky in endless forks with the thunder rolling on and on until it began to irritate. Jayden vomited over the edge of the railing and watched as it plummeted several hundred feet to the ground. Jayden loved having the opportunity to travel on an airship, but not in the storm. Normally ships were grounded in weather like this, but they couldn&amp;#039;t land here, not in Craig&amp;#039;s Crags, even if the edge, they were too far off course. Even the detour should have had them sailing far to the escuusorial. Jayden retched again. The route was usually straight south from Quagloria, and crossing Araia, with a nice layover, but the storm sent them eastward, across Brinn, but the winds blew them further north than was safe. It&amp;#039;s safe to cross over the mines of Brinn, but not the Crags. Jayden had heard the story of Craig&amp;#039;s sacrifice in the Crags from The Bear, who&amp;#039;d heard it from someone who&amp;#039;d heard it from someone who&amp;#039;d heard it from someone else.... Of the monsters that lived in the Crags, that Craig, whomever he was, stayed behind to defend the path while his companions fled for their lives.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&amp;#039;re gonna leave a trail for them to follow us,&amp;quot; the Captain had approached Jayden, and though was close by, he had to yell over the wind and the rain pounding on the long balloon above their heads. &amp;quot;If the rain doesn&amp;#039;t wash away the scent before they pick it up, they might track you forever!&amp;quot; The Captain laughed as he put a consoling hand on Jayden&amp;#039;s shoulder, and then trudged on down the deck as Jayden retched again, hoping they were hiding from the rain in their caves, and the rain would last here, not for him on his journey, but here. Jayden knew noses.&lt;br /&gt;
&lt;br /&gt;
Jayden wiped his snout with his arm and regretted the stench it would leave in his obsidian fur as the ship lurched and he fell backwards treading on his opal tail. He considered he might have been better off hiring multiple carts or a Giant instead of the airship, but this was cheaper for the amount of stuff he had to move. He was definitely a pack animal. And pack was what he had done. He wasn&amp;#039;t going to start at the White City Academy with nothing.&lt;br /&gt;
&lt;br /&gt;
Like many Wolvienness in Væensal, Jayden grew up in the country of Lælyin on the northern coast of the continent. His family&amp;#039;s den was next door to the Prime&amp;#039;s Den. And so his magickal aptitude was recognized quite quickly in his puppage: his howl shattered all the windows on that end of the castle, and those of many of the other pack dens around his own family&amp;#039;s. The Great Bear wasn&amp;#039;t mad, he was impressed at young Jayden, and gave the family dralcons equal to one quarter the cost of repairing the damage, which was not a small fee that the Bear accepted to cover. Jayden was uplifted in the pack.&lt;br /&gt;
&lt;br /&gt;
But that was a long four years ago. Now that he was approaching five years old, he was off to the Academy. And the journey wasn&amp;#039;t going well. Jayden dry heaved again, spat, and watched the wad disappear into the storm below.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don&amp;#039;t mind my father, he may mock air sickness, but I&amp;#039;ve seen him pretty darn sick; he knows how you feel.&amp;quot; A boy in a green cloak with a missing sleeve joined Jayden at the rails. The boy was older than Jayden, in years, but far less physically mature, due to being humon. &amp;quot;We&amp;#039;ve gone through worse storms than this; well, worse than this storm&amp;#039;s edge...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Your father&amp;#039;s the captain? You didn&amp;#039;t tell me that two days ago.&amp;quot; Jayden didn&amp;#039;t look up at Torverr. He blew out his nose over the edge of the ship.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&amp;#039;m surprised you didn&amp;#039;t smell the relation,&amp;quot; Torverr retorted.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All the salted fish we were bringing on board must have masked it,&amp;quot; said Jayden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah, yeah, until the rain started, the fish was turning my nose, I can imagine how much worse for a wolv.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exceedingly.&amp;quot; Jayden vomited again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Come on, let&amp;#039;s see if we can get a tula-tea down your throat, it should calm your stomach.&amp;quot; Torverr guided Jayden away from the railing and back towards the cabin on the deck. Inside was warm from the fireplace in the middle of the room, the tables were set for the next crew meal, but only jugs of tula-tea had been set out yet. Jayden visited the wash bucket while Torverr filled a glass of the thick tea.&lt;br /&gt;
&lt;br /&gt;
As Jayden lapped up a few licks of the tea, he felt it sliding down his throat, and cooling his insides. His stomach relaxed, but the taste was all wrong. Whether it was this batch of nuts, or his still vomit coated tongue, it wasn&amp;#039;t like the tula-tea he&amp;#039;d had the night before getting on this ship...&lt;br /&gt;
&lt;br /&gt;
The week had been sunny, nice and warm, in Quagloria, the layover allowed him enough time to explore the city.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Quotes&amp;diff=9580</id>
		<title>Quotes</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Quotes&amp;diff=9580"/>
		<updated>2026-06-16T02:07:36Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notes]]&lt;br /&gt;
&lt;br /&gt;
* None may hold power over another. &lt;br /&gt;
** Subservience may be given, but none are required to serve longer than they deem their master worthy.&lt;br /&gt;
&lt;br /&gt;
* A stroke of the brush does not guarantee pigment will create art.&lt;br /&gt;
** work does not guarantee success&lt;br /&gt;
&lt;br /&gt;
* In the grand scheme of history, where all things are destroyed, the only thing that will last through time is what you do for others.&lt;br /&gt;
&lt;br /&gt;
* Close the reverse harbor! &lt;br /&gt;
&lt;br /&gt;
* Simple hesitation&lt;br /&gt;
&lt;br /&gt;
* An ordinary life is not possible with an extraordinary woman&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_9&amp;diff=9579</id>
		<title>Talk:Not Dead Yet - Chapter 9</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_9&amp;diff=9579"/>
		<updated>2026-06-15T22:09:35Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* When That Time Comes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet - Notes]]&lt;br /&gt;
=When &amp;#039;&amp;#039;That&amp;#039;&amp;#039; Time Comes=&lt;br /&gt;
&lt;br /&gt;
* Time magic comes into play&lt;br /&gt;
** ripples of time emanating from an island treehouse&lt;br /&gt;
** three seconds are repeated as each ripple hits, there are three minutes between ripples&lt;br /&gt;
** an island on the lake with a treehouse, and giant clock on the side&lt;br /&gt;
** inside is a book on a table&lt;br /&gt;
* dock watch boy not at his post&lt;br /&gt;
* Pack of goblins or hhorq cross the path ahead of the part, while they hide&lt;br /&gt;
* party arrives at chasm and has to search along it for a way to cross&lt;br /&gt;
* they hear shouts and cheers from the tribe&lt;br /&gt;
* while crossing a chasm rope bridge, they smell a bbq, which smells oddly like human flesh.....&lt;br /&gt;
* Discover that the boy was killed and cooked.&lt;br /&gt;
* Use the Chronomancy book to go back in time and save the boy, to change how the party reacts to the goblins&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_6&amp;diff=9578</id>
		<title>Talk:Not Dead Yet - Chapter 6</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_6&amp;diff=9578"/>
		<updated>2026-06-11T21:06:00Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet - Notes]]&lt;br /&gt;
Taulav Forest - disorganized notes&lt;br /&gt;
&lt;br /&gt;
* Forest is dying&lt;br /&gt;
* River flowing through forest is cursed&lt;br /&gt;
** first morning camping alongside the river, they wake to Lemon being dead, having drank water from the river.&lt;br /&gt;
*** a scream awakens the group&lt;br /&gt;
*** Aarun suggests they send for Nabal and his ring, asking Nabal to give up the ring for the horse&lt;br /&gt;
**** the ring, through a spell, melds into the horse&amp;#039;s side&lt;br /&gt;
***** Lemon reincarnates as a giant eagle&lt;br /&gt;
***** Lemon has the ability to reincarnate forever&lt;br /&gt;
* River leads out of the forest, through the valley, and down to the Old Lake&lt;br /&gt;
* Upstream is a hhorq village at the base of a waterfall and high cliffs&lt;br /&gt;
* above the waterfall is a plateau of dense jungle with the river leading upriver to a temple at the spring&lt;br /&gt;
* Eva&amp;#039;s Temple&lt;br /&gt;
** at the spring, there is a jar (like in Beauty And The Beast, with the flower), which contains a heart. &lt;br /&gt;
** the heart is supposed to be a Pure heart, but currently contains an impure heart that is causing the water to be cursed&lt;br /&gt;
* Forest Guardian, Grelchug&lt;br /&gt;
** forest giant&lt;br /&gt;
** very slow speech, and very kind (he apologizes to a tree whose branch he broke, for an introduction in the distance)&lt;br /&gt;
** ultimately has to be sacrificed for Eva&amp;#039;s Heart&lt;br /&gt;
** Raain and Jericho perform the ceremony&lt;br /&gt;
&lt;br /&gt;
* on road out of town, they pass several other travelers.&lt;br /&gt;
* one traveler is the Train Man&lt;br /&gt;
** trestles appear a foot off the ground and fall, then tracks appear, then a gnome, or hobb, riding a steam train rolls down the track, then the tracks disappear and then the trestles lift out of the ground and vanish, leaving no trace.&lt;br /&gt;
** ...no trace, except blood drops...&lt;br /&gt;
** Train Man stops to talk to the group&lt;br /&gt;
*** Did not expect Arun to be there: &amp;quot;My Lord,&amp;quot; &lt;br /&gt;
**** Arun gives him a quick look that tells him not to treat him with full Honors (as he should know that Arun is in exile, and in secret)&lt;br /&gt;
*** turns to address Turvin, his intended, about his cleaning up of the corpses left behind by Turvin&lt;br /&gt;
**** States that it&amp;#039;s his Honor-bound Duty to clean up corpses left by a Landless&lt;br /&gt;
*** Addresses Raain about post-mortem requirements for the hhorq bodies he&amp;#039;s transporting out of the Forest&lt;br /&gt;
* They follow the trail of blood down the road, and then into the fields towards the river as it exits the Forest&lt;br /&gt;
** they camp on the forest edge&lt;br /&gt;
** wake up to find Lemon, the horse, dead....she drank the water.....&lt;br /&gt;
*** Tedd, upon recovery, sprints back to town to get Nabal, while the others continue on into the Forest, leaving Grelchug to tend to Lemon if possible&lt;br /&gt;
**** Nabal returns with Tedd, Nabal lays his ring on Lemon, but nothing happens, Grelchug suggests melting the ring into Lemon, Nabal reluctantly gives up his Reincarnation Ring, resigning himself to only one more death unless he can accomplish the near impossible task of finding another Ring. Finally, with the Ring magically heated to infusing point, it absorbs into the horse, which reincarnates as giant eagle, &lt;br /&gt;
*** After the Reincarnation Ring is infused into Lemon, the former horse has infinite reincarnations.&lt;br /&gt;
* Main group finds the temple, discovers what must be done, and then returns to retrieve Grelchug&lt;br /&gt;
** arrive to find a giant golden eagle with Tedd, Nabal, and Grelchug&lt;br /&gt;
** Turvin wildshapes into a giant brown eagle, and the two eagles carry everyone back to the temple for the sacrifice.&lt;br /&gt;
* After Grelchug&amp;#039;s sacrifice, and his heart being placed in the jar, with Jericho singing the correct song, the grey water turns gold and then clear&lt;br /&gt;
* The forest very slowly begins to glow blue again, from the along the river banks, slowly outward and then upward (it&amp;#039;s a lot of water and very permeable soil)&lt;br /&gt;
* but the river is long and a lot of cursed water has already entered the valley heading towards Old Lake&lt;br /&gt;
* They leave on the eagles as the forest comes back to life, heading towards Old Lake to warn the Vulswynn of the coming poisoned water, and the death that follows it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Griegg_Capita&amp;diff=9577</id>
		<title>Talk:Griegg Capita</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Griegg_Capita&amp;diff=9577"/>
		<updated>2026-06-11T20:39:27Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Griegg comes home from a long journey across the continent, only to find out that everyone in his home town believed him to have been murdered a few weeks prior. Someone else was framed as the victim of an assassination. Pen&amp;amp;Key have put a bounty on Griegg after he discovered some ruins and books that contradict the believed history of the world. He is slightly resistant to the affects of P&amp;amp;K&amp;#039;s changes. He wakes with the feeling of a major hangover, and has a subtle awareness that things are not quite the way they were the night before, but can&amp;#039;t figure out how things are changed.&lt;br /&gt;
&lt;br /&gt;
He is a student of history, but has learned more than P&amp;amp;K would like. Various instructors he&amp;#039;s sought out refuse to answer his questions, to fill in the blanks on his research.&lt;br /&gt;
&lt;br /&gt;
He is employed and resides at the Aurie View Lodge in Berryshire of Cleveal as the stable master. He tends horses mostly, but there are occasionally other riding animals, such as chocobo. He has some magick abilities, and draws from nature. He lives in a small shack outside the Lodge, next to the stables, that is little bigger than a tool shed. It has a bed and desk in it.&lt;br /&gt;
&lt;br /&gt;
He&amp;#039;s never had his own horse, but has always been good at taking care of the horses of others.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_5&amp;diff=9576</id>
		<title>Talk:Not Dead Yet - Chapter 5</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_5&amp;diff=9576"/>
		<updated>2026-06-11T20:21:51Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet - Notes]]&lt;br /&gt;
&lt;br /&gt;
Part 4&lt;br /&gt;
&lt;br /&gt;
* In town, after Turvin arrives, but before leaving town for Taulav Forest. &lt;br /&gt;
* Collecting supplies&lt;br /&gt;
** have to get adventure gear for Arun.&lt;br /&gt;
* Need to hire replacement workers for the Lodge: housekeeping, front desk attendant, stables,&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_6&amp;diff=9575</id>
		<title>Talk:Not Dead Yet - Chapter 6</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_6&amp;diff=9575"/>
		<updated>2026-06-05T20:20:36Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet - Notes]]&lt;br /&gt;
Taulav Forest - disorganized notes&lt;br /&gt;
&lt;br /&gt;
* Forest is dying&lt;br /&gt;
* River flowing through forest is cursed&lt;br /&gt;
* River leads out of the forest, through the valley, and down to the Old Lake&lt;br /&gt;
* Upstream is a hhorq village at the base of a waterfall and high cliffs&lt;br /&gt;
* above the waterfall is a plateau of dense jungle with the river leading upriver to a temple at the spring&lt;br /&gt;
* Eva&amp;#039;s Temple&lt;br /&gt;
** at the spring, there is a jar (like in Beauty And The Beast, with the flower), which contains a heart. &lt;br /&gt;
** the heart is supposed to be a Pure heart, but currently contains an impure heart that is causing the water to be cursed&lt;br /&gt;
* Forest Guardian, Grelchug&lt;br /&gt;
** forest giant&lt;br /&gt;
** very slow speech, and very kind (he apologizes to a tree whose branch he broke, for an introduction in the distance)&lt;br /&gt;
** ultimately has to be sacrificed for Eva&amp;#039;s Heart&lt;br /&gt;
** Raain and Jericho perform the ceremony&lt;br /&gt;
&lt;br /&gt;
* on road out of town, they pass several other travelers.&lt;br /&gt;
* one traveler is the Train Man&lt;br /&gt;
** trestles appear a foot off the ground and fall, then tracks appear, then a gnome, or hobb, riding a steam train rolls down the track, then the tracks disappear and then the trestles lift out of the ground and vanish, leaving no trace.&lt;br /&gt;
** ...no trace, except blood drops...&lt;br /&gt;
** Train Man stops to talk to the group&lt;br /&gt;
*** Did not expect Arun to be there: &amp;quot;My Lord,&amp;quot; &lt;br /&gt;
**** Arun gives him a quick look that tells him not to treat him with full Honors (as he should know that Arun is in exile, and in secret)&lt;br /&gt;
*** turns to address Turvin, his intended, about his cleaning up of the corpses left behind by Turvin&lt;br /&gt;
**** States that it&amp;#039;s his Honor-bound Duty to clean up corpses left by a Landless&lt;br /&gt;
*** Addresses Raain about post-mortem requirements for the hhorq bodies he&amp;#039;s transporting out of the Forest&lt;br /&gt;
* They follow the trail of blood down the road, and then into the fields towards the river as it exits the Forest&lt;br /&gt;
** they camp on the forest edge&lt;br /&gt;
** wake up to find Lemon, the horse, dead....she drank the water.....&lt;br /&gt;
*** Tedd, upon recovery, sprints back to town to get Nabal, while the others continue on into the Forest, leaving Grelchug to tend to Lemon if possible&lt;br /&gt;
**** Nabal returns with Tedd, Nabal lays his ring on Lemon, but nothing happens, Grelchug suggests melting the ring into Lemon, Nabal reluctantly gives up his Reincarnation Ring, resigning himself to only one more death unless he can accomplish the near impossible task of finding another Ring. Finally, with the Ring magically heated to infusing point, it absorbs into the horse, which reincarnates as giant eagle, &lt;br /&gt;
*** After the Reincarnation Ring is infused into Lemon, the former horse has infinite reincarnations.&lt;br /&gt;
* Main group finds the temple, discovers what must be done, and then returns to retrieve Grelchug&lt;br /&gt;
** arrive to find a giant golden eagle with Tedd, Nabal, and Grelchug&lt;br /&gt;
** Turvin wildshapes into a giant brown eagle, and the two eagles carry everyone back to the temple for the sacrifice.&lt;br /&gt;
* After Grelchug&amp;#039;s sacrifice, and his heart being placed in the jar, with Jericho singing the correct song, the grey water turns gold and then clear&lt;br /&gt;
* The forest very slowly begins to glow blue again, from the along the river banks, slowly outward and then upward (it&amp;#039;s a lot of water and very permeable soil)&lt;br /&gt;
* but the river is long and a lot of cursed water has already entered the valley heading towards Old Lake&lt;br /&gt;
* They leave on the eagles as the forest comes back to life, heading towards Old Lake to warn the Vulswynn of the coming poisoned water, and the death that follows it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Frederick_B%C3%A6zel&amp;diff=9574</id>
		<title>Frederick Bæzel</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Frederick_B%C3%A6zel&amp;diff=9574"/>
		<updated>2026-06-05T20:12:37Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]][[Category:Not Dead Yet]][[Category:Mayhart Sanctuary]]&lt;br /&gt;
Friend of Raain&amp;#039;s from the Mayhart Sanctuary. Close friends as they were growing up, but he was more mischievous.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Frederick_B%C3%A6zel&amp;diff=9573</id>
		<title>Frederick Bæzel</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Frederick_B%C3%A6zel&amp;diff=9573"/>
		<updated>2026-06-05T20:10:35Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characers]][[Category:Not Dead Yet]][[Category:Mayhart Sanctuary]]&lt;br /&gt;
Friend of Raain&amp;#039;s from the Mayhart Sanctuary. Close friends as they were growing up, but he was more mischievous.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Video_Game_Ideas&amp;diff=9572</id>
		<title>Video Game Ideas</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Video_Game_Ideas&amp;diff=9572"/>
		<updated>2026-06-01T23:45:52Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: Created page with &amp;quot;[Category:Game Rules]] Ideas for the game development:  * A few players are allowed to start the game, dev staff, representing the colonizing spaceship crew ** small groups st...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[Category:Game Rules]]&lt;br /&gt;
Ideas for the game development:&lt;br /&gt;
&lt;br /&gt;
* A few players are allowed to start the game, dev staff, representing the colonizing spaceship crew&lt;br /&gt;
** small groups start building communities, based on a timeline&lt;br /&gt;
* Beta testers act as first generation off-spring of the dev team&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Not_Dead_Yet_-_Chapter_5&amp;diff=9571</id>
		<title>Not Dead Yet - Chapter 5</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Not_Dead_Yet_-_Chapter_5&amp;diff=9571"/>
		<updated>2026-05-07T23:32:26Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Part 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet]]&lt;br /&gt;
[[Not Dead Yet - Chapter 1|Chapter 1]] | [[Not Dead Yet - Chapter 2|Chapter 2]] | [[Not Dead Yet - Chapter 3|Chapter 3]] | [[Not Dead Yet - Chapter 4|Chapter 4]] | [[Not Dead Yet - Chapter 5|Chapter 5]] | TBC&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Back in Berryshire=&lt;br /&gt;
&lt;br /&gt;
==Part 1==&lt;br /&gt;
&lt;br /&gt;
Arõn`Roidd, 8 Nédiïn 3884&lt;br /&gt;
&lt;br /&gt;
Next morning, Tedd got up early to ready Lemon and the cart, she was anxious to get going and almost started off as soon as she was hitched, long before Tedd, or the rest of the party, were ready to go. She had been acting strange most of the previous day, and he had to spend more time with her than enjoying the feast. And with Griegg feeling ill, Tedd decided not to bother him. Griegg had a way with animals that not even a Chyas could match with it&amp;#039;s own animal cousin, but not in the state Griegg was in. Though he seemed to be doing much better today.&lt;br /&gt;
&lt;br /&gt;
Gregg got up at a normal hour, about the same time as Nik, Raain, Arun, and most of the other monks, and they all went in for breakfast as the trumpet blew. Afterward, Raain brought some extra to Tedd, and they all loaded onto the cart to head back to Berryshire Town. The journey was quiet, although it was not far outside the Sanctuary that Tedd noticed the smell again, and it grew stronger as they went.&lt;br /&gt;
&lt;br /&gt;
They approached town as the Roia set, and could hear music from in town, good music. Tedd, with his fox ears heard it first, &amp;quot;Listen!&amp;quot; He said suddenly as they were still an [[elic]] out of town, &amp;quot;I hear music from town! That alleviates my fear of the smell being from town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&amp;#039;t yet hear music,&amp;quot; Griegg said, &amp;quot;But I had reminded you, it couldn&amp;#039;t be from Berryshire, based on how you described it on the way up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, I know, but still, I am fully relieved. And quite excited if that is the music I think it is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When Raain confirmed that it was the sound of [[Jerricho Twist And The Hurricanes]], Arun jumped off the cart and ran ahead, &amp;quot;Silly boy,&amp;quot; she said to the others. Tedd urged Lemon to trod a little faster even though they were nearly to the gates.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I see we&amp;#039;re not the only ones who&amp;#039;ve been missing the concert,&amp;quot; said one of the town guards as they arrived. &amp;quot;He got back last night, been playing half the day. Either he knew you were alive, or he never heard that you were dead, but he asked if I&amp;#039;d seen either of you. Told him you were up at the Sanctuary. Looks like you&amp;#039;ve come back.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;quot;That we have,&amp;quot; said Raain. &amp;quot;I had sent him a message about Griegg, but I hadn&amp;#039;t heard back, so he may not have gotten it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, that doesn&amp;#039;t matter so much now, since I am alive,&amp;quot; Griegg said trying to force humor past the absolute fear he had inside over why someone had wanted to kill him so badly that they faked the murder. What must have been the reward to make someone desperate enough to fake it?&lt;br /&gt;
&lt;br /&gt;
They continued on to the Aurie View Lodge where the source of the music was coming from. Raain, Griegg, and Nik dismounted from the cart while Tedd took it and Lemon to the stables. The crowd had filled the barroom, store, lobby, and front patio. The three of them had to excuse their way through to get in. One person thought Nik was trying to sneak into the show following the wake of the Lodge Management, and Raain had to assure the unkept, overweight water-well maintenance manager, named Gio, that Nik was with them.&lt;br /&gt;
&lt;br /&gt;
They placed their bags behind the front desk, Nira, Talur&amp;#039;s wife, was on desk duty as they were not serving food this night. &amp;quot;Arun&amp;#039;s already in there dancing,&amp;quot; she told Griegg and Raain. It was too loud to ask about their trip, she knew.&lt;br /&gt;
&lt;br /&gt;
Griegg and Raain began to squeeze their way through to the barroom where the band was, but Nik remained behind. &amp;quot;Would the baths be empty?&amp;quot; he had to shout for Nira to be able to hear him. She just nodded and handed him a key, there wasn&amp;#039;t a need to shout &amp;quot;yes,&amp;quot; or make him shout a second question to use them. Nik took his bags up to his room, and begun to remove his unessential garb (his armor and blades). The music suddenly stopped.&lt;br /&gt;
&lt;br /&gt;
Jerricho had spotted Greigg and Raain entering the room, he made the band stop playing as he jumped down from the low stage that was lifted from the floor. &amp;quot;Ah my friends!&amp;quot; He said as he grabbed Greigg&amp;#039;s hand and arm, &amp;quot;Great to see you Griegg. Raain, why didn&amp;#039;t you tell me he had been murdered?&amp;quot; There was a smile on his face, for the obvious reason that it hadn&amp;#039;t happened and the murdered Griegg was standing right there.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I did, the message must have missed you. But as you can see, it doesn&amp;#039;t matter, be glad you didn&amp;#039;t suffer through the loss.&amp;quot; Raain remembered how she had felt, and had to take a deep breath to prevent a tear from forming, it was probably noticed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, glad you two have made it to my welcome home concert, I&amp;#039;ll tell you about my trip tomorrow, so many stories to tell. Maybe I&amp;#039;ll sing some of them! Come! People make room, we have a dancer here!&amp;quot; Jerricho had more energy than Raain did.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maybe in a bit Jerr, we just got back from a day&amp;#039;s long ride, I need to not be moving for a little bit,&amp;quot; she laughed exhaustedly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ok, ok, but that just means I&amp;#039;ll be playing later into the night!&amp;quot; The crowd cheered. &amp;quot;Let&amp;#039;s play the Merran song!&amp;quot; He gave a quick six count and the band started playing a loud ruckus tune. Jerricho played a large six-stringed instrument, that sounded like a growling lion, also in the band were two stick-drum sets, two hand drummers, three different sized brass and reed wind instruments, a large slide-trumpet, two regular trumpets, a piano, a shoulder held eight string instrument played with a bow of woven majna strings, and two others playing instruments similar to Jerricho&amp;#039;s guitar but slightly smaller. Jerricho sang,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;s a mean one, that Kluh Ehs,&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Her rage does not equate!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;s short and so cute,&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;s a brute and so uncouth,&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;s a Merrrr-ren, she&amp;#039;s Kluh Ehs.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;ll treat you as a friend,&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;and gladly let you in,&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;ll even give a grin.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;But don&amp;#039;t piss her off.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;ll cut off your head,&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;if she don&amp;#039;t like your shoes,&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;She&amp;#039;ll shoot ya in the knee&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;And run ya up a tree!&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Oh yes, she&amp;#039;s a mean one, that Kluh Ehs&amp;#039;&amp;#039;....&lt;br /&gt;
&lt;br /&gt;
And the song continued.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Raain thought, as she listened that Jerricho would certainly be dead if Merran Kluh Ehs had heard this song. The song was true enough, she was kind and friendly, until her temper rose, her temper was pure rage. She didn&amp;#039;t have an executioner, she was the executioner as well as Merran of Sarymnaea.&lt;br /&gt;
&lt;br /&gt;
After that song, Jerricho played a few more before insisting that Raain dance while he played the song she had dubbed &amp;quot;the best song in the world.&amp;quot; And so she got up and danced. And it was the best song, and the best dance, in all the Avel`Uun~Auriese~Kaea. When it ended, the cheers lasted longer than Raain had begun to want. People were crowded outside the windows and applauding for her there too. She gave a bow, and sat back down. Jerricho played one more song (the one song he ever played that he or someone in his band hadn&amp;#039;t written, Closing Time.) They&amp;#039;d been playing for seven hours with very few breaks, it helped to have a large band, but they were tired finally, and it was late, the midnight bell rang softly in the distance a moment after the applause ended. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Part 2==&lt;br /&gt;
&lt;br /&gt;
Elõn`Roidd, 9 Nédiïn 3884&lt;br /&gt;
&lt;br /&gt;
THUD!&lt;br /&gt;
&lt;br /&gt;
It wasn&amp;#039;t the first time Arun had rolled out of his hammock, but he never got used to it. His shoulder and face hurt as he tried to get his wits about him from being woken by falling out of bed, the wood floor wasn&amp;#039;t soft. How rude, he thought at his hammock behind the front desk of the Aurie View Lodge. He rubbed his face with the hand that belonged to the shoulder that didn&amp;#039;t ache, and glanced out the windows, the day seemed to be starting slowly. The few bits of fog surrounding a few buildings and the central park were illuminated silver under the breaking light of Merroi (Verroi was still below the taller mountains on the southwestern horizon, but only for a moment longer).&lt;br /&gt;
&lt;br /&gt;
A golden light fell upon the town as Arun watched, Verroi had risen over the Tilsclev Range, the mountain range dividing Cleveal from Tilstroal, the nation to the west. The gold started on the distant rooftops and peaked through the top of the central tree. The gold and silver shadows through the tree crossed on the window Arun was looking out. He heard scuffling of feet upstairs and knew that guests and residents were rising. Picking up his blankets and rolling them up, he couldn&amp;#039;t help but recall several of the times he&amp;#039;d asked for a cot behind the desk for his night shifts, but no one ever put one there for him.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Can I have a cot--Raain, can I have a -- behind the desk--can I have a cot, Raain? -- A cot would be great--this hammock is killing me-- desk--I keep falling out--Raain can I have a cot?--for the nightshift--cot--&amp;#039;&amp;#039; The thoughts swam randomly through Arun&amp;#039;s head, fast and then slow, and round about over and back and in and down, and up and left...&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Shut up thoughts&amp;#039;&amp;#039; Arun shook his head as if trying to clear his brain of clutter. &amp;#039;&amp;#039;It does no good to dwell on what no one will do, they could get me a cot--Raain, can I have a cot?--for the night shift--desk--QUIET!&amp;#039;&amp;#039; his thoughts were too scattered today, there would be no way he could move the bread if this kept up. &amp;#039;&amp;#039;hammock--cot&amp;#039;&amp;#039; he hit himself over the head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Arun, quit hitting yourself and come help me,&amp;quot; it was the gruff voice of Talur, carrying a tall stock of majna leaves. This is what Arun needed to clear his head and get the day going right, he bounded after Talur towards the kitchens.&lt;br /&gt;
&lt;br /&gt;
Talur fat fingers were perfect for getting a good grip on the dense leaves at the top of the stock, Arun watched in longing as Talur ripped the top off the stock, setting it aside, Talur handed Arun the remaining two foot long leaf stock, &amp;quot;Juice this, and then we&amp;#039;ll go smoke this,&amp;quot; he indicated to the top.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can&amp;#039;t we smoke it now? My brain&amp;#039;s not steady today, I fell out of my hammock again. I keep asking for a cot but no one gets me one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alrighty then, come on out back.&amp;quot; Talur carried the majna leaves and lead Arun out the back door to the vegitable garden that stretched out from the back of the lodge. The mists were still hanging around the tomatoes and corn, and the berries were damp with dew glistening in the gold and silver morning light at the edge of the long shadow cast by the three floor building, half of the garden was in shade.&lt;br /&gt;
&lt;br /&gt;
As Talur pulled his pipe from his belt, Griegg, Tedd, and Jerricho came around the side of the stables and joined Talur and Arun in a circle under the light of the roia.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;G&amp;#039;morning,&amp;quot; said Jerricho dragging his short tail. Jerricho&amp;#039;s features were distinctly humon, except for his cat-like tail and odd nose that was somewhere between a man and a cat. His Caitian features almost lost through the generations mixing with humons. Jerricho&amp;#039;s tail was far less spectacular than Tedd&amp;#039;s fox-tail, which was almost always in the air.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Late night, for sure,&amp;quot; Griegg said as he began to pack his own pipe that he&amp;#039;d brought out unsure if Talur would be up yet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Put that old stuff away, Griegg! I got fresh leaves for ya, is that the same leaf you left here with 6 months ago?&amp;quot; Talur said.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Habbit,&amp;quot; Griegg replied as he knocked out his pipe and pocketed it, &amp;quot;yeah, it&amp;#039;s old, will be nice to have something fresh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jerricho lit a wick and handed the flame to Talur for the first toke, but Talur passed it to Arun first. &lt;br /&gt;
&lt;br /&gt;
Arun took his toke and held the smoke of the majna leaves in his small lungs, and felt his brain slide into place. &amp;quot;Haahhh, that&amp;#039;s better,&amp;quot; he said with smoke drifting from his mouth as he spoke. He passed the pipe and wick to Jerricho with his now focused mind. A smirk grew across Griegg&amp;#039;s face, he was proud of Arun&amp;#039;s progess of control. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Think you can hold the pipe and light it for me?&amp;quot; Jerricho asked Arun, who did just that, and then passed it on to Tedd who also toked the pipe floating in midair, and then Griegg and Talur, there was just enough leaf for the circle.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Though that was impressive Arun,&amp;quot; it was Raain, shouting down from her bedroom window, &amp;quot;but I told you guys, not around the Lodge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We&amp;#039;re not around the lodge, we&amp;#039;re behind it!&amp;quot; Jerricho retorted and Raain scoffed turning away and closing her window. Everyone but Griegg laughed at Jerricho&amp;#039;s jest. &amp;quot;Well, she is right, that was impressive, Arun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thanks, it helps a lot when my brain is out of control,&amp;quot; Arun said.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So, Griegg how was the trip up to the Sanctuary?&amp;quot; Talur asked as the pipe was passed around a second time.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Less helpful than I&amp;#039;d hoped for my questions, though I think Raain and Nik found some interesting things,&amp;quot; Griegg said. &amp;quot;I came down with one of those headaches, other than that it was pretty uneventful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No answers as to why someone would have wanted you killed?&amp;quot; Talur continued.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They never give me answers, I was hoping for some advice for the journey and what I might find out, but they basically just told me to take Arun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arun choked the smoke he was holding. &amp;quot;Take me!? Take me where?&amp;quot; Arun was comfortable at the Lodge, he didn&amp;#039;t want to leave this home. It was more enjoyable, more lively, yet quieter than his childhood home in Hobbtroal, on the other side of the Brinn Mountains. He didn&amp;#039;t like change, and traveling across the continent to the southern corner was quite the change in scenery, and that journey would be more difficult than private airship that his parents had hired to take him. He&amp;#039;d demanded the airship to land on the edge of the Plains of Berryshire, away from town, he didn&amp;#039;t want to be seen like that; he told everyone he had walked most of it, catching chocobo and riding-cats when he could, he claimed bravery instead of wealth. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&amp;#039;ll be coming with Raain, Nik, and I do Kyshroal to help with the investigation,&amp;quot; Griegg told him. His voice was matter of fact, yet empathetic, though successfully hiding his concern.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If you&amp;#039;re going to take Lemon this time, I&amp;#039;ll be going too,&amp;quot; Tedd chimed in. Too long he&amp;#039;d been away from his beloved horse while Griegg had gone, and when he&amp;#039;d heard Griegg had been murdered, he feared the worst for his Lemon. Finding them both alive and well, he vowed to not let Lemon travel without him.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&amp;#039;ll be a welcomed addition, though I don&amp;#039;t think we&amp;#039;ll take Lemon on the airship,&amp;quot; this time Griegg couldn&amp;#039;t hide his concern, but this time the concern was for himself. Griegg could face any creature without fear, any task was simple for him, unless it involved heights, especially flying. Cliffs were one thing, you could at least tumble, but he was an Avel-man, the Kaea was not for him, not solid enough, too much chance for a splat. One hundred percent chance of splat. His magic wasn&amp;#039;t powerful enough to stop him from falling out of the air.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I guess being picked up by an airship wouldn&amp;#039;t be so bad, but I didn&amp;#039;t think I would be leaving Berryshire any time soon,&amp;quot; Arun said, gazing at the feet of his much taller friends.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It won&amp;#039;t be picking us up, we&amp;#039;ll be going to Quagloria to--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;QUAGLORIA! But that&amp;#039;s a couple hundred elecs from here, through forests and marshes. And it&amp;#039;s a huge city!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It&amp;#039;s a great city, lots of good music,&amp;quot; Jericho said. &amp;quot;Lots of bad music, too. But it&amp;#039;s a good place if you keep your eyes open and your pockets closed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You won&amp;#039;t be alone. Anyway, it shouldn&amp;#039;t be that big of a deal, you&amp;#039;ve done worse, Arun. Your journey from Hobbtroal through the Osul wastelands, Craig&amp;#039;s Crags, and down into the forests of Gorelium, denser than anything in Cleveal,&amp;quot; Griegg didn&amp;#039;t know Arun had flown over all those dangerous places. &amp;quot;This is your next chance to grow in your learning. Time for the next chapter in your life Arun. You&amp;#039;ve been here for a couple years now, it&amp;#039;s time. If you don&amp;#039;t go on this, what was the whole point of coming here to begin with?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wanted to meet Matthew,&amp;quot; Arun said sheepishly. Arun always wanted to be brave, but he found too often that fear controlled him, held him back, stationary. He&amp;#039;d move slowly through life for a few years, and then make a sudden huge change, and then go back to being slow, but he preferred the slow times.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, Matthew will be in Vilantroal.&amp;quot; Griegg felt like he had more faith in Arun than Arun had in himself, which made Griegg feel like losing faith in him.&lt;br /&gt;
&lt;br /&gt;
But the idea of seeing The Eternal Matthew Clevell again was enough to bring Arun back up to a positive mood after the sudden shock and fear of the long journey that was to come, and where that would take him, and when or if he&amp;#039;d ever be back in Berryshire. Arun took another toke on the pipe he&amp;#039;d been holding, and passed it by hand to Talur.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Each took a turn washing their hands and face before reentering the kitchen. Arun went straight to the remaining majna stock and carried it by hand to the juicer and began squeezing the golden green juices into several pitchers which he then set out behind the bar, ready for the morning customers to drink with breakfast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Griegg began frying some thin strips of fatty meat that had been soaking in tula nut syrup overnight, while Talur began cooking the eggs that had rolled down the tracks from the intricate hen nest complex along a side wall. Three rows of ten straw-padded cages along the wall each with a hole through the wall to hen-house on the other side where several of the hens were flying in circles inside before going out to the aviary for a larger flying area.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tedd was too fury to work in the kitchens, and so he joined Raain in setting the tables, while Jericho finished cleaning up the band stage from the welcome home concert the day and night before.&lt;br /&gt;
&lt;br /&gt;
==Part 3==&lt;br /&gt;
Over the course of the breakfast period, forty-seven people were served, mostly locals. But near the end of the meal, the doors burst open and stumbled in a tall, beastly hairy creature, gasping as he hit the floor in relief as the healing symbol over the door glowed brighter than it had ever done before. With a great sigh as the glowing sigil faded back to normal, the hairy beast rolled over onto his back, propping himself against the wall opposite the door. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Water,&amp;quot; he managed to get out in a deep, gruff but exhausted voice. &lt;br /&gt;
&lt;br /&gt;
Grabbing a mug and a carving knife just in case, Griegg hurried over and handed the mug of water over.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You won&amp;#039;t need the knife, although your door is helpful, I wouldn&amp;#039;t have the strength to fight you even if I wanted to. And I don&amp;#039;t want to fight, I need help. I&amp;#039;m a Landless.&amp;quot; He pulled from his waist belt a disk of white marble with the Landless Declaration on the front, instructing anyone to welcome and provide whatever necessary within means to the person holding this disk.&lt;br /&gt;
 &lt;br /&gt;
Griegg turned the disk over to see the owner&amp;#039;s ID. An etching of the face of the humanoid beast smiling awkwardly, clearly an etching from several years prior.  &amp;quot;So, you&amp;#039;re name is Turvin?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The creature apparently called Turvin nodded as he drank the refreshing cold water. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sorry, not to be rude, but what are you?&amp;quot; Griegg had never seen anyone quite like this guy.&lt;br /&gt;
&lt;br /&gt;
Turvin choked and chuckled. &amp;quot;What am I? Good question. A mix: humon, for starters, then thrown in wolf, lion, falcon, shame I didn&amp;#039;t get the wings,&amp;quot; he added as an aside. &amp;quot;Some other things I haven&amp;#039;t figured out. &amp;#039;Parently my ancestors were open minded.&amp;quot; Turvin did indeed have a strange look, the build and nose of a large wolvienn, but almost the mane of a lion, and the eyes and feet of a falcon, but grey as a storm cloud.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I was in the forest to the South, woke up yesterday to a stench like nothing I&amp;#039;d ever smelled before, worst thing ever.&amp;quot; Several people were now standing around listening to the story of this stranger, including Raain, Arun, Nik, and Tedd; Tedd understood the smell Turvin was referring to. &amp;quot;I packed up in a hurry and ran towards the open plains. But I was deep in the forest, it wasn&amp;#039;t a short run. As I ran, I noticed the forest wasn&amp;#039;t glowing as brightly as it should, the blues were dull. Like the forest was dying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tedd broke in, &amp;quot;I smelled something a few days ago as we traveled to the Sanctuary, but couldn&amp;#039;t see any evidence of source.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&amp;#039;t know about source, but the ground and river is poisoned. Pump the water you can, in a few days your water will be deadly if a way can&amp;#039;t be found to clean it. I&amp;#039;m looking for help,&amp;quot; Turvin ended with strength and determination, and expectation that his request would be met.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well,&amp;quot; Raain said, &amp;quot;you&amp;#039;ve come to the right place to find that kind of help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I suspected as much, this Lodge is famous.&amp;quot; Turvin paused and looked closer at Griegg, then suddenly moved a lot closer, looking him deep in his eyes. &amp;quot;You were dead, or so I was told.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Apparently no one told me I was supposed to be dead, until I got back here a few days ago.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Glad you&amp;#039;re alive, I wanted to make a Landless out of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Griegg stood, shaking his head, &amp;quot;Matthew wants that too, but I have too many responsibilities here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Eternals usually get what they want in the end. You&amp;#039;ll help me save the valley&amp;#039;s water and forests, and I&amp;#039;ll help you find your assassin, and then you can join our ranks. Maybe take the Hobb, too.&amp;quot; Turvin turned to Arun who went red.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Me? a Landless?!&amp;quot; It seemed, suddenly, everyone around Arun was making plans for his future and he was just going to be forced into whatever chaos life was going to throw at him. &amp;quot;I, I never thought about becoming a Landless,&amp;quot; Arun lied, he had thought about it and was terrified of the idea of not having a place to call home, of being constantly on the move, of relying on strangers to hopefully honor the Declaration instead of slitting his throat like some places do that don&amp;#039;t like being forced to accommodate these ruffians. Landless were viewed often less favorably than Wildlings: similar in poverty as the Landless, but with less travel and more reliance on the land rather than taking from the communities they passed through.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How did you come to be in this condition?&amp;quot; Griegg asked.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hhorq,&amp;quot; Turvin replied gravely. He pulled out of his pocket a red cloth, stained in blood, bearing the spiked tree that belonged to the hhorq tribe that for so many decades claimed the lives of the Berryshire, Mayhart, and Oldlake residents, and travelers. There was only one way that Turvin could be in possession of this cloth: &amp;quot;The tribe attacked me as I ran, they are all dead, except the chief, whom fled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The barroom had gone completely silent as soon as the cloth has been pulled out, but a slow murmur started to grow, and then was suddenly broken with cheers and shouts and applause. This was a victory for the entire valley. Nabal ran out of the bar to ring the bells, shouting as he ran, &amp;quot;The hhorq are dead! A Landless killed them all!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&amp;#039;m sorry the chief got away, I really shouldn&amp;#039;t have this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;He&amp;#039;s dead. We killed him a few days ago. I wondered why he was alone,&amp;quot; Griegg said, again having his parents&amp;#039; killers killed by a stranger.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ohho! You found him, and beat your foe?&amp;quot; Turvin started to hand Griegg the cloth, but Griegg put his hand up in refusal.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I did not slay him. It was a stranger to this land. You slew the tribe as they attacked you, you overcame overwhelming odds, the victory is yours, keep it. I have not earned it. But thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You fought them your whole life, I&amp;#039;m sorry the victory was taken from you,&amp;quot; Turvin said, putting the cloth back in his pocket, later he would find a way to incorporate it to his armor, as is the Landless tradition.&lt;br /&gt;
&lt;br /&gt;
Nabal came running back into the lodge, and tripping over Turvin&amp;#039;s feet, rolled down the hall knocking over a few people that hadn&amp;#039;t left with Nabal to go tell their families and neighbors that weren&amp;#039;t there the news of the hhorq threat being eliminated for once, after generations.&lt;br /&gt;
&lt;br /&gt;
Talur helped Nabal to his feet, as Raain and Griegg helped Turvin into the main barroom to take a seat. Arun brought him an ale and plate of elk meat from the elk at the Sanctuary.&lt;br /&gt;
&lt;br /&gt;
Tedd sat down across the table from Turvin, &amp;quot;You said something about the water and forest being poisoned? As great as it is that the hhorq aren&amp;#039;t a threat, poisoned water is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It&amp;#039;s the river coming in from Taulav,&amp;quot; Turvin began, though the locals knew it must be, that&amp;#039;s where the hhorq stayed. &amp;quot;I don&amp;#039;t know how far upstream, but above the Falls, for sure.&amp;quot; The hhorq main camp was at the base of the Falls. &amp;quot;The last hhorq told me as he died laughing, spewing blood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The people around the barrooom were wanting ale to celebrate, but none was being served due to this new concern.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Quiet! Quiet!&amp;quot; Griegg called to the room, &amp;quot;I know you want to celebrate,&amp;quot; cheers went up from the crowd, &amp;quot;but the danger is not over! There&amp;#039;s another threat, the threat that drove the hhorq to their run in with Turvin: the river has been poisoned! The Forest of Taulav is dying.&amp;quot; This silenced the crowd completely, as silent as Turvin&amp;#039;s initial arrival had. Though outside, some celebrations of the hhorq demise could still be heard.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What are you going to do about it?&amp;quot; Jericho sat down at the table.&lt;br /&gt;
&lt;br /&gt;
Raain glared at him, &amp;quot;Maybe sing to the Temple, you&amp;#039;ll be coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jericho laughed, &amp;quot;Me? Oh yes, now you want my voice for magic rather than entertainment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, we do want your magic,&amp;quot; Griegg said without the sarcasm Raain had.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sounds good!&amp;quot; Jericho slammed the table with one paw and downed his ale with the other. Whipping his lips with the back of his paw, he said, &amp;quot;When do we leave?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As soon as possible,&amp;quot; said Turvin.&lt;br /&gt;
&lt;br /&gt;
Nira tented to Turvin&amp;#039;s remaining wounds, Talur took Turvin&amp;#039;s armor to the town smithy for repair, Tedd and Arun readied Lemon and the cart, Griegg and Raain discussed plans of route to take to the Falls: whether to follow the river upstream or go around the mountain to the top and straight to Eva&amp;#039;s Temple. They decided that having as much information as possible would be best, there was time before the waters got to Berryshiretown and another week before the water reached Oldlake. And they hoped they could avoid seeing the Valswynn. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Part 4==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Not Dead Yet - Chapter 1|Chapter 1]] | [[Not Dead Yet - Chapter 2|Chapter 2]] | [[Not Dead Yet - Chapter 3|Chapter 3]] | [[Not Dead Yet - Chapter 4|Chapter 4]] | [[Not Dead Yet - Chapter 5|Chapter 5]] | TBC&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=The_Train_Man&amp;diff=9570</id>
		<title>The Train Man</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=The_Train_Man&amp;diff=9570"/>
		<updated>2026-05-07T23:14:35Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: Created page with &amp;quot;Category:CharactersCategory:Not Dead Yet  The Train Man is a highly powerful magic user that has mastered a manifestation of a train, he generates tracks ahead of wher...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Characters]][[Category:Not Dead Yet]] &lt;br /&gt;
The Train Man is a highly powerful magic user that has mastered a manifestation of a train, he generates tracks ahead of where his train goes, and they vanish behind him. This allows him to travel almost anywhere, but he takes up a great distance as he does so.&lt;br /&gt;
&lt;br /&gt;
He has close ties to EMC and expects to find him in Berryshire.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Quotes&amp;diff=9569</id>
		<title>Quotes</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Quotes&amp;diff=9569"/>
		<updated>2026-04-29T00:10:10Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Notes]]&lt;br /&gt;
&lt;br /&gt;
* None may hold power over another. &lt;br /&gt;
** Subservience may be given, but none are required to serve longer than they deem their master worthy.&lt;br /&gt;
&lt;br /&gt;
* A stroke of the brush does not guarantee pigment will create art.&lt;br /&gt;
** work does not guarantee success&lt;br /&gt;
&lt;br /&gt;
* In the grand scheme of history, where all things are destroyed, the only thing that will last through time is what you do for others.&lt;br /&gt;
&lt;br /&gt;
* Close the reverse harbor! &lt;br /&gt;
&lt;br /&gt;
* Simple hesitation&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Not_Dead_Yet_-_Chapter_3&amp;diff=9568</id>
		<title>Not Dead Yet - Chapter 3</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Not_Dead_Yet_-_Chapter_3&amp;diff=9568"/>
		<updated>2026-04-22T21:23:04Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Part 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet]]&lt;br /&gt;
[[Not Dead Yet - Chapter 1|Chapter 1]] | [[Not Dead Yet - Chapter 2|Chapter 2]] | [[Not Dead Yet - Chapter 3|Chapter 3]] | [[Not Dead Yet - Chapter 4|Chapter 4]] | [[Not Dead Yet - Chapter 5|Chapter 5]] | TBC&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Berryshire ==&lt;br /&gt;
&lt;br /&gt;
=== Part 1 ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Nearly midnight, [[Arõn&amp;#039;Roidd]], 3 [[Nédiïn]] 3884&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The light of the full [[Vialru]], and two-days past full [[Onalru]], illuminated the road into the warm, dusty Avel village of [[Berryshire Town~Cleveal|Berryshire Town]] in [[Cleveal]] of [[Væensal]]; the town streets were quiet this late at night. The [[Lights of the Alru]] were dimly dancing across the sky, and [[Illek]] seemed to be enjoying another feast of stellar dust and gas that found itself too close to the soul-eating black hole which guarded the night sky ever apart from the [[Roia]] during the day. The tall grass plains which stretched for many [[elics]], glittered under the lights of the night sky. A man in a deep blue, dirty cloak, riding a tall dusty horse, which looked brown in the darkness of night, slowly made their way into the quiet town.&lt;br /&gt;
&lt;br /&gt;
Past wooden and stone houses along a cobblestone road, the clacking of the horseshoes echoed through the empty streets; to a large wooden building with stables near the town center, they walked. The only light in the town seemed to be coming from a thick sprawling tree in the park at the center of town. The thick trunk of this tree started in one place, as trees typically do, spreading in three directions, wrapping back down till it was half buried in the grass before rising up again in a new direction. Hanging from the tree was a single lantern: a light for the dead. &lt;br /&gt;
&lt;br /&gt;
The garden along the path towards the Inn was unlit, and the windows dark. The cloaked man dismounted the horse, and wrapped its reigns over the gate post, and drew one of his blades. A sign over the door reading [[Aurie View Lodge]] swayed in the breeze--Berryshire was, however, not within any view of any [[Aurie]]. With sword in one hand, he slowly pushed open the door with the other. The Healing symbol above the door glowed as he passed through the doorway, shedding light across the entryway hall. The large painting of a beach was now lit just enough to think the waves were actually rolling in and crashing on the shore, wind rustling the trees.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hello?&amp;quot; a small, tired, concerned voice came from behind the shell covered counter in front of a board of room keys; there seemed to be tears in the voice, as if in the middle of a sad nightmare. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ârûn?&amp;quot; Putting away his sword, [[Griegg Capita]] looked very confused, as he removed his hood and helm.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;M...m..Mr. Capita? MR. CAPITA!!!!!!!!!! You&amp;#039;re alive?!?!! YOU&amp;#039;RE ALIVE!!!!&amp;quot; The lights came on, the young Hobb was now standing on the countertop, screaming with excitement. His sadness completely gone.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&amp;#039;re alive!!!&amp;quot; [[Ârûn Bwein]] leaped through the air to his friend he&amp;#039;d believed to be murdered two months earlier.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Griegg? So this is going to be a happy birthday, and not an unexpected memorial.&amp;quot; A woman with long red hair, rustic beauty, with a strong face and muscular body, dressed in red robes, came down the stairs behind the bar.&lt;br /&gt;
&lt;br /&gt;
Setting Ârûn down, Griegg Capita turned to the woman, &amp;quot;What did I miss?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Getting murdered, apparently.&amp;quot; Came the deep voice of [[Talur]], the overweight [[Avgar]] bartender, &amp;quot;Didn&amp;#039;t lose the limb, either. The alru were on your side; come here, you can&amp;#039;t deny me a hug this time, we thought you were dead; Raain was a wreck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Giving into the embrace from the much shorter Avgar, Grieg looked at [[Raain]], &amp;quot;D&amp;#039;you end up losing a brawl?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Couldn&amp;#039;t even start one, and your stables got dirty,&amp;quot; she said as she hugged her friend, the town stable Master.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I&amp;#039;ll take care of it tomorrow, its tough work not getting.....did you say something about losing a limb? What happened?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
By this point, with the noise of the excitement, and there suddenly being lights on in town, a crowd was starting to arrive. Mostly humans and [[Hobbs]], but there were also two [[Vulswyn]], and a Chayas~fox.&lt;br /&gt;
&lt;br /&gt;
As the fox came down the stairs and saw Griegg, his eyes widened, and his tail and ears raised, &amp;quot;Lemon?&amp;quot; he said in a manor that only comes from being unexpectedly awoken, but finding that the reason is completely worth it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She&amp;#039;s out front, Tedd, she&amp;#039;s a great horse.&amp;quot; And with a new energy [[Tedd]], the fox, bounded out the front door, still in his night wear, and embraced his horse.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I was so worried, Lemon; I thought you were killed along with Mr. Capita. So glad to see you, my girl!&amp;quot; [[Lemon]], the horse, was even more confused than Griegg had been. He unleashed his horse, and led her back to the dirty stables, and gathered some moderately fresh food and water, kicking over a trough of dirty water. &amp;quot;I&amp;#039;ll bring you some fresh water. I&amp;#039;ll be right back,&amp;quot; he said to his horse as he bolted for the hose attached to the water pump, laid it into the trough and as the horse began to lick at the hose end Tedd clamped together the outer rings of the rotative repulsion magnetic pump crank to begin pumping water into the trough. When it was full enough, he separated the outer rings of the motor, breaking the magnetic field that spun the gears to run the water pump, bringing it to a slow stop.&lt;br /&gt;
&lt;br /&gt;
Inside the Inn, Talur was having to reopen the bar now that there were actually people wanting to drink for a good reason.&lt;br /&gt;
&lt;br /&gt;
A low bell sounded outside; &amp;quot;Happy birthday, Griegg!&amp;quot; shouted Ârûn; Illek had passed over head, it was a new day.&lt;br /&gt;
&lt;br /&gt;
Several rounds of drinks and cheers followed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Just past midnight, [[Elõn&amp;#039;Roidd]], 4, [[Nédiïn]] 3884&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ok, so will you guys tell me already, why am I supposed to be dead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Two months ago,&amp;quot; Raain began, with a bit of a sob somewhere between the memory of a terrible loss and the overwhelming joy of not having lost it, &amp;quot;We got a bird scroll report of a  murder where you were supposed to be, and you had gone missing. An arm and shoulder were found, and it was believed to belong to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They could tell that just from an arm and shoulder? Well, obviously it wasn&amp;#039;t mine, what made who think that?&amp;quot; Griegg asked as he lifted a drink in one hand and a piece of the cold giant-frog steak in the other.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There was a sleeve with your crest, though cut in half, with the arm.&amp;quot; Talur piped in.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Green sleeve?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don&amp;#039;t think the report said, why?&amp;quot; Raain asked.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I lost my green coat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interesting,&amp;quot; Raain rubbed her chin, mocking Griegg&amp;#039;s beard.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The report said you had gone missing,&amp;quot; Talur said.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I left nearly a month before I had originally planned. Wanted to get home in time for today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You worried a lot of people,&amp;quot; said someone in the crowd.&lt;br /&gt;
&lt;br /&gt;
Raain looked at Griegg, and he knew he should have let someone in Kaillic know he was leaving early. &amp;quot;Well, time for bed, for everyone,&amp;quot; she stood and turned to the bar room. &amp;quot;Breakfast will begin 75 minutes after the roia are up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a few grumbles and last swigs, the crowd began to clear the hall, and return to their rooms in the upper levels of the Lodge, and back into the dark town that no longer felt dismal, and to their homes to share the good news. But the third person out the front door looked out to the streets which were almost completely dark, except for the lantern hanging from the tree in the middle of town, also just in front of the lodge, turned back to the inn and said, &amp;quot;Hey, he&amp;#039;s not dead, he can&amp;#039;t have a Lantern. He needs to come out here and put this thing out!&amp;quot; The crowd was stunned for a moment, then all turned to Griegg, and spoke at him in agreement.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I couldn&amp;#039;t agree more to that!&amp;quot; Griegg said, as everyone who had been going to bed, came back down to go outside.&lt;br /&gt;
&lt;br /&gt;
Griegg lead the cheering crowd out the door, and all gathered around the tall, sprawling tree. &lt;br /&gt;
&lt;br /&gt;
Someone called out &amp;quot;Nabal, light the street lights!&amp;quot; An awkward looking man gave a solute, turned on his heels, and began running down the street towards the nearest lamp. He grabbed from his small belt pocket a long pole with a wick at one end--the pocket, though very small on the outside, could hold very large things on the inside; there were several pockets of this sort on Nabal&amp;#039;s belt--and he began lighting the street lamps, which were nearly three times taller than Nabal, who was not a short man.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well,&amp;quot; Griegg said over the crowd at the Tree, &amp;quot;this is a thing unheard of: the lights of the dead being put out, not because its floated off beyond the Kaea, and into the Illek, but because, there was no death!&amp;quot; The crowd cheered with laughter and applause! A few more buildings began turning on lights, those inside trying to figure out what the commotion was. The town was beginning to look almost festive. &amp;quot;So, I don&amp;#039;t know what kind of ceremony we&amp;#039;re supposed to have here, so, I think I&amp;#039;ll just take it down and blow out the flame.&amp;quot; About thee quarters of the crowd laughed out loud, the other quarter was still tired and trying to figure out what was going on.&lt;br /&gt;
&lt;br /&gt;
Griegg stepped off of the low brick wall which surrounded the grassy area around the Tree, he walked towards the branch which his [[Death Light]] was hanging in. He paused for a moment, and pondered the oddity of seeing his own Light in the Tree, and the surreal feeling of it, an etching of his face in the rice paper, before reaching up with both hands to pull it down.&lt;br /&gt;
&lt;br /&gt;
Griegg had barely touched his lamp when the town was suddenly illuminated and filled with the sound of rushing fire from a little way down the street. The crowd spun around to see a towering fire where Nabal should be.&lt;br /&gt;
&lt;br /&gt;
A few seconds later the fire had put itself out, and there lay Nabal, burned and dead. A few fluttering blue ribbons of light began wrapping themselves around him, emanating from a ring on Nabal&amp;#039;s finger, he began to glow gold.&lt;br /&gt;
&lt;br /&gt;
As the crowd watched from a distance, Nabal&amp;#039;s body shifted and reformed itself, but not as he was before. He was shorter and stockier, and a beard began to grow on his face. &lt;br /&gt;
Nabal awoke with a great gasp of breath as the ribbons and glow faded. &lt;br /&gt;
&lt;br /&gt;
Cheers erupted from the crowd. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Talur!&amp;quot; shouted someone from the crowd, &amp;quot;He&amp;#039;s a Gar now! You&amp;#039;ve got another one in town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talur ran over, reached down to help Nabal to his new feet and wrapping him in a blanket that his wife handed him, &amp;quot;Welcome to the race. Good thing you remembered your ring tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Iy nwever leaf wifout it. Gwar you say?&amp;quot; Nabal would need to get used to this new mouth.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yup,&amp;quot; Talur laughed, &amp;quot;But don&amp;#039;t ye worry, you&amp;#039;ve still got your old eyes. And you&amp;#039;ve got quite the nice beard.&amp;quot; Everyone laughed.&lt;br /&gt;
&lt;br /&gt;
Then they turned back to Griegg&amp;#039;s lantern, without much more about the reincarnation of Nabal: it wasn&amp;#039;t the first time, or the hundredth time, it won&amp;#039;t be the last. At least this time, he wasn&amp;#039;t a rodent.&lt;br /&gt;
&lt;br /&gt;
The Lantern wasn&amp;#039;t as easy to untangle as Griegg had hoped, and he struggled for a moment to release it from the tree.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, just cut it down!&amp;quot; Raain shouted at him. With a slightly irritated, but amused look over his shoulder at her, he drew his short sword and cut the lines. The crowd&amp;#039;s chuckles turned back to cheers.&lt;br /&gt;
&lt;br /&gt;
He carried the wood and paper lantern in front of him back to the wall in front of the crowd. He stepped up, held the lantern high in the air, and shouted at the top of his lungs: &amp;quot;I&amp;#039;m not dead yet!!!&amp;quot; and then he snuffed out the flame.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Part 2 ===&lt;br /&gt;
&lt;br /&gt;
Grieg looked around the now empty barroom, Talur was putting away the last of the glasses to be washed, Ârûn was attempting to levitate the trash bin but was having difficulty keeping it steady. After crashing the bin into a wall, knocking a small painting of another beach from it&amp;#039;s shelf, Ârûn decided he was too sleepy to maintain focus; he strapped the rope harness around him and dragged the trash bin, which was taller than him, out the back of the bar to a compost pile beside the stable back wall.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Matthew&amp;#039;s not here?&amp;quot; Griegg said to Raain as they extinguished the candles around the room.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No, he hasn&amp;#039;t been here since before you left, it&amp;#039;s not like him to stay away for so long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That was two months before I left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exactly; he&amp;#039;s been away eight months now. We&amp;#039;ve had a drop in visitors. And Jerricho has been away for a couple weeks, too. It&amp;#039;s been quiet. And then you were dead!&amp;quot; She punched him, Griegg staggered a few steps. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I&amp;#039;m not dead,&amp;quot; rubbing his shoulder as he felt a bruise growing. &amp;quot;Heshtoredd,&amp;quot; he muttered, and the pain eased. &amp;quot;Jerricho out on tour?&amp;quot; With a bit of a chuckle, Griegg returned to the conversation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sorta, he and the band were invited to play for Merran Kluh Ehs in Ayal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Really?&amp;quot; Griegg straightened up halfway through extinguishing a candle on a table. &amp;quot;She can be one of the Avel&amp;#039;s best leaders, and one of its cruelest to those who anger her; have you heard form him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yeah, his music pleased her; he was careful to not cross the line, or make it obvious that he was trying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jerricho Twist and the Hurricanes, performing for a Merran, its about time they got their break.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But it&amp;#039;s tough to lose the house band.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When are they due back?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raain stopped wiping the table she was cleaning, and walked over towards the front counter, and calendar. &amp;quot;Should be just a few more days. I don&amp;#039;t think they know you were murdered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nor did I!&amp;quot; Griegg was starting to feel more uneasy about the situation as he gazed back to his empty glass and snuffed out another candle.&lt;br /&gt;
&lt;br /&gt;
The fog was starting to thicken as Griegg left the Lodge by himself to check on his stables before going to bed. Raain was right, the stables were a mess: dirty feed was rotting in one corner, and a few water troughs had almost more food and mud than water, spider webs had developed in the upper beams, and many of the animals were unkempt. Giregg stood in the door way, scratching his head, and rubbing his face with the palm of this hands, &amp;quot;Tomorrow&amp;#039;s gonna be fun......and Ârûn will be in trouble...&amp;quot; He turned around to leave for bed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Griegg?&amp;quot; Came the voice of Tedd from the far corner, he was laying a few feet from his horse, Lemon.&lt;br /&gt;
&lt;br /&gt;
Pausing for a moment at the sound of the unexpected voice, Griegg responded &amp;quot;Tedd? that you? why are you still in here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yeah, its me; figured I&amp;#039;d stay with Lemon for the night. Since it&amp;#039;s been a couple months, and I thought I&amp;#039;d never see her, either of you, again.&amp;quot; He chuckled, &amp;quot;but don&amp;#039;t worry, I don&amp;#039;t feel the need to sleep with you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Good.&amp;quot; Griegg laughed as he walked towards the stall which they were in, and knelt down to rub Lemon&amp;#039;s gold-colored nose. &amp;quot;She&amp;#039;s an amazing horse; she saved my life, nothing else could have performed as well.&amp;quot; Tedd gave a proud but curious look between the horse and the man. &amp;quot;I had a few adventures each way, I&amp;#039;ll tell you, and the others, about it over breakfast. 75 after the rise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As always. I look forward to hearing the story of your journey, my friend. Glad you&amp;#039;re still with us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As am I, my friend, as am I.&amp;quot; Griegg walked away with a nod and three fingers up, Tedd returned the gesture, and laid back down to sleep.&lt;br /&gt;
&lt;br /&gt;
Griegg unlocked the door to his cabin behind the stables, &amp;quot;Home sweet home.&amp;quot; As he opened the door, the smell of dust filled his nostrils. The room was small, with a bed on one end, and a desk at the other; there was no chair, not enough room. There was a chirping sound; a small bird was sitting on the desk looking up at Griegg as he entered. &amp;quot;What can I do for you?&amp;quot; Griegg asked with trepidation, and the bird burst into blue and white flames. Griegg covered his eyes from the blinding light in the darkness. A moment later the flames died away, leaving behind a white scroll with blue ribbon, &amp;quot;Work&amp;#039;s never done,&amp;quot; Greigg said.&lt;br /&gt;
&lt;br /&gt;
 Sitting on the edge of his bed, he opened the scroll carefully, and read:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot; style=&amp;quot;margin: auto;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;50&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
To:&lt;br /&gt;
&lt;br /&gt;
Griegg Captia&lt;br /&gt;
&lt;br /&gt;
Stable Master&lt;br /&gt;
&lt;br /&gt;
Aurie View Lodge&lt;br /&gt;
&lt;br /&gt;
Berryshire Town~Cleveal~Væensal~Avel&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
From:&lt;br /&gt;
&lt;br /&gt;
Matthew Clevell&lt;br /&gt;
&lt;br /&gt;
The Eternal&lt;br /&gt;
&lt;br /&gt;
White Tower&lt;br /&gt;
&lt;br /&gt;
Kyshma Kæav~Kyshroal~Væensal~Kæa&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It was a relief to discover that you are, in fact, alive. I&amp;#039;m sure you have by now heard a few details as to what took place on [[Ithõn`Roidd]], the 22nd of [[Hìlñdà]], an arm was found at the docks of Kyshma, and it was wearing the sleeve of one of your coats. Latest news is there was green blood mixed in with the blood of the arm&amp;#039;s owner who was a humon, which we had believed to be you. Also a grey feather which would otherwise seem to belong to a [[Kaarlnn]], but even in my travels I have not seen a grey Kaarln; though I suppose if there was a mix of Kaarln and Valswyn, that might cause this, but that has never been done to my knowledge. It remains to me a mystery. We have also not yet been able to identify the arm&amp;#039;s owner. It is believed that a True Death Blade was used, we have been unable to return life to the limb, or rebuild the body it came from, or even identify it beyond it being a hūmon male, the sleeve was what made us believe it to be you. I will be making a few other contacts and requests for travel for further assistance. I know you just left here, and arrived home, but it would be appreciated if you could make your way back. I would like you to head to Quagloria to catch an airship, I know you don&amp;#039;t like to fly, but if you could come some swifter way other than by road.&lt;br /&gt;
It&amp;#039;s not often I say that I&amp;#039;m confused, but this could be one of those moments. I don&amp;#039;t see why there should be any cause for concern for the safety of your journey, but I&amp;#039;d suggest not travelling alone. If someone wanted it to look like you were dead, they might actually want you dead.&lt;br /&gt;
&lt;br /&gt;
May the chaos of your existence be beneficial (though, it seems it may not be).&lt;br /&gt;
&lt;br /&gt;
--The Eternal Matthew Clevell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Airships...talk about chaos. And Matthew not talking in riddles? I have a bad feeling about this.&amp;quot; Griegg rolled up the scroll, and set it on the desk. He removed his cloak and leather jacket and stepped out the back door to relieve himself. The large white shell glistened in the lamp-light; everything at the Aurie View Lodge was themed to a beach. It only took a few minutes for him to fall asleep once he&amp;#039;d finished disrobing and laid down in the very comfortable water bed after his five months away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Part 3 ===&lt;br /&gt;
&lt;br /&gt;
The blue light of the fire cast dancing shadows across the field of flowers as the roia set in the eastern sky. The blue sky was glowing with reds, gold, and silver ribbons and spirals, as Raain sat watching the fire, and watching her brother in the distance talking with two other men, and a drrajkin, under two massive twist trees. The fire was calming, but it felt like hours past. The drrajkin was taller than the three men by a neck, his spiked tail laying harmlessly around his feet. She couldn&amp;#039;t hear the words of the conversation, but she could hear the distinct dragonic accent amongst the humon voices.&lt;br /&gt;
&lt;br /&gt;
The sky slowly darkened, and the Meal of Illek began to fill the sky from the west, Pualru and Kaalru had already risen and were full. &lt;br /&gt;
&lt;br /&gt;
Raain pondered the shapes of the flames when suddenly the darkness was split by a blinding light. Raain clambered to her feet to look for her brother; they were all dead, even the trees.&lt;br /&gt;
&lt;br /&gt;
Raain jolted up from her bed, the morning light of Merroi flooded her room in silver; &amp;#039;&amp;#039;just a dream....just a ...dream....&amp;#039;&amp;#039; she whipped the sweat from her face and neck as she tried to catch her breath and calm her pounding heart; she removed the covers and swung her legs over the side of the bed, and sat for a few moments.&lt;br /&gt;
&lt;br /&gt;
She got up and strode to the window as she put on the robe she&amp;#039;d laid across the reading chair by her bed. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Not this time of year,&amp;#039;&amp;#039; she thought as she gazed out the window at the rising roia. &amp;#039;&amp;#039;Where was that field? and who were the others?&amp;#039;&amp;#039; She pondered for a few minutes, trying to think if she recognized it from her travels, or from paintings, but she couldn&amp;#039;t place it.&lt;br /&gt;
&lt;br /&gt;
Below her window, to the right, she could see Griegg&amp;#039;s shack; the green tiled roof starting to glow as the morning light made its way across the world. &amp;quot;Thank you for coming back, my love,&amp;quot; she smiled as her heart warmed, and happy birthday, she almost forgot the dream. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Start the day, ok. Hot Tula,&amp;quot; she said aloud to herself. There was one drink that guaranteed to wake anyone with enough energy to be unstoppable, and also knock even the toughest on their backside when chilled, a hot tula nut tea. She turned from the window with a twirl, paused at her mirror to fix her hair, hummed a tune, rinsed her mouth. She wrapped a silver rope around her blue robe and headed out the door of her room.&lt;br /&gt;
&lt;br /&gt;
Outside her room, the hallway was dark; she waved her hand over a red crystal mounted on the wall, and the torches along the walls lit themselves, like tiki torches. The floor looked like ankle-deep water; the walls extended the illusion of shallow water surrounded by tropical islands. &lt;br /&gt;
&lt;br /&gt;
She walked down the stairs, which looked like a river flowing over a steep rocky slope. Arun was still asleep in his chair behind the front desk of the lodge.&lt;br /&gt;
&lt;br /&gt;
Raain crept up next to him and knelt down resting her hand on his shoulder, and whispered in his ear, &amp;quot;Arun.&amp;quot; He stirred and blinked his eyes, &amp;quot;its daylight in the swamps, time to get up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Huh? oh right, ok.&amp;quot; Arun rubbed his eyes with his small hands and sat up from the back of his chair, stretching. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;It wasn&amp;#039;t a dream, Arun, Griegg&amp;#039;s alive,&amp;quot; she reminded him as he still had a look of sadness in his eyes.&lt;br /&gt;
&lt;br /&gt;
Arun lit up, remembering the middle of the night events of five hours prior. &amp;quot;RIGHT!!!&amp;quot; He lept from the chair and stumbled in the blankets that were still wrapped around him. &amp;quot;I guess I got a little too excited.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raain laughed, &amp;quot;It&amp;#039;s not unexpected from you,&amp;quot; she helped him get untangled from the blankets and to his feet, which wasn&amp;#039;t very far--Arun being less than half as tall as Raain. Raain stood and the two walked from behind the counter towards the dining hall and kitchen, both smiling. &lt;br /&gt;
&lt;br /&gt;
Raain pushed open the door behind the bar which led to the kitchen; Arun right behind her. She paused in the middle of the doorway and turned to Arun. &amp;quot;Forgetting something?&amp;quot; She smiled an amused annoyance.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;LIGHTS!&amp;quot; Arun turned and ran across the dining room to the front door and reaching above his head, he waved his hand over the red crystal on the wall, and the room became brightly illuminated with fire.&lt;br /&gt;
&lt;br /&gt;
Twelve torches in front of mirrors on the walls generated most of the light in the room, three on each of the four walls, and three chandeliers in the middle of the room hanging from the rafters filled in the shadows from above. Under each chandelier, a roundtable; along the walls, half round tables with four chairs at each. The fireplace at the far end had only ashes remaining, but the morning was warm enough that an extra fire was not needed. Between the torches on the walls, paintings of ocean scenes, small and large, and with the good news of the night before, this was sure to be a good day for all.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Much better,&amp;quot; Raain shouted across the room as she entered the kitchen. The smell of fruits, nuts, and meat almost overwhelmed her. Vines of Opplles were laid across one of the counters--thick red vines with pink leaves and orange dimple-skinned fruit; the fruit was finally soft enough to mulch for the mid-day&amp;#039;s drink. Talur came in the back door with a bag of Tula nuts that had been drying in the drying room (any tula nut that is left off the vine for more than a few days and then becomes wet without being properly processed can be a fire hazard).&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mornin&amp;#039; Raain!&amp;quot; Talur said as he hefted the bag of nuts onto another counter. &amp;quot;What d&amp;#039;ya think? Griegg&amp;#039;s alive so we have a special breakfast?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sounds like we all have the same idea,&amp;quot; Raain said as she handed Talur the nutcracker which was hanging on a hook too high for Talur to reach. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nira should be back in in a few minutes,&amp;quot; Talur said, &amp;quot;she&amp;#039;s picking up a special loaf from what&amp;#039;s his face on the other side of town.&amp;quot; Nira, Talur&amp;#039;s wife, normally made bread in the morning, but for this special day, she had gone across town to one of the other bakers for his special fruit bread, one of the few who can make it right--probably less than twenty on the whole continent, but he was the only one who didn&amp;#039;t make a big deal about it.&lt;br /&gt;
&lt;br /&gt;
With his arms stretched high, Talur could almost reach the top of Raain&amp;#039;s head, an average height for an Avgar--or a Uungar, for that matter. The wings of Talur&amp;#039;s grey mustache stretched almost to his knees (a beard would have been a hindrance to his cooking, and so he shaved it off several years ago and never brought it back; he could tie his mustache behind his back while cooking). He had a dark spot on the palm of his left hand, Raain noticed this.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Smoking this morning?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What? how&amp;#039;d yeh know?&amp;quot; Talur tried to hide his hand without making it obvious he was trying to hide it; didn&amp;#039;t work.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The ash on your hand, you think I wouldn&amp;#039;t notice? You don&amp;#039;t clean up after yourself very well. Go wash up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a grunt, Talur turned and went to the sink to wash the ash from his hand. Though there are many herbs and flowers which can be smoked, all creating various effects, Talur&amp;#039;s morning favorite was the majna flower which clears the mind of congestion, opening it to think consistently and freely, when used in small amounts; smoking large amounts would have quite the opposite effect.&lt;br /&gt;
&lt;br /&gt;
The front door to the inn opened as a short, plump woman entered, carrying a large basket of bread. The bread maker from across town had prepared extra loaves for the occasion, even before being asked by Nira. Nira&amp;#039;s basket of bread was almost as big as she was. She hadn&amp;#039;t even crossed the lobby before hoots of appreciation were heard as the smell of the fresh fruit bread filled the lower levels of the Lodge. There were a few early risers sitting at tables in the dining room, and a few other townsfolk helping Arun prepare for the larger than usual breakfast.&lt;br /&gt;
&lt;br /&gt;
Nira carried the bread behind the bar, setting the basket on the floor, and beginning to transfer loaves to smaller baskets to be placed on tables. &amp;quot;Arun, could you set these out?&amp;quot; Nira called across the room.&lt;br /&gt;
&lt;br /&gt;
Arun was sweeping the fireplace&amp;#039;s stone table to be ready for use; he looked at his dirty hands and frowned. It was no good for him to try to carry the bread by hand, he had to move the bread another way. From across the room, he focused his attention on the bread baskets, he took a deep breath, cleared his mind, and concentrated. Those who were in the dining room stopped to watch Arun closely. He could feel their eyes on him, a bit of a distraction, he let it go and refocused, slightly raising his arm and hand towards the baskets. One of the baskets began to tremble and then flew far too quickly off the bar and crashed into the ceiling. Many of the early risers laughed; another told him to try again, while the man picked up the broken basket and now dirty bread. Arun tried to set aside his frustration and the embarrassment, and refocused his mind, relaxed a bit, and managed to slowly lift the next basket of bread; those watching couldn&amp;#039;t help but show a bit of a smile as they watched Arun move the bread basket from the bar to a table, with his mind. When the basket landed gently on a table, Nira gave him a bit of applause, and told him to do it again; a few of the watchers saluted Arun by raising a hand with three fingers pointing towards him.&lt;br /&gt;
&lt;br /&gt;
Arun began moving the third basket, and then the fourth, and then everyone went back to their quiet discussions or helping set dishes on tables as Arun continued mentally moving bread baskets across the room, feeling quite proud that he had only smashed one. Once he had set out all the baskets, he went back to cleaning the fireside table.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Part 4 ===&lt;br /&gt;
&lt;br /&gt;
There was one visitor to the Ocean View Lodge who hadn&amp;#039;t gotten up at all the commotion from the night before; he had arrived just a few hours before Griegg Capita, and had been too tired to care what this town&amp;#039;s late-night celebration might be. Yes, they&amp;#039;d been a little morose when he&amp;#039;d arrived, and the sudden change to laughter was unnerving, but this bed was far more comfortable than the rocks and roots he&amp;#039;d been sleeping on for the past several weeks. He didn&amp;#039;t feel the celebration was worth interrupting his first hope for a decent night&amp;#039;s sleep, and knew that telling his hosts to be quiet would probably not bode well. He could probably could have taken most of them, his swords were sharp, and his arms strong, but why get out of bed?&lt;br /&gt;
&lt;br /&gt;
Nik Worther was asleep in room 340. He was exhausted. He had been travelling from Lælyin, along a road without quality places to sleep for several weeks, and the water beds at the Aurie View Lodge were more glorious than anything he&amp;#039;d ever slept on before. If he were awake, he would have counted it a rare treat to be sleeping in this late, but as he was still asleep, he thought of little more than sleeping. That is until the breakfast bells rang.&lt;br /&gt;
&lt;br /&gt;
Nik woke with a bit of a jump, the waterbed rippled and sloshed, helping him wake up even more as he tried to find balance and stability, he was in a moderate panic and near-rage as he tried to get his wits about him and stood up from the bed, his heart pounding.&lt;br /&gt;
&lt;br /&gt;
He turned towards the window, marched to it, opened the shutters, and closed the window, dimming the sound of the bells, and shut the shutters again with a huff. &lt;br /&gt;
Then he paused....he saw something...something shiny that shouldn&amp;#039;t be....what was it? He opened the shutters again and looked around.&lt;br /&gt;
&lt;br /&gt;
No, not outside, was it?...... he turned to look around the room, and saw it. It was laid across his armour, and it wasn&amp;#039;t his. Walking across the room he picked up a bit of soft, black fabric, wrapped it around his waist, but he was too lazy, or distracted, to attach the snaps under the legs, he wore his pants open. He knelt down in front of his very dirty armour. At the end of a gold chain was a palm-sized white medallion reflecting the light of the roia as if it were glowing itself. &lt;br /&gt;
&lt;br /&gt;
Near the outside edge of the round medallion was a narrow rotatable disk with four different gems, and an ornate etching between them. Inside this ring, the middle of the medallion was an etching of two trees creating a canopy over a flowering field, three men and a dragon were centered in the scene.&lt;br /&gt;
&lt;br /&gt;
It reminded him vaguely of something he thought he&amp;#039;d seen as a child, but couldn&amp;#039;t place exactly what or where.&lt;br /&gt;
&lt;br /&gt;
But that wasn&amp;#039;t the most important thing at this hour, breakfast was. And figuring out who had the audacity to decide that a loud bell would signify the availability of food.&lt;br /&gt;
&lt;br /&gt;
He snapped his loincloth, put on his under armour, rinsed his mouth and stepped out into the illusionary river and headed downstairs for breakfast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Part 5 ===&lt;br /&gt;
&lt;br /&gt;
Griegg entered through the side door of the bar, it being closest to his cabin and the stables, every chair was occupied, and many people standing while holding a slice of bread and a bowl of breakfast stew. The mob looked up as the side door opened and Griegg entered, then an eruption of cheers caused the lamps to flicker.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, good morning, everyone,&amp;quot; Griegg chuckled. He made his way around the room greeting people with hugs, telling everyone who asked that he&amp;#039;d soon tell the story to everyone. Rain brought him his breakfast stew and the best bread roll that had been made. Greigg took a seat on top of the bar so as to have a view of everyone. He cleared his throat and began to tell the story of his journey towards Kaillic of Kyshroal.&lt;br /&gt;
&lt;br /&gt;
He told of riding Lemon, the horse, through Eva&amp;#039;s Long Road--bordering Eva&amp;#039;s Forest--into Malturan and then through the Lakeland of Daruvial Thæsroal, and into Araia and across the rugged mountains of the Brin ranges. He said that little exciting happened.&lt;br /&gt;
&lt;br /&gt;
As Griegg paused for what seemed like too long, someone asked if he then went into Agrannuroal.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, that was when things got interesting,&amp;quot; Griegg responded after another moment or two.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I decided to trek off the main road for a camp, feeling compelled to venture deeper into the forests. Then, I came across three pairs Caitian shoe prints...&amp;quot; This really got the attention of the crowd, as there were no Caitians living remotely near Berryshire, nowhere in Cleveal, nor the neighbouring nations (except the rare traveller).&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I became excited to potentially meet these Caitians, so I followed the tracks,&amp;quot; Griegg continued through the crowd&amp;#039;s confirmation that they&amp;#039;d do the same. &amp;quot;After a bit, I checked my map, and saw that there was no form of civilization nearby, but not a hundred feet after putting my map away there was a clearing of trees, with an incredibly old building in ruins smack in the middle!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Talur piped up, &amp;quot;You found one of the lost cities?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No,&amp;quot; Griegg replied, &amp;quot;just one building was ever there. A lost temple, perhaps, I had thought.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I knew you&amp;#039;d eventually find one! You&amp;#039;ve done far too much research and searching to not have found one yet.&amp;quot; Talur affirmed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But I wasn&amp;#039;t looking,&amp;quot; Griegg said dismally. He had studied and searched in the areas that his studies had suggested he look, but he had never been able to find any evidence of the civilizations mentioned in his books; at least not in or near Cleveal.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;D&amp;#039;you find the Caitians?&amp;quot; said someone from the crowd.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I did meet them fairly quickly upon arrival in the clearing, they almost shot me, but they later said they took a liking to Lemon, and decided no one evil would own a horse that golden. So, thank you Tedd, your lending me Lemon saved my life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cheers!&amp;quot; Tedd raised his mug of tea, as did the whole bar.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But, speaking of research, it was a library, an ancient library. The books were mostly too damaged to read, but we, the caitians and I, did find several dozens that were intact. Most of the surviving books were the histories of fairy tales that I had never heard of, some were in languages I did not know, and two contained geography. Maps of places I&amp;#039;d never heard of and a detailed landscape that vastly differed from modern maps. My guess is that these books were before the Great Kaatyclyzym, possibly even before the last ice age, but I don&amp;#039;t see how they could have survived over 100,000 years...But like I said, the maps didn&amp;#039;t even fit what we know of from before the Kaatyclyzym.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nabal was the one to speak up next, &amp;quot;Iz that y shomeone twied to kiww you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An even greater stun fell across the room. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nabal, that&amp;#039;s the most brilliant thing that has ever come out of your mouth. This new body of yours must have a good brain!&amp;quot; said another villager. And everyone nodded with a slight laugh, and then looked to Griegg who sat staring at Nabal, pondering if this was the case.&lt;br /&gt;
&lt;br /&gt;
Nik Worther had only been half listening, he was more interested in the food, deciding that killing the bell-ringer would not benefit him. But he perked up when he realized Griegg was talking about evidence of ancient histories, and a failed assassination over it. Nik had never previously put much stock in the stories of a pre-ice-age civilization existing, at least that it couldn&amp;#039;t have been advanced enough to have a library. But if someone was trying to kill someone that discovered evidence, that might be something to find out more about. And the type of person to be interested in Pre-Kaatyclyzm history might happen to know about this strange medallion as well. This Griegg person would be someone to talk to; maybe he would stay here more than the one night.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Not Dead Yet - Chapter 1|Chapter 1]] | [[Not Dead Yet - Chapter 2|Chapter 2]] | [[Not Dead Yet - Chapter 3|Chapter 3]] | [[Not Dead Yet - Chapter 4|Chapter 4]] | [[Not Dead Yet - Chapter 5|Chapter 5]] | TBC&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Food&amp;diff=9567</id>
		<title>Talk:Food</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Food&amp;diff=9567"/>
		<updated>2026-04-12T01:48:33Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: Created page with &amp;quot;Smoked Beef jerky served on half logs of wood&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Smoked Beef jerky served on half logs of wood&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category_talk:Stories&amp;diff=9566</id>
		<title>Category talk:Stories</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category_talk:Stories&amp;diff=9566"/>
		<updated>2026-03-30T01:21:46Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: Created page with &amp;quot;Story ideas:  Bard in the bar stops playing as the party enters, and he leaves out the back door.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Story ideas:&lt;br /&gt;
&lt;br /&gt;
Bard in the bar stops playing as the party enters, and he leaves out the back door.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Thairr_Aurut&amp;diff=9565</id>
		<title>Thairr Aurut</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Thairr_Aurut&amp;diff=9565"/>
		<updated>2026-03-24T03:48:35Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tevan Thairral]][[Category:Escuu Thairral]][[Category:Aurut]][[Category:Arnturi Auriese]][[Category:Vunñar]]&lt;br /&gt;
Thairr Aurut is a large bay bordering the Thairral nations, and enclosed by the peninsulas of Thairral and Thairr Avaur. There are additional bays going inland into Escuu Thairral.&lt;br /&gt;
&lt;br /&gt;
It is one of the primary trade hubs for the world as the waters are mostly protected. However, tidal flow can make entry and exit challenging, and must be timed correctly. For this reason, many ports remain on the outside of the peninsulas, and goods are transported across the land to be put on other ships to cross the bay to the mainland ports.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Thairr_Aurut&amp;diff=9564</id>
		<title>Thairr Aurut</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Thairr_Aurut&amp;diff=9564"/>
		<updated>2026-03-24T03:47:24Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Tevan Thairral]][[Category:Escuu Thairral]][[Category:Aurut]][[Category:Arnturi Auriese]][[Category:Vunñar]]&lt;br /&gt;
Thairr Aurut is a large bay bordering the Thairral nations, and enclosed by the peninsulas of Thairral and Thairr Avaur. There are additional bay going inland into Escuu Thairral.&lt;br /&gt;
&lt;br /&gt;
It is one of the primary trade hubs for the world as the waters are mostly protected. However, tidal flow can make entry and exit challenging, and must be timed correctly. For this reason, many ports remain on the outside of the peninsulas, and goods are transported across the land to be put on other ships to cross the bay to the mainland ports.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_8&amp;diff=9563</id>
		<title>Talk:Not Dead Yet - Chapter 8</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Not_Dead_Yet_-_Chapter_8&amp;diff=9563"/>
		<updated>2026-03-24T03:14:57Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Not Dead Yet - Notes]]&lt;br /&gt;
=A Place For The Night=&lt;br /&gt;
&lt;br /&gt;
* Dock city on a lake after passing over some mountains&lt;br /&gt;
* Lodgings called &amp;quot;A Place For The Night&amp;quot;&lt;br /&gt;
* A very dangerous place....&lt;br /&gt;
* broken desk, but everything sits on it perfectly, without sliding off.&lt;br /&gt;
* Straw beds, one has a lost knife in the straw, cuts someone, slow sickness that will lead to death.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Chyas~Bear&amp;diff=9562</id>
		<title>Chyas~Bear</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Chyas~Bear&amp;diff=9562"/>
		<updated>2026-03-24T02:58:04Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:AI Creation]] [[Category:Wolvienn]]&lt;br /&gt;
Bearfolk, also known as Ursine, are a race of humanoid bears. They are known for their strength and endurance, as well as their fierce loyalty to their kin. Bearfolk are often found living in the wilderness, where they can use their natural abilities to survive and thrive.&lt;br /&gt;
&lt;br /&gt;
Physical Description:&lt;br /&gt;
Bearfolk are large creatures, standing between 6 and 7 feet tall and weighing around 300-400 pounds. They have thick fur that ranges in color from brown to black, and their eyes are usually brown or amber. Bearfolk have sharp claws and teeth, which they use for hunting and self-defense.&lt;br /&gt;
&lt;br /&gt;
Personality:&lt;br /&gt;
Bearfolk are known for their strong-willed and protective nature. They are fiercely loyal to their kin and will do anything to protect them. Bearfolk are also known for their love of nature and the wilderness, and they often have a deep respect for the natural world.&lt;br /&gt;
&lt;br /&gt;
Ability Score Increase:&lt;br /&gt;
Your Strength score increases by 2, and your Constitution score increases by 1.&lt;br /&gt;
&lt;br /&gt;
Age:&lt;br /&gt;
Bearfolk mature at a similar rate to humans, but live slightly longer, with an average lifespan of around 70 years.&lt;br /&gt;
&lt;br /&gt;
Alignment:&lt;br /&gt;
Bearfolk are often lawful good or neutral good, as they value order and protection. However, some Bearfolk may be more chaotic or evil, depending on their individual experiences and beliefs.&lt;br /&gt;
&lt;br /&gt;
Size:&lt;br /&gt;
Bearfolk are large creatures, standing between 6 and 7 feet tall and weighing around 300-400 pounds. Your size is Medium.&lt;br /&gt;
&lt;br /&gt;
Speed:&lt;br /&gt;
Your base walking speed is 30 feet.&lt;br /&gt;
&lt;br /&gt;
Natural Weapons:&lt;br /&gt;
You have claws and a bite attack, which deal 1d6 slashing and piercing damage, respectively.&lt;br /&gt;
&lt;br /&gt;
Bear&amp;#039;s Endurance:&lt;br /&gt;
You have advantage on Constitution saving throws.&lt;br /&gt;
&lt;br /&gt;
Bear&amp;#039;s Strength:&lt;br /&gt;
You have proficiency in the Athletics skill.&lt;br /&gt;
&lt;br /&gt;
Hibernate:&lt;br /&gt;
Once per year, you can enter a state of hibernation for up to three months. During this time, you do not need to eat, drink, and you are immune to cold damage.&lt;br /&gt;
&lt;br /&gt;
Bear Form:&lt;br /&gt;
You can transform into a bear as an action, as per the Wild Shape feature in the Druid class. You can use this ability once per short or long rest.&lt;br /&gt;
&lt;br /&gt;
Keen Smell:&lt;br /&gt;
You have advantage on Wisdom (Perception) checks that rely on smell.&lt;br /&gt;
&lt;br /&gt;
Languages:&lt;br /&gt;
You can speak, read, and write Common and one other language of your choice.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Wildling_Humons&amp;diff=9561</id>
		<title>Wildling Humons</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Wildling_Humons&amp;diff=9561"/>
		<updated>2026-03-10T00:54:50Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Histories */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]][[Category:Humons]][[Category:Wilding Humons]][[Category:Wildlings]]&lt;br /&gt;
&amp;lt;!-- intro --&amp;gt;&lt;br /&gt;
Though members of any race can qualify as &amp;quot;wildlings&amp;quot; the differences between the wildlings and other members of a species are nowhere near as pronounced as they are among the humons. Unlike the other races, the humons that went wild, changed. &lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
&lt;br /&gt;
Wildling humons have slightly longer feet and fingers than their counterparts, as well as more acute eyes and ears. This is, if the individual&amp;#039;s ancestry has long been wild. Depending on the number of generations that have been wild, the changes are more or less pronounced. Evolution acts quickly among the humon wildlings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;20%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
* Height: &lt;br /&gt;
* Weight: &lt;br /&gt;
* Hair: &lt;br /&gt;
* Eyes: &lt;br /&gt;
* Skin: dirty&lt;br /&gt;
* Ages: &amp;lt;!-- one AUAK year equals 600 Earth days --&amp;gt;&lt;br /&gt;
** Adolescence: &lt;br /&gt;
** Puberty: &lt;br /&gt;
** Adulthood: &lt;br /&gt;
** Middle Age: &lt;br /&gt;
** Elderly: &lt;br /&gt;
** Typical Max: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;75%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- descriptive paragraphs --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
&lt;br /&gt;
Humon Wildling society is very tribal, with structured leadership. Each tribe, like the packs of chyas wildlings, has a small council of leaders which represent the strongest, the wisest, the most powerful in magick, the healer, the best hunter, and several whose roles are teaching about plants, cooking, and history.&lt;br /&gt;
&lt;br /&gt;
==Primary Regions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relations==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Positive:&amp;#039;&amp;#039;&amp;#039; [[Chyas]] (wild)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Negative:&amp;#039;&amp;#039;&amp;#039; [[Valswyn]], [[Hhorq]], [[Gigas]]&lt;br /&gt;
&lt;br /&gt;
==Alignment and Religion==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Alru:&amp;#039;&amp;#039;&amp;#039; [[Kaalru]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td  style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Histories==&lt;br /&gt;
&lt;br /&gt;
Each tribe has their own histories, which are usually not shared with outsiders. As a tribe grows and splits, the histories can spread across regions.&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Famous Members==&lt;br /&gt;
&lt;br /&gt;
* [[Leopold of Leopards]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my races look like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this race.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Wildling_Humons&amp;diff=9560</id>
		<title>Wildling Humons</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Wildling_Humons&amp;diff=9560"/>
		<updated>2026-03-10T00:53:00Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Society */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]][[Category:Humons]][[Category:Wilding Humons]][[Category:Wildlings]]&lt;br /&gt;
&amp;lt;!-- intro --&amp;gt;&lt;br /&gt;
Though members of any race can qualify as &amp;quot;wildlings&amp;quot; the differences between the wildlings and other members of a species are nowhere near as pronounced as they are among the humons. Unlike the other races, the humons that went wild, changed. &lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
&lt;br /&gt;
Wildling humons have slightly longer feet and fingers than their counterparts, as well as more acute eyes and ears. This is, if the individual&amp;#039;s ancestry has long been wild. Depending on the number of generations that have been wild, the changes are more or less pronounced. Evolution acts quickly among the humon wildlings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;20%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
* Height: &lt;br /&gt;
* Weight: &lt;br /&gt;
* Hair: &lt;br /&gt;
* Eyes: &lt;br /&gt;
* Skin: dirty&lt;br /&gt;
* Ages: &amp;lt;!-- one AUAK year equals 600 Earth days --&amp;gt;&lt;br /&gt;
** Adolescence: &lt;br /&gt;
** Puberty: &lt;br /&gt;
** Adulthood: &lt;br /&gt;
** Middle Age: &lt;br /&gt;
** Elderly: &lt;br /&gt;
** Typical Max: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;75%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- descriptive paragraphs --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
&lt;br /&gt;
Humon Wildling society is very tribal, with structured leadership. Each tribe, like the packs of chyas wildlings, has a small council of leaders which represent the strongest, the wisest, the most powerful in magick, the healer, the best hunter, and several whose roles are teaching about plants, cooking, and history.&lt;br /&gt;
&lt;br /&gt;
==Primary Regions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relations==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Positive:&amp;#039;&amp;#039;&amp;#039; [[Chyas]] (wild)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Negative:&amp;#039;&amp;#039;&amp;#039; [[Valswyn]], [[Hhorq]], [[Gigas]]&lt;br /&gt;
&lt;br /&gt;
==Alignment and Religion==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Alru:&amp;#039;&amp;#039;&amp;#039; [[Kaalru]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td  style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Histories==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Famous Members==&lt;br /&gt;
&lt;br /&gt;
* [[Leopold of Leopards]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my races look like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this race.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Wildling_Humons&amp;diff=9559</id>
		<title>Wildling Humons</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Wildling_Humons&amp;diff=9559"/>
		<updated>2026-03-10T00:44:30Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Physical Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Races]][[Category:Humons]][[Category:Wilding Humons]][[Category:Wildlings]]&lt;br /&gt;
&amp;lt;!-- intro --&amp;gt;&lt;br /&gt;
Though members of any race can qualify as &amp;quot;wildlings&amp;quot; the differences between the wildlings and other members of a species are nowhere near as pronounced as they are among the humons. Unlike the other races, the humons that went wild, changed. &lt;br /&gt;
&lt;br /&gt;
==Physical Description==&lt;br /&gt;
&lt;br /&gt;
Wildling humons have slightly longer feet and fingers than their counterparts, as well as more acute eyes and ears. This is, if the individual&amp;#039;s ancestry has long been wild. Depending on the number of generations that have been wild, the changes are more or less pronounced. Evolution acts quickly among the humon wildlings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;20%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
* Height: &lt;br /&gt;
* Weight: &lt;br /&gt;
* Hair: &lt;br /&gt;
* Eyes: &lt;br /&gt;
* Skin: dirty&lt;br /&gt;
* Ages: &amp;lt;!-- one AUAK year equals 600 Earth days --&amp;gt;&lt;br /&gt;
** Adolescence: &lt;br /&gt;
** Puberty: &lt;br /&gt;
** Adulthood: &lt;br /&gt;
** Middle Age: &lt;br /&gt;
** Elderly: &lt;br /&gt;
** Typical Max: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;75%&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- descriptive paragraphs --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Society==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Primary Regions==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Relations==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Positive:&amp;#039;&amp;#039;&amp;#039; [[Chyas]] (wild)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Negative:&amp;#039;&amp;#039;&amp;#039; [[Valswyn]], [[Hhorq]], [[Gigas]]&lt;br /&gt;
&lt;br /&gt;
==Alignment and Religion==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Alru:&amp;#039;&amp;#039;&amp;#039; [[Kaalru]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td  style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Histories==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Myths==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Famous Members==&lt;br /&gt;
&lt;br /&gt;
* [[Leopold of Leopards]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my races look like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this race.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[File: |250px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=C004002&amp;diff=9558</id>
		<title>C004002</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=C004002&amp;diff=9558"/>
		<updated>2026-03-10T00:39:20Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;Click to open file and Original Size&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[File:C004002.jpg|1200px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Parent Map:&amp;#039;&amp;#039; [[B001000]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
Escuusorial Avaur&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uun===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Auriese===&lt;br /&gt;
&lt;br /&gt;
* [[Escuusorial Auriese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kaya===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Colors&amp;diff=9557</id>
		<title>Colors</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Colors&amp;diff=9557"/>
		<updated>2026-03-10T00:37:37Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Language]]&lt;br /&gt;
~str - indicates description of color&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;English&amp;#039;&amp;#039;&amp;#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Avèllion]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Aqua&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Nasaurstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Black&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Illekstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Brown&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Hlenstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Green&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Kelstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Grey&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Duerstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Orange&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Tenulstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Pink&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Nasuirstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Purple&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Golgalstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Red&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Uirstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;sea blue&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Aurstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Blue&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Arlstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sky Blue&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Kæarlstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Silver&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Tarestr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Teal&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Dokestr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;White&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Nasstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Yellow&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Roistr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Do%C3%ABl%27uun&amp;diff=9556</id>
		<title>Doël&#039;uun</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Do%C3%ABl%27uun&amp;diff=9556"/>
		<updated>2026-03-10T00:18:38Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Uun]]&lt;br /&gt;
The underground of [[Doëlêl]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Largest regions of Uun in Doelel:&lt;br /&gt;
&lt;br /&gt;
* Kouvous&amp;#039;Gol&lt;br /&gt;
* D&amp;#039;urlantait&lt;br /&gt;
* Egovya&lt;br /&gt;
* Anafin&lt;br /&gt;
&lt;br /&gt;
Other regions have Uun dwellings, but the above are the largest.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Do%C3%ABl%27uun&amp;diff=9555</id>
		<title>Doël&#039;uun</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Do%C3%ABl%27uun&amp;diff=9555"/>
		<updated>2026-03-10T00:17:41Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Uun]]&lt;br /&gt;
The underground of [[Doëlêl]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Largest regions of Uun in Doelel:&lt;br /&gt;
&lt;br /&gt;
* Kouvous&amp;#039;Gol&lt;br /&gt;
* D&amp;#039;urlantait&lt;br /&gt;
* Egovya&lt;br /&gt;
* Anafin&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category:Ehscia&amp;diff=9554</id>
		<title>Category:Ehscia</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category:Ehscia&amp;diff=9554"/>
		<updated>2026-03-09T23:35:39Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Drrajh]]&lt;br /&gt;
&amp;#039;&amp;#039;2D Maps: [[B001002]], [[B001003]], [[B002002]], [[B002003]],&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Ehscia BMap.jpg]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Flag and Map of Ehscia of [[Drrajh]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
 &lt;br /&gt;
To the west of [[Drajden]], lies Ehscia, a long, wide valley with its southern border being the coast of the [[Tevlaria Aurie]].&lt;br /&gt;
&lt;br /&gt;
Four large Kæav float over Ehscia, with several smaller.&lt;br /&gt;
&lt;br /&gt;
Ehscia is a heavily forested nation with many wide rivers flowing down from the mountains along the borders.&lt;br /&gt;
&lt;br /&gt;
The western islands of Drrajh belong to Ehscia.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
=====Founded:=====&lt;br /&gt;
&amp;#039;&amp;#039;year&amp;#039;&amp;#039; BM&lt;br /&gt;
&lt;br /&gt;
=====Major Events=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;where is the country located, what are the neighbors?&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Geology===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;the landscape, types of rocks, rivers/lakes/mountains/valleys&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;a bit more detail about the landscape, rainfall, temperatures&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
===Primary Industries===&lt;br /&gt;
&lt;br /&gt;
===Secondary Industries===&lt;br /&gt;
&lt;br /&gt;
===Exports===&lt;br /&gt;
&lt;br /&gt;
===Imports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
===Aliegences===&lt;br /&gt;
&lt;br /&gt;
===Legal===&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
======Est. Population:======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Primary Races===&lt;br /&gt;
&lt;br /&gt;
===Minorities===&lt;br /&gt;
&lt;br /&gt;
===Animals===&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
===Architecture===&lt;br /&gt;
&lt;br /&gt;
===Art===&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
===Sports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Uun===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Auriese===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Kaya===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Avel --&amp;gt;&lt;br /&gt;
* [[Ehscia~Ehscdraj Divide|Ehscdraj Divide]]&lt;br /&gt;
* [[Ehscia~Ehsc Coast|Ehsc Coast]]&lt;br /&gt;
* [[Ehscia~Midlands|Midlands]]&lt;br /&gt;
* [[Ehscia~Upper Ehsc Flats|Upper Ehsc Flats]]&lt;br /&gt;
* [[Ehscia~Daruvial Foothills|Daruvial Foothills]]&lt;br /&gt;
* [[Ehscia~Tevanial Foothills|Tevanial Foothills]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Uun --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Auriese --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Kaya --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my world looks like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this place.&amp;quot; Click on the [[Credits]] menu item to see image credits, etc.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- first image --&amp;gt;&lt;br /&gt;
[[File:Ehscia-Image1.jpg|300px]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- second image --&amp;gt;&lt;br /&gt;
[[File:Ehscia-Image2.jpg|300px]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- thrid image --&amp;gt;&lt;br /&gt;
[[File:Ehscia-Image3.jpg|300px]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fourth image --&amp;gt;&lt;br /&gt;
[[File:Ehscia-Image4.jpg|300px]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fifth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- sixth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Sardrra_Auriese&amp;diff=9553</id>
		<title>Sardrra Auriese</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Sardrra_Auriese&amp;diff=9553"/>
		<updated>2026-03-09T23:26:23Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Auriese]][[Category:Sardrra Auriese]]&lt;br /&gt;
The Sardrra Auriese is a northern sea with narrow passages into the other oceans. It lays between northwestern [[Væensal]] and [[Drrajh]]. Though the passage between [[Vuln]] in Væensal and [[Tenalian]] in Drrajh is several hundred [[elics]] wide, the same cannot be said for the passage of [[Ayul]] is narrow and secured with guard towers and gates to monitor travel between the Sardrra and [[Tevanial Auriese]]. Part of the Sardrra is [[Sares Aurie]], the crater sea.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;see also: [[Sardrra Aurien]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
The sea floor of the Sardrra is split by a deep crevasse. There are several islands along the cliffs of the crevasse. Aurisean cities tend to be developed near these islands.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
2D Maps: [[B001002]]&lt;br /&gt;
&lt;br /&gt;
3D Maps: [[3D B001001 Map|B001001]], [[3D B001002 Map|B001002]]&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category:Valswyn&amp;diff=9552</id>
		<title>Category:Valswyn</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category:Valswyn&amp;diff=9552"/>
		<updated>2026-03-09T22:43:25Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Humanoid]]&lt;br /&gt;
&amp;#039;&amp;#039;Valswyn closely resemble a mix of Tolkien&amp;#039;s Elves and Star Trek&amp;#039;s Vulcans&amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;[[notes from mythologies about elves]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Valswyn remained hidden for many centuries after the [[GK]], hiding mostly in dense jungles and deep caves. Few hid in remote deserts, near impossible for any one else. The world believed the Valswyn to have perished during the GK, though often someone who ventured too deep into a jungle, or the wrong cave, or attempted to cross the most inhospitable parts of the deserts, would never be seen again.&lt;br /&gt;
&lt;br /&gt;
But after [[Prince Eluthiel]] exposed the continued existence of the Valswyn, word traveled quickly. Wars almost broke out between the Valswyn and other races. Though there is officially peace with the Valswyn, tensions are still high, especially towards and among the older Valswyn: those who lived during their hiding. Many Valswyn left the jungles for the deserts, but in more hospitable locations, and there they thrived. The Valswyn find more comfort in being in deserts than other environments, even if they were raised elsewhere.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Valswyn are similar to humans, with similar heights and weight. The biggest external difference between humans and valswyn are the pointed ears. Other differences included are their copper-based blood, which is green. For this reason, when a valswyn uses fire magic, the flame produced is more bluish-green than red or orange.&lt;br /&gt;
 &lt;br /&gt;
Valswyn is the ancient name for the elves, which has been adopted more recently. Valswyn prefer warm weather, and had a very difficult time surviving during the Ice Age. Once the surface warmed, they were able to thrive again in the desert areas. Some of them grew more accustomed to the cooler temperatures and prefer forests or to remain in the Uun. The Uun Valswyn are also called the dark-elves.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Valswynn are generally philosophers, usually wealthy, or dress to appear wealthy. They are ritualistic.&lt;br /&gt;
&lt;br /&gt;
very intuned with emotions, some embrace the raw power of emotion, some deny it as dangerous, others just do their best to control them.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
During the Emergence at the end of the Ice Age, there was war between the Valswyn and Ndourin for control of the surface, but as temperatures warmed, the Ndourin gave up and retreated to the poles and high mountains. And the Valswyn took control of much of the world, forcing the humons, gar, and hobbots to labor for the prosperity of the Valswyn.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=Valswynn=&lt;br /&gt;
&lt;br /&gt;
(ChatGPT, edited)&lt;br /&gt;
&lt;br /&gt;
The Valswynn are an enigmatic and elusive race, known for their exceptional intelligence and stoic demeanor. For centuries, they lived in hiding from the other races of the world, retreating to hidden enclaves and secret strongholds deep within the forests and deserts. They believed that the outside world was too chaotic and unpredictable, and that the best way to preserve their knowledge and way of life was to remain hidden.&lt;br /&gt;
&lt;br /&gt;
The Valswynn are most comfortable in warm climates, but some have adapted to cooler temperatures and prefer forests or the Uun, where they are also known as dark-elves. They have a complex relationship with nature, which they view as both a source of power and a potential threat. They have a deep respect for the natural world and often incorporate natural motifs into their art and architecture.&lt;br /&gt;
&lt;br /&gt;
In battle, the Valswynn are formidable opponents, using their intelligence and strategic thinking to outmaneuver their foes. They are skilled archers and mages, and their weapons and armor are often adorned with intricate designs and powerful enchantments. They are most comfortable fighting from a distance, but are also skilled in close combat. They have a strong tradition of martial arts, which they view as a form of mental and physical discipline.&lt;br /&gt;
&lt;br /&gt;
The Valswynn are known for their magical abilities, particularly in the use of fire magic. When a Valswynn uses fire magic, the flames produced are more bluish-green than red or orange. They are also adept at using magic in the areas of illusion and divination. They have a complex system of magical theory and practice, which they view as a way of understanding the world and harnessing its power.&lt;br /&gt;
&lt;br /&gt;
The Valswynn are a proud and philosophical people who are often wealthy or dress to appear wealthy. They have a complex social hierarchy, with different levels of status and privilege based on a combination of factors, including intelligence, magical ability, and social connections. They are a popular choice for players who want to play a character that is both magical and philosophical, with a deep connection to the world around them.&lt;br /&gt;
&lt;br /&gt;
Overall, the Valswynn are a mysterious and intriguing race, with a rich history and culture that has largely been hidden from the rest of the world.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category:Kiuutho&amp;diff=9551</id>
		<title>Category:Kiuutho</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category:Kiuutho&amp;diff=9551"/>
		<updated>2026-02-27T17:07:56Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Primary Races */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Væensal]]&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;p style=&amp;quot;font-size:300%&amp;quot;&amp;gt;Kiuutho of Væensal&amp;lt;/p&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;2D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Flag and Map of Kiuutho&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
=====Founded:=====&lt;br /&gt;
&amp;#039;&amp;#039;year&amp;#039;&amp;#039; BM&lt;br /&gt;
&lt;br /&gt;
=====Major Events=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;where is the country located, what are the neighbors?&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Geology===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;the landscape, types of rocks, rivers/lakes/mountains/valleys&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;a bit more detail about the landscape, rainfall, temperatures&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
===Primary Industries===&lt;br /&gt;
&lt;br /&gt;
===Secondary Industries===&lt;br /&gt;
&lt;br /&gt;
===Exports===&lt;br /&gt;
&lt;br /&gt;
===Imports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
===Aliegences===&lt;br /&gt;
&lt;br /&gt;
===Legal===&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
=====Est. Population:=====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Primary Races===&lt;br /&gt;
&lt;br /&gt;
* Vanara&lt;br /&gt;
&lt;br /&gt;
===Minorities===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
===Animals===&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
===Architecture===&lt;br /&gt;
&lt;br /&gt;
===Art===&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
===Sports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Auriese===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Kaya===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Uun===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Avel --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Auriese --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Kaya --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Uun --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my world looks like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this place.&amp;quot; Click on the [[Credits]] menu item to see image credits, etc.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- first image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- second image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- thrid image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fourth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fifth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- sixth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Language&amp;diff=9550</id>
		<title>Language</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Language&amp;diff=9550"/>
		<updated>2026-02-22T22:32:52Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Family */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Language]][[Category:Notes]][[Category:Cultures]][[Category:Civilization]][[Category:History]]&lt;br /&gt;
&lt;br /&gt;
==notes==&lt;br /&gt;
&lt;br /&gt;
* [[Grammar Rules]]&lt;br /&gt;
* [[Numbers]]&lt;br /&gt;
* [[Colors]]&lt;br /&gt;
* [[Names]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Phrases==&lt;br /&gt;
&lt;br /&gt;
Good Luck (in the future) - Kædd lari-on&lt;br /&gt;
&lt;br /&gt;
Yeah right (sarcasm) - Malto vaine&lt;br /&gt;
 &lt;br /&gt;
I love you - Rt egapa It&lt;br /&gt;
&lt;br /&gt;
[[Dark wings, dark words]] - &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Translations==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
*[[Alru]] - moon(s)&lt;br /&gt;
*[[Akaeek]] - after&lt;br /&gt;
*[[Aurhali]] - ship for water&lt;br /&gt;
*[[Aurie]], [[Auriese]] - sea, ocean&lt;br /&gt;
*[[Aurstr]] - sea blue, dark blue&lt;br /&gt;
*[[Aurtorav]] - Coast&lt;br /&gt;
*[[Avaur]] - island&lt;br /&gt;
*[[Avel]] - land surface of the world&lt;br /&gt;
*[[Avhali]] - landships&lt;br /&gt;
*[[Avun]] - dirt, soil, etc&lt;br /&gt;
*[[Be~]] - opposite of&lt;br /&gt;
*[[Berrin]] - Dishonor&lt;br /&gt;
*[[Berrinpuess]] - to steal&lt;br /&gt;
*[[Daru]] - West&lt;br /&gt;
*[[Ddon]] - Life&lt;br /&gt;
*[[Ddek]] - Death&lt;br /&gt;
*[[Dokestr]] - Turquois&lt;br /&gt;
*[[Drress]] - to stand&lt;br /&gt;
*[[Duerstr]] - Grey&lt;br /&gt;
*[[Egapa]] - Love&lt;br /&gt;
*[[Eokol]] - Eat&lt;br /&gt;
*[[Escuu]] - South&lt;br /&gt;
*[[~ek]] - end&lt;br /&gt;
*[[Frobidda]] - Encourage&lt;br /&gt;
*[[Gieal]] - blood&lt;br /&gt;
*[[Giealltoss]] - Family&lt;br /&gt;
*[[Golgalstr]] - Purple&lt;br /&gt;
*[[Grrosternos]] - weapon&lt;br /&gt;
*[[Hali]] - ship&lt;br /&gt;
*[[Hlek]] - Old&lt;br /&gt;
*[[Hlenstr]] - Brown&lt;br /&gt;
*[[Hlon]] - New&lt;br /&gt;
*[[Hosal]] - stars&lt;br /&gt;
*[[Illekstr]] - Black&lt;br /&gt;
*[[It]] - you (singular)&lt;br /&gt;
*[[kae~]] - chaos (adj)&lt;br /&gt;
*[[kaedd]] - future, chaos of existence&lt;br /&gt;
*[[Kaya]] - all that is above the Avel and Auriese; the air, outer space, etc&lt;br /&gt;
*[[Kayarlstr]] - sky blue, light or medium blue&lt;br /&gt;
*[[Kayhali]] - airship&lt;br /&gt;
*[[Keldd]] - dead, death&lt;br /&gt;
*[[Kelddon]] - living death&lt;br /&gt;
*[[Kelstr]] - Green&lt;br /&gt;
*[[Kuaff]] - fast&lt;br /&gt;
*[[Kuvs]] - of, from, belonging to&lt;br /&gt;
*[[Lentur]] - east&lt;br /&gt;
*[[Leri]] - luck&lt;br /&gt;
*[[Marchesies]] - symbol of great importance&lt;br /&gt;
*[[Maya]] - false, fictional, illusion&lt;br /&gt;
*[[Mer]] - She/her&lt;br /&gt;
*[[Merran]] - title of female ruler&lt;br /&gt;
*[[Merrinrt]] - Younger sister&lt;br /&gt;
*[[Merrintorrt]] - Aunt&lt;br /&gt;
*[[Mertorrt]] - Mother&lt;br /&gt;
*[[Miol]] - magic&lt;br /&gt;
*[[Nass]] - Pure&lt;br /&gt;
*[[Nasstr]] - White&lt;br /&gt;
*[[Nasuirstr]] - Pink&lt;br /&gt;
*[[Nedren]] - Center&lt;br /&gt;
*[[Ocr]] - cold&lt;br /&gt;
*[[on]] - good (adj)&lt;br /&gt;
*[[Onell]] - Happy&lt;br /&gt;
*[[Pofa]] - Full, referring to the Alru&lt;br /&gt;
*[[pu]] - evil (adj)&lt;br /&gt;
*[[Rranaria]]/[[Rranarium]] - Kingdom/Queendom&lt;br /&gt;
*[[rin]] - honor&lt;br /&gt;
*[[Rrinoness]] - to give&lt;br /&gt;
*[[Rrinonert]] - to take with permission, to receive&lt;br /&gt;
*[[Rrinviess]] - to pay&lt;br /&gt;
*[[Roistr]] - Yellow&lt;br /&gt;
*[[Rt]] - Self (me, I)&lt;br /&gt;
*[[Rtarrinmer]] - Older sister&lt;br /&gt;
*[[Rtarrinver]] - Older brother&lt;br /&gt;
*[[~str]] - color&lt;br /&gt;
*[[Saraest]] - time of year when the Roia are further apart from each other&lt;br /&gt;
*[[Selss]] - to run&lt;br /&gt;
*[[Shell]] - Name&lt;br /&gt;
*[[Sulsddon]] - to see, view, observe&lt;br /&gt;
*[[Tasmur]] - Desert&lt;br /&gt;
*[[Tenulstr]] - Orange&lt;br /&gt;
*[[Tevan]] - North&lt;br /&gt;
*[[Tor]] - To make&lt;br /&gt;
*[[Toss]] - Whole&lt;br /&gt;
*[[Uun]] - the underworld&lt;br /&gt;
*[[Vemerit]] - You (plural)&lt;br /&gt;
*[[Vemert]] - Group with self (we, us)&lt;br /&gt;
*[[Vemess]] - They/them&lt;br /&gt;
*[[Ver]] - He/him&lt;br /&gt;
*[[Verran]] - title of male ruler&lt;br /&gt;
*[[Verrinrt]] - Younger Brother&lt;br /&gt;
*[[Verrintorrt]] - Uncle&lt;br /&gt;
*[[Vertorrt]] - Father&lt;br /&gt;
*[[Vi]] - order, law (adj)&lt;br /&gt;
*[[Vidd]] - past; the law of existence&lt;br /&gt;
*[[Viddon]] - memory, remeber&lt;br /&gt;
*[[Viddonek]] - long ago past&lt;br /&gt;
*[[Viddek]] - forget&lt;br /&gt;
*[[Volçuunav]]/[[Vol]] - Volcano&lt;br /&gt;
*[[Yhesterra]] - Forfeit; (Yhesterro, Yhesterree)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
~str - indicates description of color&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;English&amp;#039;&amp;#039;&amp;#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Avèllion]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Aqua&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Nasaurstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Black&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Illekstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Brown&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Hlenstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Green&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Kelstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Grey&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Duerstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Orange&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Tenulstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Pink&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Nasuirstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Purple&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Golgalstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Red&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Uirstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;sea blue&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Aurstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Silver&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Tarestr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Sky Blue&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Kæarlstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Teal&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Dokestr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;White&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Nasstr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;Yellow&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Roistr]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=1&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Body Parts==&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;English&amp;#039;&amp;#039;&amp;#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;150px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Avèllion]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Days of the week===&lt;br /&gt;
&lt;br /&gt;
* [[Arõn`Roidd]]&lt;br /&gt;
* [[Elõn`Roidd]]&lt;br /&gt;
* [[Ithõn`Roidd]]&lt;br /&gt;
* [[Olrõn`Roidd]]&lt;br /&gt;
* [[Ûthõn`Roidd]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Weeks of the months===&lt;br /&gt;
&lt;br /&gt;
* [[Arõnvi]]&lt;br /&gt;
* [[Elõnvi]]&lt;br /&gt;
* [[Ithõnvi]]&lt;br /&gt;
* [[Olrõnvi]]&lt;br /&gt;
* [[Ûthõnvi]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Months===&lt;br /&gt;
&lt;br /&gt;
* [[Brræän]]&lt;br /&gt;
* [[Irâlrrūr]]&lt;br /&gt;
* [[Pôcnèt]]&lt;br /&gt;
* [[Tilaln]]&lt;br /&gt;
* [[Sageth]]&lt;br /&gt;
* [[Albûnñ]]&lt;br /&gt;
* [[Lōrïàd]]&lt;br /&gt;
* [[Hìlñdà]]&lt;br /&gt;
* [[Gānès]]&lt;br /&gt;
* [[Lèçîrl]]&lt;br /&gt;
* [[Nédiïn]]&lt;br /&gt;
* [[Ràlōàb]]&lt;br /&gt;
* [[Terïàñ]]&lt;br /&gt;
* [[Kròltòm]]&lt;br /&gt;
* [[Ornåīh]]&lt;br /&gt;
* [[Ègànôl]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Geographical==&lt;br /&gt;
&lt;br /&gt;
* [[Illek]]&lt;br /&gt;
* [[Illek&amp;#039;s Meal]]&lt;br /&gt;
* [[Roia]]&lt;br /&gt;
* [[Merroi]]&lt;br /&gt;
* [[Verroi]]&lt;br /&gt;
* [[Alru]]&lt;br /&gt;
* [[Onalru]]&lt;br /&gt;
* [[Pualru]]&lt;br /&gt;
* [[Vialru]]&lt;br /&gt;
* [[Kaalru]]&lt;br /&gt;
* [[Avel]]&lt;br /&gt;
* [[Uun]]&lt;br /&gt;
* [[Auriese]]&lt;br /&gt;
* [[Kaya]]&lt;br /&gt;
* [[Kayav]]&lt;br /&gt;
* [[Kayio]]&lt;br /&gt;
* [[Kayavet]]&lt;br /&gt;
* [[Avaur]]&lt;br /&gt;
* [[Aurie]]&lt;br /&gt;
* [[Aurut]]&lt;br /&gt;
* [[Aurio]]&lt;br /&gt;
* [[Aurien]]&lt;br /&gt;
* [[Tevan]]&lt;br /&gt;
* [[Daru]]&lt;br /&gt;
* [[Lentur]]&lt;br /&gt;
* [[Escuu]]&lt;br /&gt;
* [[Ocrek]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Family==&lt;br /&gt;
&lt;br /&gt;
Family - [[Giealtoss]]&lt;br /&gt;
&lt;br /&gt;
Father - [[Vertorrt]]&lt;br /&gt;
&lt;br /&gt;
Mother - [[Mertorrt]]&lt;br /&gt;
&lt;br /&gt;
Son - [[Torverr]]&lt;br /&gt;
&lt;br /&gt;
Daughter - [[Tormerr]]&lt;br /&gt;
&lt;br /&gt;
Brother - [[Verrinrt]]&lt;br /&gt;
&lt;br /&gt;
Sister - [[Merrinrt]]&lt;br /&gt;
&lt;br /&gt;
Aunt - [[Merringiea]]&lt;br /&gt;
&lt;br /&gt;
Uncle - [[Verringiea]]&lt;br /&gt;
&lt;br /&gt;
Male cousin - [[Verrintoss]]&lt;br /&gt;
&lt;br /&gt;
Female cousin - [[Merrintoss]]&lt;br /&gt;
&lt;br /&gt;
Grandfather - [[Vertorgiea]]&lt;br /&gt;
&lt;br /&gt;
Grandmother - [[Mertorgiea]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Talk:Moving_to_the_First_Gear_City&amp;diff=9549</id>
		<title>Talk:Moving to the First Gear City</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Talk:Moving_to_the_First_Gear_City&amp;diff=9549"/>
		<updated>2026-02-22T22:02:16Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Notes:&lt;br /&gt;
&lt;br /&gt;
Jayden is a wolvienne. Mostly black fur with a white belly and under his chin. &lt;br /&gt;
&lt;br /&gt;
The airship and it&amp;#039;s captain are the same that later pick up Griegg, Raain, Arûn, etc, and the would be assassin of Griegg to Eleons Prison.&lt;br /&gt;
&lt;br /&gt;
Need to introduce Captain&amp;#039;s son.&lt;br /&gt;
&lt;br /&gt;
Captain remains nameless.&lt;br /&gt;
&lt;br /&gt;
Jayden loves books, especially the smell. He&amp;#039;s bringing his own books to the Academy in Quagloria. In case his aren&amp;#039;t there.&lt;br /&gt;
&lt;br /&gt;
Jayden is eventually involved in the battle at the Academy..... He gives the first alert to the attack, his howl.&lt;br /&gt;
&lt;br /&gt;
From Lælyin on way to the White City in Kyshroal. &lt;br /&gt;
&lt;br /&gt;
Hundreds of elecs off course, had to change due to weather. Passing through the Brinn Mts instead of the Pass of Araia, and even still, 50 elect further north than in safe, having to pass over the border of Craig&amp;#039;s Crags.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Questions:&lt;br /&gt;
&lt;br /&gt;
What are his books, why does he have them, why are they rare?&lt;br /&gt;
&lt;br /&gt;
What are his abilities and skills? Magic level??&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Moving_to_the_First_Gear_City&amp;diff=9548</id>
		<title>Moving to the First Gear City</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Moving_to_the_First_Gear_City&amp;diff=9548"/>
		<updated>2026-02-22T21:56:29Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Stories]]&lt;br /&gt;
The weather fit the mood: miserable but excitable. It was cold, rainy, windy, and the lightning fanned across the sky in endless forks with the thunder rolling on and on until it began to irritate. Jayden vomited over the edge of the railing and watched as it plummeted several hundred feet to the ground. Jayden loved having the opportunity to travel on an airship, but not in the storm. Normally ships were grounded in weather like this, but they couldn&amp;#039;t land here, not in Craig&amp;#039;s Crags, even if the edge, they were too far off course. Even the detour should have had them sailing 50 elecs to the escuusorial. Jayden retched again. The route was usually straight south, and crossing Araia, with a nice layover, but the storm sent them eastward, across Brinn, but the winds blew them further north than was safe. It&amp;#039;s safe to cross over the mines of Brinn, but not the Crags. Jayden had heard the story of Craig&amp;#039;s sacrifice in the Crags from The Bear, who&amp;#039;d heard it from someone who&amp;#039;d heard it from someone who&amp;#039;d heard it from someone else.... Of the monsters that lived in the Crags, that Craig, whomever he was, stayed behind to defend the path while his companions fled for their lives. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;You&amp;#039;re gonna leave a trail for them to follow us,&amp;quot; the captain had approached Jayden, and though was close by, he had to yell over the wind and the rain pounding on the long balloon above their heads. &amp;quot;If the rain doesn&amp;#039;t wash away the scent before they pick it up, they might track you forever!&amp;quot; The captain laughed as he put a consoling hand on Jayden&amp;#039;s shoulder, and then trudged on down the deck as Jayden retched again, hoping they were hiding from the rain in their caves, and the rain would last here, not for him on his journey, but here. Jayden knew noses.&lt;br /&gt;
&lt;br /&gt;
Jayden wiped his snout with his arm and regretted the stench it would leave in his fur as the ship lurched and he fell backwards treading on his tail. He considered he might have been better off hiring multiple carts or a Giant instead of the airship, but this was cheaper for the amount of stuff he had to move. He was definitely a pack animal. And pack was what he had done. He wasn&amp;#039;t going to start at EMC Academy White City with nothing.&lt;br /&gt;
&lt;br /&gt;
Like many Wolvienn&amp;#039;s in Væensal, Jayden grew up in Lælyin. His family&amp;#039;s den was next door to the Prime&amp;#039;s Den. And so his magickal aptitude was recognized quite quickly in his puppage: his howl shattered all the windows on that end of the castle, and many of the other pack dens around his own family&amp;#039;s. The Great Bear wasn&amp;#039;t mad, he was impressed at young Jayden, and gave the family dralcons equal to one quarter the cost of repairing the damage, which was not a small fee that the Bear accepted to cover. He was uplifted in the pack.&lt;br /&gt;
&lt;br /&gt;
But that was a long four years ago. Now that he was approaching five years old, he was off to the Academy. And the journey wasn&amp;#039;t going well. Jayden dry heaved again, spat, and watched the wad disappear into the air below.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=C000006&amp;diff=9547</id>
		<title>C000006</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=C000006&amp;diff=9547"/>
		<updated>2026-02-12T01:23:57Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;Click to open file and Original Size&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[File:C000006.jpg|388px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Parent Map:&amp;#039;&amp;#039; [[B000001]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uun===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Auriese===&lt;br /&gt;
&lt;br /&gt;
* [[Escuusorial Auriese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kaya===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Video_game_dev_notes&amp;diff=9546</id>
		<title>Video game dev notes</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Video_game_dev_notes&amp;diff=9546"/>
		<updated>2026-02-12T01:19:14Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* inspiration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As this wiki is really just a bunch of notes and crappy maps, it&amp;#039;s not my final vision for this project, I would ultimately like to have a video game, or tv series. This page will be some notes about my vision for developing this world as a video game.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==notes==&lt;br /&gt;
&lt;br /&gt;
* open world&lt;br /&gt;
* FPV&lt;br /&gt;
* MMORPG&lt;br /&gt;
** Microphone enabled&lt;br /&gt;
** Possibly option to use video of user&amp;#039;s face on character&amp;#039;s face???&lt;br /&gt;
* AI NPCs&lt;br /&gt;
* NPCs have jobs for themselves and jobs available for things they need&lt;br /&gt;
* open in-game stores to sell real-world items or in-game items&lt;br /&gt;
* Players can hire NPCs or other players to do in-game jobs/quests&lt;br /&gt;
* Interactive Environments&lt;br /&gt;
** ability to build&lt;br /&gt;
*** Mill wood&lt;br /&gt;
*** Carve Stone&lt;br /&gt;
*** Shape earth&lt;br /&gt;
** permanently destructive environments&lt;br /&gt;
* Story Consequence System - player actions affect how the world treats the player&amp;#039;s character and properties (criminal system, Wanted posters, fame)&lt;br /&gt;
* able to grow as a character by more than just killing creatures&lt;br /&gt;
** killing certain creatures could cause conservation groups to request player&amp;#039;s arrest&lt;br /&gt;
* Character deaths&lt;br /&gt;
** if character not resurrected/reincarnated/healed, that is the end of the character &lt;br /&gt;
** this encourages team play or putting characters at less risk&lt;br /&gt;
** Full PvP, but with consequences to killing without resurrecting&lt;br /&gt;
*** some areas become &amp;quot;kill or be killed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==inspiration==&lt;br /&gt;
&lt;br /&gt;
* World of Warcraft &lt;br /&gt;
* Grand Theft Auto&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Final Fantasy&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Video_game_dev_notes&amp;diff=9545</id>
		<title>Video game dev notes</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Video_game_dev_notes&amp;diff=9545"/>
		<updated>2026-02-12T01:18:07Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* inspiration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As this wiki is really just a bunch of notes and crappy maps, it&amp;#039;s not my final vision for this project, I would ultimately like to have a video game, or tv series. This page will be some notes about my vision for developing this world as a video game.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==notes==&lt;br /&gt;
&lt;br /&gt;
* open world&lt;br /&gt;
* FPV&lt;br /&gt;
* MMORPG&lt;br /&gt;
** Microphone enabled&lt;br /&gt;
** Possibly option to use video of user&amp;#039;s face on character&amp;#039;s face???&lt;br /&gt;
* AI NPCs&lt;br /&gt;
* NPCs have jobs for themselves and jobs available for things they need&lt;br /&gt;
* open in-game stores to sell real-world items or in-game items&lt;br /&gt;
* Players can hire NPCs or other players to do in-game jobs/quests&lt;br /&gt;
* Interactive Environments&lt;br /&gt;
** ability to build&lt;br /&gt;
*** Mill wood&lt;br /&gt;
*** Carve Stone&lt;br /&gt;
*** Shape earth&lt;br /&gt;
** permanently destructive environments&lt;br /&gt;
* Story Consequence System - player actions affect how the world treats the player&amp;#039;s character and properties (criminal system, Wanted posters, fame)&lt;br /&gt;
* able to grow as a character by more than just killing creatures&lt;br /&gt;
** killing certain creatures could cause conservation groups to request player&amp;#039;s arrest&lt;br /&gt;
* Character deaths&lt;br /&gt;
** if character not resurrected/reincarnated/healed, that is the end of the character &lt;br /&gt;
** this encourages team play or putting characters at less risk&lt;br /&gt;
** Full PvP, but with consequences to killing without resurrecting&lt;br /&gt;
*** some areas become &amp;quot;kill or be killed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==inspiration==&lt;br /&gt;
&lt;br /&gt;
* World of Warcraft &lt;br /&gt;
* Grand Theft Auto&lt;br /&gt;
* Skyrim&lt;br /&gt;
* Final Fantasy&lt;br /&gt;
* Scum - http://www.scumgame.com&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=C002004&amp;diff=9544</id>
		<title>C002004</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=C002004&amp;diff=9544"/>
		<updated>2026-02-12T01:16:52Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;Click to open file and Original Size&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[File:C002004.jpg|1200px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Parent Map:&amp;#039;&amp;#039; [[B000001]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&lt;br /&gt;
* [[Kyshroal]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uun===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Auriese===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kaya===&lt;br /&gt;
&lt;br /&gt;
* Kishma Kayav&lt;br /&gt;
** The White City&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=C002004&amp;diff=9543</id>
		<title>C002004</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=C002004&amp;diff=9543"/>
		<updated>2026-02-12T01:16:14Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;Click to open file and Original Size&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[File:C002004.jpg|1200px]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Parent Map:&amp;#039;&amp;#039; [[B000001]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&lt;br /&gt;
* [[Kyshroal]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Uun===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Auriese===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Kaya===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category_talk:Dallu&amp;diff=9542</id>
		<title>Category talk:Dallu</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category_talk:Dallu&amp;diff=9542"/>
		<updated>2026-01-04T00:24:51Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Formerly a desert nation, now rich jungles. &lt;br /&gt;
&lt;br /&gt;
Considered to be the most sexually comfortable nation. Public bathhouses are frequent, and a social expectation.&lt;br /&gt;
&lt;br /&gt;
Anakin Skywalker type character hates his upbringing in the desert, leaves to attend of of EMC&amp;#039;s Academies, gets word his family is killed by a sandworm, returns home in a rage and turns the desert to a jungle. This kills many of the regional monsters that can&amp;#039;t handle the moister ground and trees.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category:Dallu&amp;diff=9541</id>
		<title>Category:Dallu</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category:Dallu&amp;diff=9541"/>
		<updated>2026-01-04T00:07:36Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Climate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vunñar]]&lt;br /&gt;
&amp;#039;&amp;#039;2D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Flag and Map of [[Dallu]] of [[:Category:Vunñar | Vunñar ]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
=====Founded:=====&lt;br /&gt;
&amp;#039;&amp;#039;year&amp;#039;&amp;#039; BM&lt;br /&gt;
&lt;br /&gt;
=====Major Events=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;where is the country located, what are the neighbors?&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Geology===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;the landscape, types of rocks, rivers/lakes/mountains/valleys&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;a bit more detail about the landscape, rainfall, temperatures&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
Desert turned jungle.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
===Primary Industries===&lt;br /&gt;
&lt;br /&gt;
* Personal Hygiene products&lt;br /&gt;
* Sex&lt;br /&gt;
&lt;br /&gt;
===Secondary Industries===&lt;br /&gt;
&lt;br /&gt;
===Exports===&lt;br /&gt;
&lt;br /&gt;
===Imports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
===Allegiances===&lt;br /&gt;
&lt;br /&gt;
===Legal===&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
======Est. Population:======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Primary Races===&lt;br /&gt;
&lt;br /&gt;
===Minorities===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
===Animals===&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
===Architecture===&lt;br /&gt;
&lt;br /&gt;
===Art===&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
===Sports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Uun===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Auriese===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Kaya===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Avel --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Uun --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Auriese --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Kaya --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my world looks like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this place.&amp;quot; Click on the [[Credits]] menu item to see image credits, etc.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- first image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- second image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- thrid image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fourth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fifth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- sixth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category:Dallu&amp;diff=9540</id>
		<title>Category:Dallu</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category:Dallu&amp;diff=9540"/>
		<updated>2026-01-04T00:06:10Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Primary Industries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Vunñar]]&lt;br /&gt;
&amp;#039;&amp;#039;2D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Flag and Map of [[Dallu]] of [[:Category:Vunñar | Vunñar ]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
=====Founded:=====&lt;br /&gt;
&amp;#039;&amp;#039;year&amp;#039;&amp;#039; BM&lt;br /&gt;
&lt;br /&gt;
=====Major Events=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;where is the country located, what are the neighbors?&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Geology===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;the landscape, types of rocks, rivers/lakes/mountains/valleys&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;a bit more detail about the landscape, rainfall, temperatures&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
===Primary Industries===&lt;br /&gt;
&lt;br /&gt;
* Personal Hygiene products&lt;br /&gt;
* Sex&lt;br /&gt;
&lt;br /&gt;
===Secondary Industries===&lt;br /&gt;
&lt;br /&gt;
===Exports===&lt;br /&gt;
&lt;br /&gt;
===Imports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
===Allegiances===&lt;br /&gt;
&lt;br /&gt;
===Legal===&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
======Est. Population:======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Primary Races===&lt;br /&gt;
&lt;br /&gt;
===Minorities===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
===Animals===&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
===Architecture===&lt;br /&gt;
&lt;br /&gt;
===Art===&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
===Sports===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Uun===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Auriese===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Kaya===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Avel --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Uun --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Auriese --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Kaya --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my world looks like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this place.&amp;quot; Click on the [[Credits]] menu item to see image credits, etc.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- first image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- second image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- thrid image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fourth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fifth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- sixth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category_talk:Dallu&amp;diff=9539</id>
		<title>Category talk:Dallu</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category_talk:Dallu&amp;diff=9539"/>
		<updated>2026-01-04T00:02:28Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: Created page with &amp;quot;Formerly a desert nation, now rich jungles.   Considered to be the most sexually comfortable nation. Public bathhouses are frequent, and a social expectation.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Formerly a desert nation, now rich jungles. &lt;br /&gt;
&lt;br /&gt;
Considered to be the most sexually comfortable nation. Public bathhouses are frequent, and a social expectation.&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Places&amp;diff=9538</id>
		<title>Places</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Places&amp;diff=9538"/>
		<updated>2026-01-03T23:53:45Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Avel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The AUAK is a world with four moons, and two stars, orbiting a black hole outside of the Milky Way Galaxy. The AUAK is so-named for the four levels of the world: Avel, Uun, Aruiese, and Kaya. The ground surface, the underground, the oceans, and the air and sky-islands. The four moons, or Alru, are Onalru, Pualru, Vialru, and Kaalru. The stars are called the Roia, and they are named Verroi and Merroi. The black hole is called Illek.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=[[Celestial]]=&lt;br /&gt;
&lt;br /&gt;
[[:Category:Celestial]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
==[[Galactic Disk]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;[[The Milky Way]]&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Illek]]==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Black Hole&amp;#039;&amp;#039;&lt;br /&gt;
* [[Illek]]&lt;br /&gt;
* [[Illek&amp;#039;s Meal]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Roia]]==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Suns&amp;#039;&amp;#039;&lt;br /&gt;
* [[Verroi]]&lt;br /&gt;
* [[Merroi]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Alru]]==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Moons&amp;#039;&amp;#039;&lt;br /&gt;
* [[Onalru]]&lt;br /&gt;
* [[Pualru]]&lt;br /&gt;
* [[Vialru]]&lt;br /&gt;
* [[Kaalru]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Aurora and Rings]]==&lt;br /&gt;
&lt;br /&gt;
* [[Lights of the Alru]]&lt;br /&gt;
* [[Rings of Emiyl]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=AUAK=&lt;br /&gt;
Avel`Uun~Auriese~Kaya, the Land, Sea, and Sky, the world the story takes place upon. The world is made up of four levels: The Avel, the surface of the Land; The Uun, below the surface of the Land; The Auriese, the oceans and seas, and all the great waters; and The Kaya, all that is above the Land and the Seas, the air and the sky-islands called Kayav.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Avel]] ==&lt;br /&gt;
[[:Category:Avel]]&lt;br /&gt;
&lt;br /&gt;
The continental land surface. There are five continents, though some say there are six, dividing Væensal. Most of the world&amp;#039;s population lives on the Avel. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Doëlêl]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Drrajh]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Lnoll]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;28%&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
===[[Væensal]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Vunñar]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Doelel--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Aistroal]]&lt;br /&gt;
* [[Aminias]]&lt;br /&gt;
* [[Anafin]]&lt;br /&gt;
* [[Arceos]]&lt;br /&gt;
* [[Atsnana]]&lt;br /&gt;
* [[Austricand]]&lt;br /&gt;
* [[Bolasion]]&lt;br /&gt;
* [[Chaks]]&lt;br /&gt;
* [[Cyprernor]]&lt;br /&gt;
* [[D&amp;#039;Urlintait]]&lt;br /&gt;
* [[Daidres]]&lt;br /&gt;
* [[Daidul]]&lt;br /&gt;
* [[Domirssc]]&lt;br /&gt;
* [[Daru Tiyasil]]&lt;br /&gt;
* [[Domrion]]&lt;br /&gt;
* [[Draz]]&lt;br /&gt;
* [[Egovya]]&lt;br /&gt;
* [[Eltnanio]]&lt;br /&gt;
* [[Estistroal]]&lt;br /&gt;
* [[Ethana]]&lt;br /&gt;
* [[Eulan]]&lt;br /&gt;
* [[Gruln]]&lt;br /&gt;
* [[Ibartia]]&lt;br /&gt;
* [[Katrr]]&lt;br /&gt;
* [[Kouvos&amp;#039;Gol]]&lt;br /&gt;
* [[Kudal]]&lt;br /&gt;
* [[Melarnis]]&lt;br /&gt;
* [[Mallalia]]&lt;br /&gt;
* [[Mantchur]]&lt;br /&gt;
* [[Mirr]]&lt;br /&gt;
* [[Ocrnos]]&lt;br /&gt;
* [[Ocspar]]&lt;br /&gt;
* [[Okscua]]&lt;br /&gt;
* [[Othalarha]]&lt;br /&gt;
* [[Rakoc]]&lt;br /&gt;
* [[Rounan]]&lt;br /&gt;
* [[Rouroalon]]&lt;br /&gt;
* [[Saosal]]&lt;br /&gt;
* [[Sartal]]&lt;br /&gt;
* [[Sascet]]&lt;br /&gt;
* [[Tandæl]]&lt;br /&gt;
* [[Tatenvar]]&lt;br /&gt;
* [[Thishim]]&lt;br /&gt;
* [[Tiysail]]&lt;br /&gt;
* [[Tridroal]]&lt;br /&gt;
* [[Usaia]]&lt;br /&gt;
* [[Virycana]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Drrajh--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Asmiad]]&lt;br /&gt;
* [[Austrivor]]&lt;br /&gt;
* [[Ayul]]&lt;br /&gt;
* [[Bousk]]&lt;br /&gt;
* [[Drajden]]&lt;br /&gt;
* [[Drrogo]]&lt;br /&gt;
* [[Ehscia]]&lt;br /&gt;
* [[Felnuran]]&lt;br /&gt;
* [[Hulnwi]]&lt;br /&gt;
* [[Iskwines]]&lt;br /&gt;
* [[Itrrain]]&lt;br /&gt;
* [[Krær]]&lt;br /&gt;
* [[Ocrmad]]&lt;br /&gt;
* [[Ocrseib]]&lt;br /&gt;
* [[Oreandello]]&lt;br /&gt;
* [[Sonlian]]&lt;br /&gt;
* [[Tenalian]]&lt;br /&gt;
* [[Theayrroal]]&lt;br /&gt;
* [[Trethoc]]&lt;br /&gt;
* [[Ulistan]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Lnoll--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Acdros]]&lt;br /&gt;
* [[Acsana]]&lt;br /&gt;
* [[Asprurg]]&lt;br /&gt;
* [[Beque]]&lt;br /&gt;
* [[Eanehe]]&lt;br /&gt;
* [[Ebur]]&lt;br /&gt;
* [[Enon]]&lt;br /&gt;
* [[Frotral]]&lt;br /&gt;
* [[Gitel]]&lt;br /&gt;
* [[Icrkana]]&lt;br /&gt;
* [[Ineando]]&lt;br /&gt;
* [[Jaindri]]&lt;br /&gt;
* [[Judchroal]]&lt;br /&gt;
* [[Kinley]]&lt;br /&gt;
* [[Ocrad]]&lt;br /&gt;
* [[Ocread]]&lt;br /&gt;
* [[Ordion]]&lt;br /&gt;
* [[Scuyl]]&lt;br /&gt;
* [[Soüska]]&lt;br /&gt;
* [[Yàëcia]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Vaeensal--&amp;gt;&lt;br /&gt;
* [[Adasnesh]]&lt;br /&gt;
* [[Agrannuroal]]&lt;br /&gt;
* [[Albas]]&lt;br /&gt;
* [[Alrose]]&lt;br /&gt;
* [[Araia]]&lt;br /&gt;
* [[Arenia]]&lt;br /&gt;
* [[Arul]]&lt;br /&gt;
* [[Aton]]&lt;br /&gt;
* [[Austrennica]]&lt;br /&gt;
* [[Axglen]]&lt;br /&gt;
* [[Ayal]]&lt;br /&gt;
* [[:Category:Ayul|Ayul]]&lt;br /&gt;
* [[Bera]]&lt;br /&gt;
* [[Brinistroal]]&lt;br /&gt;
* [[Casacæa]]&lt;br /&gt;
* [[Cesuria]]&lt;br /&gt;
* [[Cleveal]]&lt;br /&gt;
* [[Corbin]]&lt;br /&gt;
* [[Craig]]&lt;br /&gt;
* [[Darlnan]]&lt;br /&gt;
* [[Doiele]]&lt;br /&gt;
* [[Egacana]]&lt;br /&gt;
* [[Emflait]]&lt;br /&gt;
* [[Eprial]]&lt;br /&gt;
* [[Escæa]]&lt;br /&gt;
* [[Ethein]]&lt;br /&gt;
* [[Ethon]]&lt;br /&gt;
* [[Ethroal]]&lt;br /&gt;
* [[Etraroal]]&lt;br /&gt;
* [[Gebia]]&lt;br /&gt;
* [[Gorelium]]&lt;br /&gt;
* [[Hobbtroal]]&lt;br /&gt;
* [[Inasry]]&lt;br /&gt;
* [[Inoyroal]]&lt;br /&gt;
* [[Judana]]&lt;br /&gt;
* [[Kisteny]]&lt;br /&gt;
* [[Kiuutho]]&lt;br /&gt;
* [[Krædin]]&lt;br /&gt;
* [[Kyshroal]]&lt;br /&gt;
* [[Lælyin]]&lt;br /&gt;
* [[Loutroal]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
* [[Malturan]]&lt;br /&gt;
* [[Mædel]]&lt;br /&gt;
* [[Mekegny]]&lt;br /&gt;
* [[Minossim]]&lt;br /&gt;
* [[Molalini]]&lt;br /&gt;
* [[Mondera]]&lt;br /&gt;
* [[Natro]]&lt;br /&gt;
* [[Oboglon]]&lt;br /&gt;
* [[Ochjela]]&lt;br /&gt;
* [[Odat&amp;#039;Tass]]&lt;br /&gt;
* [[Odesh]]&lt;br /&gt;
* [[Odzroal]]&lt;br /&gt;
* [[Ormuroal]]&lt;br /&gt;
* [[Osllary]]&lt;br /&gt;
* [[Osul]]&lt;br /&gt;
* [[Olsup]]&lt;br /&gt;
* [[Othtesh]]&lt;br /&gt;
* [[Salianius]]&lt;br /&gt;
* [[Saressæa]]&lt;br /&gt;
* [[Sarymnæa]]&lt;br /&gt;
* [[Sarymnur]]&lt;br /&gt;
* [[Sarytas]]&lt;br /&gt;
* [[Sayesalroal]]&lt;br /&gt;
* [[Scotunia]]&lt;br /&gt;
* [[Seounia]]&lt;br /&gt;
* [[Sisodo]]&lt;br /&gt;
* [[Sylvitrica]]&lt;br /&gt;
* [[Tasmanova]]&lt;br /&gt;
* [[Thæsroal]]&lt;br /&gt;
* [[Thnica]]&lt;br /&gt;
* [[Tilstroal]]&lt;br /&gt;
* [[Uthia]]&lt;br /&gt;
* [[Uusalvar]]&lt;br /&gt;
* [[Valdell]]&lt;br /&gt;
* [[Verdek]]&lt;br /&gt;
* [[Vilantroal]]&lt;br /&gt;
* [[Volia]]&lt;br /&gt;
* [[Vuln]]&lt;br /&gt;
* [[Vulsu&amp;#039;un]]&lt;br /&gt;
* [[Wiöalé]]&lt;br /&gt;
* [[Wudal]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Vunnar--&amp;gt;&lt;br /&gt;
* [[Anilo]]&lt;br /&gt;
* [[Cesesica]]&lt;br /&gt;
* [[Coutran]]&lt;br /&gt;
* [[Criania]]&lt;br /&gt;
* [[Dallu]]&lt;br /&gt;
* [[Daru Nilal]]&lt;br /&gt;
* [[Ddek Olmaia]]&lt;br /&gt;
* [[Drysserra]]&lt;br /&gt;
* [[Dyll]]&lt;br /&gt;
* [[Dyosor]]&lt;br /&gt;
* [[Elefol]]&lt;br /&gt;
* [[Elamneris]]&lt;br /&gt;
* [[Eñynel]]&lt;br /&gt;
* [[Eranaroal]]&lt;br /&gt;
* [[Erollalra]]&lt;br /&gt;
* [[Escuu Thairral]]&lt;br /&gt;
* [[Exuflejh]]&lt;br /&gt;
* [[Freyholt]]&lt;br /&gt;
* [[Kaxakroal]]&lt;br /&gt;
* [[Kizak]]&lt;br /&gt;
* [[Mairroal]]&lt;br /&gt;
* [[Majaria]]&lt;br /&gt;
* [[Mytygis]]&lt;br /&gt;
* [[Nilal]]&lt;br /&gt;
* [[Olmes]]&lt;br /&gt;
* [[Ordionna]]&lt;br /&gt;
* [[Oroutelra]]&lt;br /&gt;
* [[Osglia]]&lt;br /&gt;
* [[Peresion]]&lt;br /&gt;
* [[Piveros]]&lt;br /&gt;
* [[Soesia]]&lt;br /&gt;
* [[Tevan Thairral]]&lt;br /&gt;
* [[Tenalian]]&lt;br /&gt;
* [[Thairr]]&lt;br /&gt;
* [[Usmral]]&lt;br /&gt;
* [[Valwynne]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Polar Regions==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Tevan Ocrek]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Escuu Ocrek]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--North Pole locations--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--South Pole locations--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Uun]] ==&lt;br /&gt;
[[:Category:Uun]]&lt;br /&gt;
&lt;br /&gt;
The underground tunnels and caves, the civilization that winds its way through the depths of the world. Though many are still filled with water from the Ice Ace melt, the network of occupied tunnels is vast. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Drraj&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Austri&amp;#039;uun]]&lt;br /&gt;
* [[Bous&amp;#039;uun]]&lt;br /&gt;
* [[Tenal&amp;#039;uun]]&lt;br /&gt;
* [[Drraj&amp;#039;uun]]&lt;br /&gt;
* [[Mad&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Doël&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Kouv&amp;#039;uun]]&lt;br /&gt;
* [[Egov&amp;#039;uun]]&lt;br /&gt;
* [[Est&amp;#039;uun]]&lt;br /&gt;
* [[Durlin&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Lno&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Jud&amp;#039;uun]]&lt;br /&gt;
* [[Jaind&amp;#039;uun]]&lt;br /&gt;
* [[Ead&amp;#039;uun]]&lt;br /&gt;
* [[Read&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Væens&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Uun&amp;#039;Fel]]&lt;br /&gt;
* [[Uun&amp;#039;Tulna]]&lt;br /&gt;
* [[Uun&amp;#039;Grul]]&lt;br /&gt;
* [[Kalo&amp;#039;Uun]]&lt;br /&gt;
* [[Loutr&amp;#039;Uun]]&lt;br /&gt;
* [[Uusalvar]]&lt;br /&gt;
* [[Brinn&amp;#039;Uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Vunñ&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Kax&amp;#039;uun]]&lt;br /&gt;
* [[Serr&amp;#039;uun]]&lt;br /&gt;
* [[Olm&amp;#039;uun]]&lt;br /&gt;
* [[Orou&amp;#039;uun]]&lt;br /&gt;
* [[Peres&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Aurie|Aurie]] ==&lt;br /&gt;
&lt;br /&gt;
The oceans, seas, bays, and islands. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
=== [[:Category:Auriese|Auriese]] ===&lt;br /&gt;
Oceans&lt;br /&gt;
* [[Queneth Auriese]]&lt;br /&gt;
* [[Escuusorial Auriese]]&lt;br /&gt;
* [[Arnturi Auriese]]&lt;br /&gt;
* [[Tevanial Auriese]]&lt;br /&gt;
* [[Tevanocr Auriese]]&lt;br /&gt;
* [[Tevdarial Auriese]]&lt;br /&gt;
* [[Sardrra Auriese]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
=== [[:Category:Aurien|Aurien]] ===&lt;br /&gt;
Inland seas&lt;br /&gt;
* [[Yubar Aurien]]&lt;br /&gt;
* [[Sardrra Aurien]] (historical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Aurio|Aurio]] ===&lt;br /&gt;
Seas&lt;br /&gt;
* [[Atam Aurio]]&lt;br /&gt;
* [[Chaksee Aurio]]&lt;br /&gt;
* [[Hior Aurio]]&lt;br /&gt;
* [[Ivarut Aurio]]&lt;br /&gt;
* [[Malorok Aurio]]&lt;br /&gt;
* [[Sares Aurio]]&lt;br /&gt;
* [[Shath Aurio]]&lt;br /&gt;
* [[Sisodoch Aurio]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[:Category:Aurut|Aurut]]===&lt;br /&gt;
&lt;br /&gt;
* [[Aniel Aurut]]&lt;br /&gt;
* [[Ariza Aurut]]&lt;br /&gt;
* [[Arulæ Aurut]]&lt;br /&gt;
* [[Alroseddek Aurut]]&lt;br /&gt;
* [[Darlyn Aurut]]&lt;br /&gt;
* [[Etho Aurut]]&lt;br /&gt;
* [[Reanu Aurut]]&lt;br /&gt;
* [[Teltu Aurut]]&lt;br /&gt;
* [[Thairr Aurut]]&lt;br /&gt;
* [[Yruln Aurut]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Avaurio|Avaurio]] ===&lt;br /&gt;
Island-filled waters&lt;br /&gt;
* [[Maj Avaurio]]&lt;br /&gt;
* [[Drrajj Avaurio]]&lt;br /&gt;
* [[Korl Avaurio]]&lt;br /&gt;
* [[Rouroalon Avaurio]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
=== [[:Category:Avaurss|Avaurss]] ===&lt;br /&gt;
Island groups&lt;br /&gt;
* [[Escuu Avaurss]]&lt;br /&gt;
* [[Trulous Avaurss]]&lt;br /&gt;
* [[The Orines]]&lt;br /&gt;
* [[Maj Avaurss]]&lt;br /&gt;
* [[Drrajj Avaurss]]&lt;br /&gt;
* [[Minossim Avaurss]]&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Avaur|Avaur]] ===&lt;br /&gt;
Other Islands&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Dyl Avaur]]&lt;br /&gt;
* [[Eleons Prison Avaur]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Kaya]] ==&lt;br /&gt;
[[:Category:Kaya]], [[:Category:Kayav]]&lt;br /&gt;
&lt;br /&gt;
The realm above the ground: all the air, and the sky-islands ([[Kayav]]). Below are the regions of the Kaya and their Kayav.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Originally I had written &amp;quot;Kaya,&amp;quot; for my air realm, but then I decided I wanted to get fancy and use the &amp;quot;æ/ae&amp;quot; instead of the &amp;quot;ay,&amp;quot; but then discovered that the pronunciation is not what I intended. So, for this and other reasons, I&amp;#039;m switching back. There may be some references to the alternate spelling that I have not fixed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Arnturkaya]]===&lt;br /&gt;
* [[Delnatu Group]]&lt;br /&gt;
&lt;br /&gt;
===[[Chakseekaya]]===&lt;br /&gt;
* [[Harumbr Kayav]]&lt;br /&gt;
* [[Kiperdu Kayav]]&lt;br /&gt;
* [[Mondi Kayav]]&lt;br /&gt;
* [[Monta Kayav]]&lt;br /&gt;
* [[Tevistu Kayav]]&lt;br /&gt;
* [[Tiprenti Kayav]]&lt;br /&gt;
* [[Yuriss Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Doëlêkaya]]===&lt;br /&gt;
* [[Daidkaya]]&lt;br /&gt;
** [[Escuu Daid Kayav]]&lt;br /&gt;
** [[Tevan Daid Kayav]]&lt;br /&gt;
* [[Estin Kayav]]&lt;br /&gt;
* [[Okstitus]]&lt;br /&gt;
&lt;br /&gt;
===[[Drrakaya]]===&lt;br /&gt;
* [[Kudegra Kayav]]&lt;br /&gt;
* [[Sonli Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Escuusorikaya]]===&lt;br /&gt;
* [[Aridiess Kayav]]&lt;br /&gt;
* [[Bibass Kayav]]&lt;br /&gt;
* [[Cuorba Kayav]]&lt;br /&gt;
* [[Elundd Kayav]]&lt;br /&gt;
* [[Emiliona Kayav]]&lt;br /&gt;
* [[Escuumalo Kayavss]]&lt;br /&gt;
* [[Gelddbo Kayav]]&lt;br /&gt;
* [[Kubel Kayav]]&lt;br /&gt;
* [[Kysh Kayav]]&lt;br /&gt;
* [[Mino Kayav]]&lt;br /&gt;
* [[Semes Kayav]]&lt;br /&gt;
* [[Sharaia Kayav]]&lt;br /&gt;
* [[Teryn Kayav]]&lt;br /&gt;
* [[Tinsary Kayav]]&lt;br /&gt;
* [[Viry Kayav]]&lt;br /&gt;
* [[Yegudd Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Quenekaya]]===&lt;br /&gt;
* [[Orgi Kayavss]]&lt;br /&gt;
** [[ElõOrgi Kayav]]&lt;br /&gt;
** [[EsculentOrgi Kayav]]&lt;br /&gt;
** [[EscuuOrgi Kayav]]&lt;br /&gt;
** [[LentOrgi Kayav]]&lt;br /&gt;
** [[TevOrgi Kayav]]&lt;br /&gt;
* [[Hittor Kayav]]&lt;br /&gt;
* [[Quensinyer Kayav]]&lt;br /&gt;
* [[Dondrak Kayavss]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Sardrakaya]]===&lt;br /&gt;
* [[Biafkri Kayav]]&lt;br /&gt;
* [[Blanka Kayav]]&lt;br /&gt;
* [[Iogh Kayav]]&lt;br /&gt;
* [[Kodura Kayav]]&lt;br /&gt;
* [[Muwarna Kayav]]&lt;br /&gt;
* [[Tora Elõ Kayav]]&lt;br /&gt;
* [[Umaoi Kayav]]&lt;br /&gt;
* [[Yiprren Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Shathkaya]]===&lt;br /&gt;
* [[Hyeln Kayav]]&lt;br /&gt;
* [[Kai Kayav]]&lt;br /&gt;
* [[Shacap Kayav]]&lt;br /&gt;
* [[Shayscutasmur Kayav]]&lt;br /&gt;
* [[Shaigoth Kayav]]&lt;br /&gt;
* [[Shaigul Kayav]]&lt;br /&gt;
* [[Shantheen Kayav]]&lt;br /&gt;
* [[Shantul Kayav]]&lt;br /&gt;
* [[Shapeln Kayav]]&lt;br /&gt;
* [[Shatev Kayav]]&lt;br /&gt;
* [[Satevavil Kayav]]&lt;br /&gt;
* [[Shatevtasmur Kayav]]&lt;br /&gt;
* [[Shatus Kayav]]&lt;br /&gt;
* [[Savail Kayav]]&lt;br /&gt;
* [[Shunas Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Tevakaya]]===&lt;br /&gt;
* [[Baocr Kayav]]&lt;br /&gt;
* [[Centik Kayav]]&lt;br /&gt;
* [[Cialris Kayav]]&lt;br /&gt;
* [[Cirus Kayav]]&lt;br /&gt;
* [[Cornilan Kayav]]&lt;br /&gt;
* [[Crelous Kayav]]&lt;br /&gt;
* [[Gebarind Kayav]]&lt;br /&gt;
* [[Gebatoba Kayav]]&lt;br /&gt;
* [[Gio Kayav]]&lt;br /&gt;
* [[Guiber Kayav]]&lt;br /&gt;
* [[Hei Kayav]]&lt;br /&gt;
* [[Hurramba Kayav]]&lt;br /&gt;
* [[Jelocr Kayav]]&lt;br /&gt;
* [[Kienocr Kayav]]&lt;br /&gt;
* [[Mulocr Kayav]]&lt;br /&gt;
* [[Tulocr Kayav]]&lt;br /&gt;
* [[Yaato Kayav]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Tevdakaya]]===&lt;br /&gt;
* [[Abtru Kayav]]&lt;br /&gt;
* [[Blaridd Kayav]]&lt;br /&gt;
* [[Blekidd Kayav]]&lt;br /&gt;
* [[Blortan Kayav]]&lt;br /&gt;
* [[Bluridd Kayav]]&lt;br /&gt;
* [[Blynidd Kayav]]&lt;br /&gt;
* [[Duarsur Kayav]]&lt;br /&gt;
* [[Dyrbav Kayav]]&lt;br /&gt;
* [[Efrenit Kayav]]&lt;br /&gt;
* [[Elnos Kayav]]&lt;br /&gt;
* [[Elõnl Miltora Kayav]]&lt;br /&gt;
* [[Giniginiaiapu Kayav]]&lt;br /&gt;
* [[Grayson Kayav]]&lt;br /&gt;
* [[Hogonn Kayav]]&lt;br /&gt;
* [[Ithõnle Miltora Kayav]]&lt;br /&gt;
* [[Iytalun Kayav]]&lt;br /&gt;
* [[Jedareen Kayav]]&lt;br /&gt;
* [[Kousan Kayav]]&lt;br /&gt;
* [[Kyper Kayav]]&lt;br /&gt;
* [[Miltora Kayav]]&lt;br /&gt;
* [[Muuarta Kayav]]&lt;br /&gt;
* [[Normandi Kayav]]&lt;br /&gt;
* [[Piepeen Kayav]]&lt;br /&gt;
* [[Piepurl Kayav]]&lt;br /&gt;
* [[Poisnel Kayav]]&lt;br /&gt;
* [[Poisr Kayav]]&lt;br /&gt;
* [[Poisul Kayav]]&lt;br /&gt;
* [[Tenuls Kayav]]&lt;br /&gt;
* [[The Grey Kayav]]&lt;br /&gt;
* [[Trukayel Kayav]]&lt;br /&gt;
* [[Trukayol Kayav]]&lt;br /&gt;
* [[Tyruin Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Væenkaya]]===&lt;br /&gt;
* [[Kiuuth Kayav]]&lt;br /&gt;
* [[Kocho Kayav]]&lt;br /&gt;
* [[Kuiama Kayav]]&lt;br /&gt;
* [[Teadama Kayav]]&lt;br /&gt;
* [[Othtaro Kayav]]&lt;br /&gt;
* [[Othtelo Kayav]]&lt;br /&gt;
* [[Pelohior Kayavss]]&lt;br /&gt;
* [[Sarydellu Kayavss]]&lt;br /&gt;
* [[Wortht Kayav]]&lt;br /&gt;
** [[Escuu Wortht Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Vunñkaya]]===&lt;br /&gt;
* [[DaruManus Kayav]]&lt;br /&gt;
* [[Dyllio Kayav]]&lt;br /&gt;
* [[EscuuManis Kayav]]&lt;br /&gt;
* [[LentManus Kayav]]&lt;br /&gt;
* [[Maralé Kayavss]]&lt;br /&gt;
** [[Arõl Maralé Kayav]]&lt;br /&gt;
** [[Elõl Maralé Kayav]]&lt;br /&gt;
** [[Ithõl Maralé Kayav]]&lt;br /&gt;
** [[Olõl Maralé Kayav]]&lt;br /&gt;
* [[Tekuin Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Yubarkaya]]===&lt;br /&gt;
* [[Catalonia Kayav]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;[[Country template]]&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Places&amp;diff=9537</id>
		<title>Places</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Places&amp;diff=9537"/>
		<updated>2026-01-03T23:53:21Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Avel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The AUAK is a world with four moons, and two stars, orbiting a black hole outside of the Milky Way Galaxy. The AUAK is so-named for the four levels of the world: Avel, Uun, Aruiese, and Kaya. The ground surface, the underground, the oceans, and the air and sky-islands. The four moons, or Alru, are Onalru, Pualru, Vialru, and Kaalru. The stars are called the Roia, and they are named Verroi and Merroi. The black hole is called Illek.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=[[Celestial]]=&lt;br /&gt;
&lt;br /&gt;
[[:Category:Celestial]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;60%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; colspan=&amp;quot;5&amp;quot;&amp;gt;&lt;br /&gt;
==[[Galactic Disk]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;[[The Milky Way]]&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Illek]]==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Black Hole&amp;#039;&amp;#039;&lt;br /&gt;
* [[Illek]]&lt;br /&gt;
* [[Illek&amp;#039;s Meal]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Roia]]==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Suns&amp;#039;&amp;#039;&lt;br /&gt;
* [[Verroi]]&lt;br /&gt;
* [[Merroi]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Alru]]==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Moons&amp;#039;&amp;#039;&lt;br /&gt;
* [[Onalru]]&lt;br /&gt;
* [[Pualru]]&lt;br /&gt;
* [[Vialru]]&lt;br /&gt;
* [[Kaalru]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Aurora and Rings]]==&lt;br /&gt;
&lt;br /&gt;
* [[Lights of the Alru]]&lt;br /&gt;
* [[Rings of Emiyl]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=AUAK=&lt;br /&gt;
Avel`Uun~Auriese~Kaya, the Land, Sea, and Sky, the world the story takes place upon. The world is made up of four levels: The Avel, the surface of the Land; The Uun, below the surface of the Land; The Auriese, the oceans and seas, and all the great waters; and The Kaya, all that is above the Land and the Seas, the air and the sky-islands called Kayav.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Avel]] ==&lt;br /&gt;
[[:Category:Avel]]&lt;br /&gt;
&lt;br /&gt;
The continental land surface. There are five continents, though some say there are six, dividing Væensal. Most of the world&amp;#039;s population lives on the Avel. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Doëlêl]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Drrajh]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Lnoll]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;28%&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;&lt;br /&gt;
===[[Væensal]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;7%&amp;quot;&amp;gt;&lt;br /&gt;
===[[Vunñar]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Doelel--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Aistroal]]&lt;br /&gt;
* [[Aminias]]&lt;br /&gt;
* [[Anafin]]&lt;br /&gt;
* [[Arceos]]&lt;br /&gt;
* [[Atsnana]]&lt;br /&gt;
* [[Austricand]]&lt;br /&gt;
* [[Bolasion]]&lt;br /&gt;
* [[Chaks]]&lt;br /&gt;
* [[Cyprernor]]&lt;br /&gt;
* [[D&amp;#039;Urlintait]]&lt;br /&gt;
* [[Daidres]]&lt;br /&gt;
* [[Daidul]]&lt;br /&gt;
* [[Domirssc]]&lt;br /&gt;
* [[Daru Tiyasil]]&lt;br /&gt;
* [[Domrion]]&lt;br /&gt;
* [[Draz]]&lt;br /&gt;
* [[Egovya]]&lt;br /&gt;
* [[Eltnanio]]&lt;br /&gt;
* [[Estistroal]]&lt;br /&gt;
* [[Ethana]]&lt;br /&gt;
* [[Eulan]]&lt;br /&gt;
* [[Gruln]]&lt;br /&gt;
* [[Ibartia]]&lt;br /&gt;
* [[Katrr]]&lt;br /&gt;
* [[Kouvos&amp;#039;Gol]]&lt;br /&gt;
* [[Kudal]]&lt;br /&gt;
* [[Melarnis]]&lt;br /&gt;
* [[Mallalia]]&lt;br /&gt;
* [[Mantchur]]&lt;br /&gt;
* [[Mirr]]&lt;br /&gt;
* [[Ocrnos]]&lt;br /&gt;
* [[Ocspar]]&lt;br /&gt;
* [[Okscua]]&lt;br /&gt;
* [[Othalarha]]&lt;br /&gt;
* [[Rakoc]]&lt;br /&gt;
* [[Rounan]]&lt;br /&gt;
* [[Rouroalon]]&lt;br /&gt;
* [[Saosal]]&lt;br /&gt;
* [[Sartal]]&lt;br /&gt;
* [[Sascet]]&lt;br /&gt;
* [[Tandæl]]&lt;br /&gt;
* [[Tatenvar]]&lt;br /&gt;
* [[Thishim]]&lt;br /&gt;
* [[Tiysail]]&lt;br /&gt;
* [[Tridroal]]&lt;br /&gt;
* [[Usaia]]&lt;br /&gt;
* [[Virycana]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Drrajh--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Asmiad]]&lt;br /&gt;
* [[Austrivor]]&lt;br /&gt;
* [[Ayul]]&lt;br /&gt;
* [[Bousk]]&lt;br /&gt;
* [[Drajden]]&lt;br /&gt;
* [[Drrogo]]&lt;br /&gt;
* [[Ehscia]]&lt;br /&gt;
* [[Felnuran]]&lt;br /&gt;
* [[Hulnwi]]&lt;br /&gt;
* [[Iskwines]]&lt;br /&gt;
* [[Itrrain]]&lt;br /&gt;
* [[Krær]]&lt;br /&gt;
* [[Ocrmad]]&lt;br /&gt;
* [[Ocrseib]]&lt;br /&gt;
* [[Oreandello]]&lt;br /&gt;
* [[Sonlian]]&lt;br /&gt;
* [[Tenalian]]&lt;br /&gt;
* [[Theayrroal]]&lt;br /&gt;
* [[Trethoc]]&lt;br /&gt;
* [[Ulistan]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Lnoll--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Acdros]]&lt;br /&gt;
* [[Acsana]]&lt;br /&gt;
* [[Asprurg]]&lt;br /&gt;
* [[Beque]]&lt;br /&gt;
* [[Eanehe]]&lt;br /&gt;
* [[Ebur]]&lt;br /&gt;
* [[Enon]]&lt;br /&gt;
* [[Frotral]]&lt;br /&gt;
* [[Gitel]]&lt;br /&gt;
* [[Icrkana]]&lt;br /&gt;
* [[Ineando]]&lt;br /&gt;
* [[Jaindri]]&lt;br /&gt;
* [[Judchroal]]&lt;br /&gt;
* [[Kinley]]&lt;br /&gt;
* [[Ocrad]]&lt;br /&gt;
* [[Ocread]]&lt;br /&gt;
* [[Ordion]]&lt;br /&gt;
* [[Scuyl]]&lt;br /&gt;
* [[Soüska]]&lt;br /&gt;
* [[Yàëcia]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;5%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--blank--&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--Vaeensal--&amp;gt;&lt;br /&gt;
* [[Adasnesh]]&lt;br /&gt;
* [[Agrannuroal]]&lt;br /&gt;
* [[Albas]]&lt;br /&gt;
* [[Alrose]]&lt;br /&gt;
* [[Araia]]&lt;br /&gt;
* [[Arenia]]&lt;br /&gt;
* [[Arul]]&lt;br /&gt;
* [[Aton]]&lt;br /&gt;
* [[Austrennica]]&lt;br /&gt;
* [[Axglen]]&lt;br /&gt;
* [[Ayal]]&lt;br /&gt;
* [[:Category:Ayul]]&lt;br /&gt;
* [[Bera]]&lt;br /&gt;
* [[Brinistroal]]&lt;br /&gt;
* [[Casacæa]]&lt;br /&gt;
* [[Cesuria]]&lt;br /&gt;
* [[Cleveal]]&lt;br /&gt;
* [[Corbin]]&lt;br /&gt;
* [[Craig]]&lt;br /&gt;
* [[Darlnan]]&lt;br /&gt;
* [[Doiele]]&lt;br /&gt;
* [[Egacana]]&lt;br /&gt;
* [[Emflait]]&lt;br /&gt;
* [[Eprial]]&lt;br /&gt;
* [[Escæa]]&lt;br /&gt;
* [[Ethein]]&lt;br /&gt;
* [[Ethon]]&lt;br /&gt;
* [[Ethroal]]&lt;br /&gt;
* [[Etraroal]]&lt;br /&gt;
* [[Gebia]]&lt;br /&gt;
* [[Gorelium]]&lt;br /&gt;
* [[Hobbtroal]]&lt;br /&gt;
* [[Inasry]]&lt;br /&gt;
* [[Inoyroal]]&lt;br /&gt;
* [[Judana]]&lt;br /&gt;
* [[Kisteny]]&lt;br /&gt;
* [[Kiuutho]]&lt;br /&gt;
* [[Krædin]]&lt;br /&gt;
* [[Kyshroal]]&lt;br /&gt;
* [[Lælyin]]&lt;br /&gt;
* [[Loutroal]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;15%&amp;quot;&amp;gt;&lt;br /&gt;
* [[Malturan]]&lt;br /&gt;
* [[Mædel]]&lt;br /&gt;
* [[Mekegny]]&lt;br /&gt;
* [[Minossim]]&lt;br /&gt;
* [[Molalini]]&lt;br /&gt;
* [[Mondera]]&lt;br /&gt;
* [[Natro]]&lt;br /&gt;
* [[Oboglon]]&lt;br /&gt;
* [[Ochjela]]&lt;br /&gt;
* [[Odat&amp;#039;Tass]]&lt;br /&gt;
* [[Odesh]]&lt;br /&gt;
* [[Odzroal]]&lt;br /&gt;
* [[Ormuroal]]&lt;br /&gt;
* [[Osllary]]&lt;br /&gt;
* [[Osul]]&lt;br /&gt;
* [[Olsup]]&lt;br /&gt;
* [[Othtesh]]&lt;br /&gt;
* [[Salianius]]&lt;br /&gt;
* [[Saressæa]]&lt;br /&gt;
* [[Sarymnæa]]&lt;br /&gt;
* [[Sarymnur]]&lt;br /&gt;
* [[Sarytas]]&lt;br /&gt;
* [[Sayesalroal]]&lt;br /&gt;
* [[Scotunia]]&lt;br /&gt;
* [[Seounia]]&lt;br /&gt;
* [[Sisodo]]&lt;br /&gt;
* [[Sylvitrica]]&lt;br /&gt;
* [[Tasmanova]]&lt;br /&gt;
* [[Thæsroal]]&lt;br /&gt;
* [[Thnica]]&lt;br /&gt;
* [[Tilstroal]]&lt;br /&gt;
* [[Uthia]]&lt;br /&gt;
* [[Uusalvar]]&lt;br /&gt;
* [[Valdell]]&lt;br /&gt;
* [[Verdek]]&lt;br /&gt;
* [[Vilantroal]]&lt;br /&gt;
* [[Volia]]&lt;br /&gt;
* [[Vuln]]&lt;br /&gt;
* [[Vulsu&amp;#039;un]]&lt;br /&gt;
* [[Wiöalé]]&lt;br /&gt;
* [[Wudal]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;10%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Vunnar--&amp;gt;&lt;br /&gt;
* [[Anilo]]&lt;br /&gt;
* [[Cesesica]]&lt;br /&gt;
* [[Coutran]]&lt;br /&gt;
* [[Criania]]&lt;br /&gt;
* [[Dallu]]&lt;br /&gt;
* [[Daru Nilal]]&lt;br /&gt;
* [[Ddek Olmaia]]&lt;br /&gt;
* [[Drysserra]]&lt;br /&gt;
* [[Dyll]]&lt;br /&gt;
* [[Dyosor]]&lt;br /&gt;
* [[Elefol]]&lt;br /&gt;
* [[Elamneris]]&lt;br /&gt;
* [[Eñynel]]&lt;br /&gt;
* [[Eranaroal]]&lt;br /&gt;
* [[Erollalra]]&lt;br /&gt;
* [[Escuu Thairral]]&lt;br /&gt;
* [[Exuflejh]]&lt;br /&gt;
* [[Freyholt]]&lt;br /&gt;
* [[Kaxakroal]]&lt;br /&gt;
* [[Kizak]]&lt;br /&gt;
* [[Mairroal]]&lt;br /&gt;
* [[Majaria]]&lt;br /&gt;
* [[Mytygis]]&lt;br /&gt;
* [[Nilal]]&lt;br /&gt;
* [[Olmes]]&lt;br /&gt;
* [[Ordionna]]&lt;br /&gt;
* [[Oroutelra]]&lt;br /&gt;
* [[Osglia]]&lt;br /&gt;
* [[Peresion]]&lt;br /&gt;
* [[Piveros]]&lt;br /&gt;
* [[Soesia]]&lt;br /&gt;
* [[Tevan Thairral]]&lt;br /&gt;
* [[Tenalian]]&lt;br /&gt;
* [[Thairr]]&lt;br /&gt;
* [[Usmral]]&lt;br /&gt;
* [[Valwynne]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Polar Regions==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;75%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Tevan Ocrek]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Escuu Ocrek]]===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--North Pole locations--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--South Pole locations--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Uun]] ==&lt;br /&gt;
[[:Category:Uun]]&lt;br /&gt;
&lt;br /&gt;
The underground tunnels and caves, the civilization that winds its way through the depths of the world. Though many are still filled with water from the Ice Ace melt, the network of occupied tunnels is vast. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Drraj&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Austri&amp;#039;uun]]&lt;br /&gt;
* [[Bous&amp;#039;uun]]&lt;br /&gt;
* [[Tenal&amp;#039;uun]]&lt;br /&gt;
* [[Drraj&amp;#039;uun]]&lt;br /&gt;
* [[Mad&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Doël&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Kouv&amp;#039;uun]]&lt;br /&gt;
* [[Egov&amp;#039;uun]]&lt;br /&gt;
* [[Est&amp;#039;uun]]&lt;br /&gt;
* [[Durlin&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Lno&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Jud&amp;#039;uun]]&lt;br /&gt;
* [[Jaind&amp;#039;uun]]&lt;br /&gt;
* [[Ead&amp;#039;uun]]&lt;br /&gt;
* [[Read&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Væens&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Uun&amp;#039;Fel]]&lt;br /&gt;
* [[Uun&amp;#039;Tulna]]&lt;br /&gt;
* [[Uun&amp;#039;Grul]]&lt;br /&gt;
* [[Kalo&amp;#039;Uun]]&lt;br /&gt;
* [[Loutr&amp;#039;Uun]]&lt;br /&gt;
* [[Uusalvar]]&lt;br /&gt;
* [[Brinn&amp;#039;Uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Vunñ&amp;#039;uun]] ===&lt;br /&gt;
&lt;br /&gt;
* [[Kax&amp;#039;uun]]&lt;br /&gt;
* [[Serr&amp;#039;uun]]&lt;br /&gt;
* [[Olm&amp;#039;uun]]&lt;br /&gt;
* [[Orou&amp;#039;uun]]&lt;br /&gt;
* [[Peres&amp;#039;uun]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[:Category:Aurie|Aurie]] ==&lt;br /&gt;
&lt;br /&gt;
The oceans, seas, bays, and islands. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
=== [[:Category:Auriese|Auriese]] ===&lt;br /&gt;
Oceans&lt;br /&gt;
* [[Queneth Auriese]]&lt;br /&gt;
* [[Escuusorial Auriese]]&lt;br /&gt;
* [[Arnturi Auriese]]&lt;br /&gt;
* [[Tevanial Auriese]]&lt;br /&gt;
* [[Tevanocr Auriese]]&lt;br /&gt;
* [[Tevdarial Auriese]]&lt;br /&gt;
* [[Sardrra Auriese]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
=== [[:Category:Aurien|Aurien]] ===&lt;br /&gt;
Inland seas&lt;br /&gt;
* [[Yubar Aurien]]&lt;br /&gt;
* [[Sardrra Aurien]] (historical)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Aurio|Aurio]] ===&lt;br /&gt;
Seas&lt;br /&gt;
* [[Atam Aurio]]&lt;br /&gt;
* [[Chaksee Aurio]]&lt;br /&gt;
* [[Hior Aurio]]&lt;br /&gt;
* [[Ivarut Aurio]]&lt;br /&gt;
* [[Malorok Aurio]]&lt;br /&gt;
* [[Sares Aurio]]&lt;br /&gt;
* [[Shath Aurio]]&lt;br /&gt;
* [[Sisodoch Aurio]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[:Category:Aurut|Aurut]]===&lt;br /&gt;
&lt;br /&gt;
* [[Aniel Aurut]]&lt;br /&gt;
* [[Ariza Aurut]]&lt;br /&gt;
* [[Arulæ Aurut]]&lt;br /&gt;
* [[Alroseddek Aurut]]&lt;br /&gt;
* [[Darlyn Aurut]]&lt;br /&gt;
* [[Etho Aurut]]&lt;br /&gt;
* [[Reanu Aurut]]&lt;br /&gt;
* [[Teltu Aurut]]&lt;br /&gt;
* [[Thairr Aurut]]&lt;br /&gt;
* [[Yruln Aurut]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Avaurio|Avaurio]] ===&lt;br /&gt;
Island-filled waters&lt;br /&gt;
* [[Maj Avaurio]]&lt;br /&gt;
* [[Drrajj Avaurio]]&lt;br /&gt;
* [[Korl Avaurio]]&lt;br /&gt;
* [[Rouroalon Avaurio]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
=== [[:Category:Avaurss|Avaurss]] ===&lt;br /&gt;
Island groups&lt;br /&gt;
* [[Escuu Avaurss]]&lt;br /&gt;
* [[Trulous Avaurss]]&lt;br /&gt;
* [[The Orines]]&lt;br /&gt;
* [[Maj Avaurss]]&lt;br /&gt;
* [[Drrajj Avaurss]]&lt;br /&gt;
* [[Minossim Avaurss]]&lt;br /&gt;
*&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[:Category:Avaur|Avaur]] ===&lt;br /&gt;
Other Islands&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
* [[Dyl Avaur]]&lt;br /&gt;
* [[Eleons Prison Avaur]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== [[Kaya]] ==&lt;br /&gt;
[[:Category:Kaya]], [[:Category:Kayav]]&lt;br /&gt;
&lt;br /&gt;
The realm above the ground: all the air, and the sky-islands ([[Kayav]]). Below are the regions of the Kaya and their Kayav.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Originally I had written &amp;quot;Kaya,&amp;quot; for my air realm, but then I decided I wanted to get fancy and use the &amp;quot;æ/ae&amp;quot; instead of the &amp;quot;ay,&amp;quot; but then discovered that the pronunciation is not what I intended. So, for this and other reasons, I&amp;#039;m switching back. There may be some references to the alternate spelling that I have not fixed.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Arnturkaya]]===&lt;br /&gt;
* [[Delnatu Group]]&lt;br /&gt;
&lt;br /&gt;
===[[Chakseekaya]]===&lt;br /&gt;
* [[Harumbr Kayav]]&lt;br /&gt;
* [[Kiperdu Kayav]]&lt;br /&gt;
* [[Mondi Kayav]]&lt;br /&gt;
* [[Monta Kayav]]&lt;br /&gt;
* [[Tevistu Kayav]]&lt;br /&gt;
* [[Tiprenti Kayav]]&lt;br /&gt;
* [[Yuriss Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Doëlêkaya]]===&lt;br /&gt;
* [[Daidkaya]]&lt;br /&gt;
** [[Escuu Daid Kayav]]&lt;br /&gt;
** [[Tevan Daid Kayav]]&lt;br /&gt;
* [[Estin Kayav]]&lt;br /&gt;
* [[Okstitus]]&lt;br /&gt;
&lt;br /&gt;
===[[Drrakaya]]===&lt;br /&gt;
* [[Kudegra Kayav]]&lt;br /&gt;
* [[Sonli Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Escuusorikaya]]===&lt;br /&gt;
* [[Aridiess Kayav]]&lt;br /&gt;
* [[Bibass Kayav]]&lt;br /&gt;
* [[Cuorba Kayav]]&lt;br /&gt;
* [[Elundd Kayav]]&lt;br /&gt;
* [[Emiliona Kayav]]&lt;br /&gt;
* [[Escuumalo Kayavss]]&lt;br /&gt;
* [[Gelddbo Kayav]]&lt;br /&gt;
* [[Kubel Kayav]]&lt;br /&gt;
* [[Kysh Kayav]]&lt;br /&gt;
* [[Mino Kayav]]&lt;br /&gt;
* [[Semes Kayav]]&lt;br /&gt;
* [[Sharaia Kayav]]&lt;br /&gt;
* [[Teryn Kayav]]&lt;br /&gt;
* [[Tinsary Kayav]]&lt;br /&gt;
* [[Viry Kayav]]&lt;br /&gt;
* [[Yegudd Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Quenekaya]]===&lt;br /&gt;
* [[Orgi Kayavss]]&lt;br /&gt;
** [[ElõOrgi Kayav]]&lt;br /&gt;
** [[EsculentOrgi Kayav]]&lt;br /&gt;
** [[EscuuOrgi Kayav]]&lt;br /&gt;
** [[LentOrgi Kayav]]&lt;br /&gt;
** [[TevOrgi Kayav]]&lt;br /&gt;
* [[Hittor Kayav]]&lt;br /&gt;
* [[Quensinyer Kayav]]&lt;br /&gt;
* [[Dondrak Kayavss]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Sardrakaya]]===&lt;br /&gt;
* [[Biafkri Kayav]]&lt;br /&gt;
* [[Blanka Kayav]]&lt;br /&gt;
* [[Iogh Kayav]]&lt;br /&gt;
* [[Kodura Kayav]]&lt;br /&gt;
* [[Muwarna Kayav]]&lt;br /&gt;
* [[Tora Elõ Kayav]]&lt;br /&gt;
* [[Umaoi Kayav]]&lt;br /&gt;
* [[Yiprren Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Shathkaya]]===&lt;br /&gt;
* [[Hyeln Kayav]]&lt;br /&gt;
* [[Kai Kayav]]&lt;br /&gt;
* [[Shacap Kayav]]&lt;br /&gt;
* [[Shayscutasmur Kayav]]&lt;br /&gt;
* [[Shaigoth Kayav]]&lt;br /&gt;
* [[Shaigul Kayav]]&lt;br /&gt;
* [[Shantheen Kayav]]&lt;br /&gt;
* [[Shantul Kayav]]&lt;br /&gt;
* [[Shapeln Kayav]]&lt;br /&gt;
* [[Shatev Kayav]]&lt;br /&gt;
* [[Satevavil Kayav]]&lt;br /&gt;
* [[Shatevtasmur Kayav]]&lt;br /&gt;
* [[Shatus Kayav]]&lt;br /&gt;
* [[Savail Kayav]]&lt;br /&gt;
* [[Shunas Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Tevakaya]]===&lt;br /&gt;
* [[Baocr Kayav]]&lt;br /&gt;
* [[Centik Kayav]]&lt;br /&gt;
* [[Cialris Kayav]]&lt;br /&gt;
* [[Cirus Kayav]]&lt;br /&gt;
* [[Cornilan Kayav]]&lt;br /&gt;
* [[Crelous Kayav]]&lt;br /&gt;
* [[Gebarind Kayav]]&lt;br /&gt;
* [[Gebatoba Kayav]]&lt;br /&gt;
* [[Gio Kayav]]&lt;br /&gt;
* [[Guiber Kayav]]&lt;br /&gt;
* [[Hei Kayav]]&lt;br /&gt;
* [[Hurramba Kayav]]&lt;br /&gt;
* [[Jelocr Kayav]]&lt;br /&gt;
* [[Kienocr Kayav]]&lt;br /&gt;
* [[Mulocr Kayav]]&lt;br /&gt;
* [[Tulocr Kayav]]&lt;br /&gt;
* [[Yaato Kayav]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===[[Tevdakaya]]===&lt;br /&gt;
* [[Abtru Kayav]]&lt;br /&gt;
* [[Blaridd Kayav]]&lt;br /&gt;
* [[Blekidd Kayav]]&lt;br /&gt;
* [[Blortan Kayav]]&lt;br /&gt;
* [[Bluridd Kayav]]&lt;br /&gt;
* [[Blynidd Kayav]]&lt;br /&gt;
* [[Duarsur Kayav]]&lt;br /&gt;
* [[Dyrbav Kayav]]&lt;br /&gt;
* [[Efrenit Kayav]]&lt;br /&gt;
* [[Elnos Kayav]]&lt;br /&gt;
* [[Elõnl Miltora Kayav]]&lt;br /&gt;
* [[Giniginiaiapu Kayav]]&lt;br /&gt;
* [[Grayson Kayav]]&lt;br /&gt;
* [[Hogonn Kayav]]&lt;br /&gt;
* [[Ithõnle Miltora Kayav]]&lt;br /&gt;
* [[Iytalun Kayav]]&lt;br /&gt;
* [[Jedareen Kayav]]&lt;br /&gt;
* [[Kousan Kayav]]&lt;br /&gt;
* [[Kyper Kayav]]&lt;br /&gt;
* [[Miltora Kayav]]&lt;br /&gt;
* [[Muuarta Kayav]]&lt;br /&gt;
* [[Normandi Kayav]]&lt;br /&gt;
* [[Piepeen Kayav]]&lt;br /&gt;
* [[Piepurl Kayav]]&lt;br /&gt;
* [[Poisnel Kayav]]&lt;br /&gt;
* [[Poisr Kayav]]&lt;br /&gt;
* [[Poisul Kayav]]&lt;br /&gt;
* [[Tenuls Kayav]]&lt;br /&gt;
* [[The Grey Kayav]]&lt;br /&gt;
* [[Trukayel Kayav]]&lt;br /&gt;
* [[Trukayol Kayav]]&lt;br /&gt;
* [[Tyruin Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Væenkaya]]===&lt;br /&gt;
* [[Kiuuth Kayav]]&lt;br /&gt;
* [[Kocho Kayav]]&lt;br /&gt;
* [[Kuiama Kayav]]&lt;br /&gt;
* [[Teadama Kayav]]&lt;br /&gt;
* [[Othtaro Kayav]]&lt;br /&gt;
* [[Othtelo Kayav]]&lt;br /&gt;
* [[Pelohior Kayavss]]&lt;br /&gt;
* [[Sarydellu Kayavss]]&lt;br /&gt;
* [[Wortht Kayav]]&lt;br /&gt;
** [[Escuu Wortht Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Vunñkaya]]===&lt;br /&gt;
* [[DaruManus Kayav]]&lt;br /&gt;
* [[Dyllio Kayav]]&lt;br /&gt;
* [[EscuuManis Kayav]]&lt;br /&gt;
* [[LentManus Kayav]]&lt;br /&gt;
* [[Maralé Kayavss]]&lt;br /&gt;
** [[Arõl Maralé Kayav]]&lt;br /&gt;
** [[Elõl Maralé Kayav]]&lt;br /&gt;
** [[Ithõl Maralé Kayav]]&lt;br /&gt;
** [[Olõl Maralé Kayav]]&lt;br /&gt;
* [[Tekuin Kayav]]&lt;br /&gt;
&lt;br /&gt;
===[[Yubarkaya]]===&lt;br /&gt;
* [[Catalonia Kayav]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&amp;#039;&amp;#039;[[Country template]]&amp;#039;&amp;#039;&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category:Ayul&amp;diff=9536</id>
		<title>Category:Ayul</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category:Ayul&amp;diff=9536"/>
		<updated>2026-01-03T23:50:05Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Geography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Drrajh]][[Category:Væensal]]&lt;br /&gt;
&amp;#039;&amp;#039;2D Maps: [[B001002]], [[B001003]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Flag and Map of Ayul of [[Drrajh]] and [[Væensal]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
 &lt;br /&gt;
Ayul is part of both [[Drrajh]] and [[Væensal]], spanning the gap between the [[Tevanial Aurie]] and [[Talorial Aurie]].&lt;br /&gt;
&lt;br /&gt;
Its primary industries are ocean related. Shipping, fishing, boat construction and repair, etc.&lt;br /&gt;
&lt;br /&gt;
A large city bridge connects the two continents across The Gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
=====Founded:=====&lt;br /&gt;
&amp;#039;&amp;#039;year&amp;#039;&amp;#039; BM&lt;br /&gt;
&lt;br /&gt;
=====Major Events=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;where is the country located, what are the neighbors?&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
Split across two continents, these narrow, rocky, stretches of land create a narrow pass between oceans&lt;br /&gt;
&lt;br /&gt;
===Geology===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;the landscape, types of rocks, rivers/lakes/mountains/valleys&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;a bit more detail about the landscape, rainfall, temperatures&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
Ayul is one of the largest trade hubs, and so deals with trade in all things. &lt;br /&gt;
&lt;br /&gt;
===Primary Industries===&lt;br /&gt;
&lt;br /&gt;
* Trade, sales, shipping&lt;br /&gt;
&lt;br /&gt;
===Secondary Industries===&lt;br /&gt;
&lt;br /&gt;
===Exports===&lt;br /&gt;
&lt;br /&gt;
Everything&lt;br /&gt;
&lt;br /&gt;
===Imports===&lt;br /&gt;
&lt;br /&gt;
Everything&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
* The Ayul Council is made up of representatives from all trading nations&lt;br /&gt;
* It is one of the largest governing councils outside of the Psionic Council and other world wide governments&lt;br /&gt;
* Primary function is to facilitate global trade&lt;br /&gt;
&lt;br /&gt;
===Allegiances===&lt;br /&gt;
&lt;br /&gt;
As a major trade hub, Ayul has alliances with all coastal nations, and most inland nations.&lt;br /&gt;
&lt;br /&gt;
===Legal===&lt;br /&gt;
&lt;br /&gt;
* As a global hub, international laws are enforced.&lt;br /&gt;
* Many laws from various nations adopted.&lt;br /&gt;
* Laws designed to facilitate fair trade&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
&lt;br /&gt;
* A strong navy exists to combat piracy, etc.&lt;br /&gt;
* Shore Security are well versed in legal trade practices and their enforcement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
======Est. Population:======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Primary Races===&lt;br /&gt;
&lt;br /&gt;
===Minorities===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
===Animals===&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
All cultures and races dwell in and travel through the coastal cities of Araia. Most cultures and races have their own neighborhoods within the cities, though many mix through most parts of each city. Inland, communities tend to be more homogenous, or focused on a specific commodity. &lt;br /&gt;
&lt;br /&gt;
===Architecture===&lt;br /&gt;
&lt;br /&gt;
===Art===&lt;br /&gt;
&lt;br /&gt;
Collecting and selling art from around the world is a sign of prestige&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
&lt;br /&gt;
Foods from around the world are represented in various parts of the cities&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
All religions are represented in various areas.&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
Mostly Gear cities, high technology with ideas developed from around the world&lt;br /&gt;
&lt;br /&gt;
===Sports===&lt;br /&gt;
&lt;br /&gt;
* Most sports from around the world can be found played in Araian coastal cities.&lt;br /&gt;
* Sports betting is popular among traders&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Uun===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Auriese===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Kaya===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Avel --&amp;gt;&lt;br /&gt;
* [[Ayul~Upper Ayul|Upper Ayul]]&lt;br /&gt;
* [[Ayul~Lower Ayul|Lower Ayul]]&lt;br /&gt;
* [[Ayul~Ayul Hills|Ayul Hills]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Uun --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Auriese --&amp;gt;&lt;br /&gt;
* [[Ayul~The Pass|The Pass]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Kaya --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my world looks like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this place.&amp;quot; Click on the [[Credits]] menu item to see image credits, etc.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- first image --&amp;gt;&lt;br /&gt;
[[File:Ayul-Image1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- second image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- thrid image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fourth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fifth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- sixth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
	<entry>
		<id>https://auak.williamsrdan.com/auak/index.php?title=Category:Ayul&amp;diff=9535</id>
		<title>Category:Ayul</title>
		<link rel="alternate" type="text/html" href="https://auak.williamsrdan.com/auak/index.php?title=Category:Ayul&amp;diff=9535"/>
		<updated>2026-01-03T23:47:25Z</updated>

		<summary type="html">&lt;p&gt;PelicanGaming: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Drrajh]][[Category:Væensal]]&lt;br /&gt;
&amp;#039;&amp;#039;2D Maps: [[B001002]], [[B001003]]&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;3D Maps: &amp;#039;&amp;#039;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;80%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;40%&amp;quot;&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th colspan=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
Flag and Map of Ayul of [[Drrajh]] and [[Væensal]]&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
 &lt;br /&gt;
Ayul is part of both [[Drrajh]] and [[Væensal]], spanning the gap between the [[Tevanial Aurie]] and [[Talorial Aurie]].&lt;br /&gt;
&lt;br /&gt;
Its primary industries are ocean related. Shipping, fishing, boat construction and repair, etc.&lt;br /&gt;
&lt;br /&gt;
A large city bridge connects the two continents across The Gate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;95%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
=====Founded:=====&lt;br /&gt;
&amp;#039;&amp;#039;year&amp;#039;&amp;#039; BM&lt;br /&gt;
&lt;br /&gt;
=====Major Events=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;where is the country located, what are the neighbors?&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Geology===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;the landscape, types of rocks, rivers/lakes/mountains/valleys&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&amp;#039;&amp;#039;a bit more detail about the landscape, rainfall, temperatures&amp;#039;&amp;#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Economy==&lt;br /&gt;
&lt;br /&gt;
Ayul is one of the largest trade hubs, and so deals with trade in all things. &lt;br /&gt;
&lt;br /&gt;
===Primary Industries===&lt;br /&gt;
&lt;br /&gt;
* Trade, sales, shipping&lt;br /&gt;
&lt;br /&gt;
===Secondary Industries===&lt;br /&gt;
&lt;br /&gt;
===Exports===&lt;br /&gt;
&lt;br /&gt;
Everything&lt;br /&gt;
&lt;br /&gt;
===Imports===&lt;br /&gt;
&lt;br /&gt;
Everything&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Politics==&lt;br /&gt;
&lt;br /&gt;
===Leadership===&lt;br /&gt;
&lt;br /&gt;
* The Ayul Council is made up of representatives from all trading nations&lt;br /&gt;
* It is one of the largest governing councils outside of the Psionic Council and other world wide governments&lt;br /&gt;
* Primary function is to facilitate global trade&lt;br /&gt;
&lt;br /&gt;
===Allegiances===&lt;br /&gt;
&lt;br /&gt;
As a major trade hub, Ayul has alliances with all coastal nations, and most inland nations.&lt;br /&gt;
&lt;br /&gt;
===Legal===&lt;br /&gt;
&lt;br /&gt;
* As a global hub, international laws are enforced.&lt;br /&gt;
* Many laws from various nations adopted.&lt;br /&gt;
* Laws designed to facilitate fair trade&lt;br /&gt;
&lt;br /&gt;
===Military===&lt;br /&gt;
&lt;br /&gt;
* A strong navy exists to combat piracy, etc.&lt;br /&gt;
* Shore Security are well versed in legal trade practices and their enforcement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
======Est. Population:======&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Primary Races===&lt;br /&gt;
&lt;br /&gt;
===Minorities===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;50%&amp;quot;&amp;gt;&lt;br /&gt;
===Animals===&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;6%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;47%&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
&lt;br /&gt;
All cultures and races dwell in and travel through the coastal cities of Araia. Most cultures and races have their own neighborhoods within the cities, though many mix through most parts of each city. Inland, communities tend to be more homogenous, or focused on a specific commodity. &lt;br /&gt;
&lt;br /&gt;
===Architecture===&lt;br /&gt;
&lt;br /&gt;
===Art===&lt;br /&gt;
&lt;br /&gt;
Collecting and selling art from around the world is a sign of prestige&lt;br /&gt;
&lt;br /&gt;
===Food===&lt;br /&gt;
&lt;br /&gt;
Foods from around the world are represented in various parts of the cities&lt;br /&gt;
&lt;br /&gt;
===Religion===&lt;br /&gt;
&lt;br /&gt;
All religions are represented in various areas.&lt;br /&gt;
&lt;br /&gt;
===Technology===&lt;br /&gt;
&lt;br /&gt;
Mostly Gear cities, high technology with ideas developed from around the world&lt;br /&gt;
&lt;br /&gt;
===Sports===&lt;br /&gt;
&lt;br /&gt;
* Most sports from around the world can be found played in Araian coastal cities.&lt;br /&gt;
* Sports betting is popular among traders&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Avel===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Uun===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Auriese===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
===Kaya===&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Avel --&amp;gt;&lt;br /&gt;
* [[Ayul~Upper Ayul|Upper Ayul]]&lt;br /&gt;
* [[Ayul~Lower Ayul|Lower Ayul]]&lt;br /&gt;
* [[Ayul~Ayul Hills|Ayul Hills]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Uun --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Auriese --&amp;gt;&lt;br /&gt;
* [[Ayul~The Pass|The Pass]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Kaya --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Inspiration Gallery==&lt;br /&gt;
&amp;#039;&amp;#039;NOTE: I do not own these images in any way, they are for inspiration purposes only and are not exactly what my world looks like, but close enough to get the imagination flowing. If I have the artist&amp;#039;s information I will supply links to them for credit. I don&amp;#039;t want to think of these as stolen, just &amp;quot;I&amp;#039;m inspired by these for this place.&amp;quot; Click on the [[Credits]] menu item to see image credits, etc.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- post image files below --&amp;gt;&lt;br /&gt;
&amp;lt;table width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- first image --&amp;gt;&lt;br /&gt;
[[File:Ayul-Image1.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- second image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- thrid image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fourth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- fifth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;th style=&amp;quot;vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- sixth image --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>PelicanGaming</name></author>
		
	</entry>
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